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[Cast] Secret War
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<blockquote data-quote="Graf" data-source="post: 4430087" data-attributes="member: 3087"><p><strong>Thromb Lickspit</strong></p><p></p><p>Thromb Lickspit</p><p> </p><p>[sblock=Lickspit]</p><p> <span style="font-family: 'Courier New'"><strong>Name: </strong> Thromb Lickspit</span></p><p><span style="font-family: 'Courier New'"><strong>Class:</strong> Artificer 1 </span></p><p><span style="font-family: 'Courier New'"><strong>Race:</strong> Dwarf</span></p><p><span style="font-family: 'Courier New'"><strong>Region:</strong> Thunderpeaks</span></p><p><span style="font-family: 'Courier New'"><strong>Size:</strong> Medium</span></p><p><span style="font-family: 'Courier New'"><strong>Gender:</strong> Male</span></p><p><span style="font-family: 'Courier New'"><strong>Deity:</strong> n/a</span></p><p><span style="font-family: 'Courier New'"><strong>Alignment:</strong> Unaligned</span></p><p><span style="font-family: 'Courier New'"><strong>Action Points:</strong> 1</span></p><p><span style="font-family: 'Courier New'"><strong>XP:</strong> 0</span></p><p><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'"><strong>Str:</strong> 10 +0 </span></p><p><span style="font-family: 'Courier New'"><strong>Dex:</strong> 11 +0 </span></p><p><span style="font-family: 'Courier New'"><strong>Con:</strong> 17 +3 </span></p><p><span style="font-family: 'Courier New'"><strong>Int:</strong> 15 +2 </span></p><p><span style="font-family: 'Courier New'"><strong>Wis:</strong> 14 +2 </span></p><p><span style="font-family: 'Courier New'"><strong>Cha:</strong> 10 +0 </span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Hit Points:</strong> 34/34 <strong>Bloodied:</strong> 17</span></p><p><span style="font-family: 'Courier New'"><strong>Healing Surge:</strong> 8 <strong>Surges per day:</strong> 9</span></p><p><span style="font-family: 'Courier New'"><strong>Initiative:</strong> +0</span></p><p><span style="font-family: 'Courier New'"><strong>Senses:</strong> Low-Light</span></p><p><span style="font-family: 'Courier New'"><strong>Speed:</strong> 5</span></p><p><span style="font-family: 'Courier New'"><strong>Perception:</strong> 17 <strong>Insight:</strong> 12 </span></p><p><span style="font-family: 'Courier New'"><strong>Action Points:</strong> 1</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>AC</strong> 14 (with leather, 12 without)</span></p><p><span style="font-family: 'Courier New'"><strong>Fortitude</strong> 14 </span></p><p><span style="font-family: 'Courier New'"><strong>Reflex</strong> 12 </span></p><p><span style="font-family: 'Courier New'"><strong>Will</strong> 13</span></p><p><span style="font-family: 'Courier New'">Saves +5 vs poison, +2 vs fear</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Athletics +0</span><span style="font-family: 'Courier New'"><em>u</em></span><span style="font-family: 'Courier New'">, Arcana +7, </span><span style="font-family: 'Courier New'">Dungeoneering </span><span style="font-family: 'Courier New'">+7, </span><span style="font-family: 'Courier New'">Endurance</span><span style="font-family: 'Courier New'">+5</span><span style="font-family: 'Courier New'"><em>u</em></span>, <span style="font-family: 'Courier New'">History </span><span style="font-family: 'Courier New'">+7</span>, <span style="font-family: 'Courier New'">Insight</span><span style="font-family: 'Courier New'"> +4</span><span style="font-family: 'Courier New'"><em>u</em></span>, <span style="font-family: 'Courier New'">Perception </span><span style="font-family: 'Courier New'">+7</span>, <span style="font-family: 'Courier New'">Swim</span><span style="font-family: 'Courier New'"> +0</span><span style="font-family: 'Courier New'"><em>u</em></span>, <span style="font-family: 'Courier New'">Thievery </span><span style="font-family: 'Courier New'">+5</span></p><p><span style="font-family: 'Courier New'"><em>u</em>=untrained</span></p><p><span style="font-family: 'Courier New'"><strong></strong></span></p><p><span style="font-family: 'Courier New'"><strong>Basic Melee Attack:</strong> +2 vs. AC <strong>Damage:</strong> 1d10 </span></p><p><span style="font-family: 'Courier New'"><strong>Basic Ranged Attack:</strong> +2 vs. Reflex <strong>Damage:</strong> 1d8</span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span><strong>Feats:</strong> Ritual Caster (bonus), Toughness</p><p> </p><p> <strong>Languages:</strong> Chondothan, Dwarven</p><p> </p><p> <strong>Class and Racial abilities:</strong> </p><p> </p><p> Cast-Iron Stomach - +5 saves vs. poison</p><p> Dwarven Resilience - Use second wind as a minor action</p><p> Dwarven Weapon Prof. - Throwing Hammer and Warhammer</p><p> Encumbered Speed </p><p>Stand Your Ground - When an effect forces you to move, you move -1 squares, also, can make a save vs. falling prone immediately.</p><p></p><p></p><p> <img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <u><strong>Warhammer ✦ Weapon</strong></u></p><p> +2 vs AC; 1d10 damage </p><p> <img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong><u><span style="color: SeaGreen">Thundering Armor (standard; at-will) ✦ Arcane, Implement, Thunder</span></u></strong></p><p>Range 10 | Ally +1 to AC --> attack 2ndary (target adj. to ally) <em>+2 vs Fort</em>; 1d6+2 damage and push 2ndary target 1 square away from primary.</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong><u><span style="color: SeaGreen">Aggravating Force (standard; at-will) ✦ Arcane, Force, Weapon</span></u></strong></p><p> Range 15/30 | +4 vs AC 1d8+2 force damage and next attack on target by ally gets +2 to attack roll (until end of Thromb's next turn)</p><p> <img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /><u><strong><span style="color: Red">Shielding Cube (standard; encounter) ✦ Arcane, Artifice, Force, Implement</span></strong></u></p><p>Range 10 | Artifice appears adjacent to target and +2 vs Ref; <strong>Hit: </strong> 1d8+2 damage <strong></strong></p><p><strong>Artifice:</strong> Thomb and allies within 1 square get +1 to AC -- Artifice has Defenses of 5 | hit points 8</p><p><strong>Minor:</strong> Move artifice 3 squares or shift 1 square</p><p><u><strong><span style="color: White">Caustic Rampart (standard; daily) ✦ Acid, Arcane, Conjuration, Implement</span></strong></u></p><p> Wall 5 (w/in 10 squares) | <strong>Effect:</strong> Walls squares are filled with caustic acid until end of next turn (see also <strong>minor </strong>action). Squares count as Difficult terrain, lightly obscured. </p><p>Creature that starts its turn inside or adjacent to wall takes 1d6+2 </p><p> <strong>Minor:</strong> Sustain</p><p></p><p><u><strong><span style="color: White">Healing Infusion: Restorative Formula (minor; twice per encounter) ✦ Arcane, Healing</span></strong></u></p><p> <img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> Burst 5 | <strong>Effect:</strong> Target (Thromb or ally) w/in burst can spend healing surge + gain 1d6 hit points.</p><p><strong>Special: </strong>Healing Infusion Powers can be used twice per encounter but once per round.</p><p><u><strong><span style="color: White">Healing Infusion: Curative Admixture (minor; twice per encounter) ✦ Arcane, Healing</span></strong></u></p><p> <img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> Burst 5 | <strong>Effect:</strong> All allies w/in burst can spend healing surge to gain 4 temp hit points</p><p><strong>Special: </strong>Healing Infusion Powers can be used twice per encounter but once per round.</p><p></p><p> <strong>Total Weight:</strong>XXXlb <strong>Money:</strong> 0gp [/sblock]</p><p> </p><p></p><p>[sblock=Background]There were a few families that were poorer, or worse off than the Lickspits. And many more who worse off in non-material terms, his family cared for and looked after each other in the fierce unspoken way. This supportive environment gave him an indomitable confidence than he doesn't fully appreciate; his parents scrimped and saved to arrange for his apprenticeship to an old artificer. But Thromb fingered his threadbare clothing, looked around his family's mean dwelling and could see only an affront. </p><p></p><p>His master was a gifted but cantankerous teacher who isolated himself and his student for years in a tiny series of caves at the edge of their community. Thromb loved the hours spent in that compound away from the eyes of others. He loved working on complex projects, mastering the incantations and alchemical combinations necessary to enable the magic of artifice. He had a place of importance in those caves and there was no challenge he couldn't surmount.</p><p></p><p>The old man's death has thrust him back into a world where he is no one. And then those stupid kids pulled off the sack from the cockatrice and got him stuck in this mess.</p><p></p><p>That's fine though. Thromb Lickspit takes whatever the world throws at him, chews it up and spits it back out. He's gonna do big things, just as soon as he gets out of this ridiculous dungeon.[/sblock]</p><p></p><p>[sblock=Appearance]Thromb is extremely tall for a dwarf, skinny and powerfully resilient with a ramrod straight back and an aggressive demeanor.</p><p>He has a wild eyed look to him, hours bent over strange concoctions have put him in the habit of seeing odd things in his dreams. Though he tries to hide it he comes off as jumpy and assertive.</p><p>His hair and massive black beard shoot straight out from his head like stiff wire, fiercely resisting his efforts to tame it. He usually binds them wiht simple leather thongs.[/sblock]</p><p> <strong>Age:</strong> 89</p><p> <strong>Height:</strong> 5'4"</p><p></p><p>[sblock=Personality, Goals and Mindset]Thromb thinks he wants to become rich, powerful. To show all the people who he thinks looked down on his family and their mean state how wrong they were about them. It probably won't make him happy, but Thromb doesn't think he wants to be happy.</p><p></p><p>His drive, more than any physical trait, is what gives him his tremendous resilience. He's tenacious, and can be uncompromising; it's what's gotten him this far. He attempts to cloak his hostility to the world and his desire to stand out behind a mask of typical dwarven reserve. He always tries to speak last, and to appear indifferent, but he often fails to control his passion.</p><p></p><p>His everyone-vs-me mentality means he's stoutly, obsessively protective of people on "his side". He tends to assume the worst, to see threats and challenges that are not there, planning for the inevitable worst so that he can overcome it. In that he's not a fatalist. Everyone else he knows may be doomed to live a lackluster life of meager dreams, but not Thromb Lickspit. </p><p></p><p>He loves his family, but in his adolescent passion he overlooks their positive traits and sees their stout devotion to clan and country as "low goals set by small minds". [/sblock]</p><p></p><p>[sblock=Logs]</p><p> <strong>XP log:</strong></p><p></p><p> <strong>Wealth log</strong>:</p><p> 100 gp from starting wealth</p><p>(see below)</p><p> Sold XXX for</p><p> </p><p> Other log:</p><p> XXXX from </p><p> [/sblock]</p><p> </p><p> <strong>Notes:</strong></p><p> XXXX</p><p> </p><p> </p><p> [sblock=Creation and Advancement]</p><p> <span style="font-family: 'Courier New'"><strong>Starting Attributes </strong></span></p><p><span style="font-family: 'Courier New'"><strong> Cost Initial Racial Level Final</strong></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Str: 0 10 0 10</span></p><p><span style="font-family: 'Courier New'">Dex: 1 11 0 11</span></p><p><span style="font-family: 'Courier New'">Con: 7 15 +2 0 17 </span></p><p><span style="font-family: 'Courier New'">Int: 7 15 </span><span style="font-family: 'Courier New'"> 0 15</span></p><p> <span style="font-family: 'Courier New'"> Wis: 2 12 +2 0 14</span></p><p><span style="font-family: 'Courier New'">Cha: 0 10</span><span style="font-family: 'Courier New'"> 0 10 </span></p><p> </p><p> <span style="font-family: 'Courier New'"><strong>Number of Trained Skills:</strong> Arcana + 4 </span></p><p><span style="font-family: 'Courier New'"><strong>Skills Trained Attrib Racial Feat </strong></span><span style="font-family: 'Courier New'"><strong> Total</strong></span><span style="font-family: 'Courier New'"></span></p><p> <span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Athletics -- +0 -- -- <strong>+0</strong></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Arcana +5 +2 -- -- <strong>+7</strong></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Dungeoneering +5 +2 +2</span><span style="font-family: 'Courier New'"> -- <strong>+7</strong></span><span style="font-family: 'Courier New'"> </span></p><p> <span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'"> Endurance</span><span style="font-family: 'Courier New'"> -- +3 +2</span><span style="font-family: 'Courier New'"> -- <strong>+5</strong></span></p><p> <span style="font-family: 'Courier New'">History +5 +2 --</span><span style="font-family: 'Courier New'"> -- <strong>+7</strong></span></p><p> <span style="font-family: 'Courier New'">Insight</span><span style="font-family: 'Courier New'"> -- +2 --</span><span style="font-family: 'Courier New'"> +2* <strong>+4</strong></span></p><p> <span style="font-family: 'Courier New'">Perception +5 +2 --</span><span style="font-family: 'Courier New'"> -- <strong>+7</strong></span></p><p> <span style="font-family: 'Courier New'">Swim -- +0 --</span><span style="font-family: 'Courier New'"> -- <strong>+0</strong></span></p><p> <span style="font-family: 'Courier New'">Thievery <u> +5 </u> +0 </span><span style="font-family: 'Courier New'"> --</span><span style="font-family: 'Courier New'"> -- <strong>+5</strong></span></p><p> <strong>Trained Skills: 5</strong></p><p> </p><p>*=regional benefit</p><p></p><p> <span style="font-family: 'Courier New'"><strong>Armor Proficiencies: Cloth, Leather</strong></span></p><p><span style="font-family: 'Courier New'"><strong>Weapon Proficiencies: Simple Melee, Simple Ranged</strong></span></p><p><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><strong>Saves Attrib Racial Class Feat </strong></span><span style="font-family: 'Courier New'"><strong> Equip Total</strong></span><span style="font-family: 'Courier New'"></span></p><p> <span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Armor Class +2 -- -- -- +2 <strong>14</strong></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Fortitude +3 -- +1</span><span style="font-family: 'Courier New'"> -- <strong>-- 14</strong></span><span style="font-family: 'Courier New'"> </span></p><p> <span style="font-family: 'Courier New'">Reflex </span><span style="font-family: 'Courier New'"> +2 -- --</span><span style="font-family: 'Courier New'"> -- <strong>-- 12</strong></span></p><p> <span style="font-family: 'Courier New'">Will </span><span style="font-family: 'Courier New'"> +2 -- +1</span><span style="font-family: 'Courier New'"> -- <strong>-- 13</strong></span></p><p></p><p> <strong>Powers:</strong></p><p> </p><p> <span style="font-family: 'Courier New'"><strong>Number of Powers Known </strong></span>2/1/1/0</p><p> At will, Encounter, Daily, utility powers known</p><p> </p><p> Powers</p><p> <span style="font-family: 'Courier New'"><strong></strong></span></p><p><span style="font-family: 'Courier New'"><strong>POWERS </strong><strong>Attrib Weapon/Impl Feat </strong></span><span style="font-family: 'Courier New'"><strong> Total</strong></span><span style="font-family: 'Courier New'"><strong>-to-hit</strong></span><span style="font-family: 'Courier New'"> | Damage</span><u><span style="font-family: 'Courier New'"></span></u></p><p> <u><span style="font-family: 'Courier New'"></span></u><span style="font-family: 'Courier New'"><u>At Will</u></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Aggravating Force +2 </span><span style="font-family: 'Courier New'">+2 -- +2 </span><span style="font-family: 'Courier New'">1W + 2 (int)</span></p><p> <span style="font-family: 'Courier New'">Thundering Armor <u> +2 </u> -- -- +2 1d+6 + 2(int)</span></p><p><span style="font-family: 'Courier New'"></span>Subtotal 2</p><p> <span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'"><u>Encounter</u></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Shielding Cube </span><span style="font-family: 'Courier New'"><u>+2 </u> -- -- +</span><span style="font-family: 'Courier New'">1d8 + 2 (int)</span></p><p> Subtotal 1</p><p> <span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"><u>Daily</u></span><span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Caustic Rampart </span><span style="font-family: 'Courier New'"><u>+2 </u> -- -- +2</span><span style="font-family: 'Courier New'"> 1d+6 + 2(int)</span></p><p> Subtotal 1</p><p> <span style="font-family: 'Courier New'"></span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'"><strong> Base Effect</strong><strong> Attribute Feat </strong></span><span style="font-family: 'Courier New'"><strong> Total</strong></span><u><span style="font-family: 'Courier New'"></span></u></p><p> <u><span style="font-family: 'Courier New'"></span></u></p><p> <span style="font-family: 'Courier New'"><u>Class</u></span></p><p><span style="font-family: 'Courier New'"><u></u></span><span style="font-family: 'Courier New'">Restorative Formula Cure:HS +1d6</span><span style="font-family: 'Courier New'"> N/A -- HS+1d6</span><span style="font-family: 'Courier New'"> </span></p><p><span style="font-family: 'Courier New'">Curative Admixture </span><span style="font-family: 'Courier New'"> Cure: 3 (con) + 1 thp </span><span style="font-family: 'Courier New'"> N/A 4 -- </span><span style="font-family: 'Courier New'"> thp</span></p><p> </p><p> <span style="font-family: 'Courier New'"><strong>Hypothetical Equipment: Cost Weight</strong></span></p><p> <span style="font-family: 'Courier New'">Leather Armour 25gp 15lb</span></p><p> <span style="font-family: 'Courier New'">Warhammer 15gp 05lb</span></p><p> <span style="font-family: 'Courier New'">Standard Adventurer's Kit 15gp 33lb</span></p><p><span style="font-family: 'Courier New'"></span><span style="font-family: 'Courier New'">Crossbow</span><span style="font-family: 'Courier New'"> <u> 25gp </u> 05lb</span></p><p>Total 80gp</p><p> </p><p> <strong>L1 -> CLASS Artificer </strong>HP: 12 (class) + 17 (con) +5 (toughness)</p><p> Feat: Toughness, Bonus Feat: Ritual Caster</p><p> Powers Known:</p><p> </p><p> Other: OTHER NOTE</p><p> [/sblock]</p></blockquote><p></p>
[QUOTE="Graf, post: 4430087, member: 3087"] [b]Thromb Lickspit[/b] Thromb Lickspit [sblock=Lickspit] [FONT=Courier New][B]Name: [/B] Thromb Lickspit [B]Class:[/B] Artificer 1 [B]Race:[/B] Dwarf [B]Region:[/B] Thunderpeaks [B]Size:[/B] Medium [B]Gender:[/B] Male [B]Deity:[/B] n/a [B]Alignment:[/B] Unaligned [B]Action Points:[/B] 1 [B]XP:[/B] 0 [B]Str:[/B] 10 +0 [B]Dex:[/B] 11 +0 [B]Con:[/B] 17 +3 [B]Int:[/B] 15 +2 [B]Wis:[/B] 14 +2 [B]Cha:[/B] 10 +0 [B]Hit Points:[/B] 34/34 [B]Bloodied:[/B] 17 [B]Healing Surge:[/B] 8 [B]Surges per day:[/B] 9 [B]Initiative:[/B] +0 [B]Senses:[/B] Low-Light [B]Speed:[/B] 5 [B]Perception:[/B] 17 [B]Insight:[/B] 12 [B]Action Points:[/B] 1 [B]AC[/B] 14 (with leather, 12 without) [B]Fortitude[/B] 14 [B]Reflex[/B] 12 [B]Will[/B] 13 Saves +5 vs poison, +2 vs fear [/FONT][FONT=Courier New]Athletics +0[/FONT][FONT=Courier New][I]u[/I][/FONT][FONT=Courier New], Arcana +7, [/FONT][FONT=Courier New]Dungeoneering [/FONT][FONT=Courier New]+7, [/FONT][FONT=Courier New]Endurance[/FONT][FONT=Courier New]+5[/FONT][FONT=Courier New][I]u[/I][/FONT], [FONT=Courier New]History [/FONT][FONT=Courier New]+7[/FONT], [FONT=Courier New]Insight[/FONT][FONT=Courier New] +4[/FONT][FONT=Courier New][I]u[/I][/FONT], [FONT=Courier New]Perception [/FONT][FONT=Courier New]+7[/FONT], [FONT=Courier New]Swim[/FONT][FONT=Courier New] +0[/FONT][FONT=Courier New][I]u[/I][/FONT], [FONT=Courier New]Thievery [/FONT][FONT=Courier New]+5[/FONT] [FONT=Courier New][I]u[/I]=untrained [B] Basic Melee Attack:[/B] +2 vs. AC [B]Damage:[/B] 1d10 [B]Basic Ranged Attack:[/B] +2 vs. Reflex [B]Damage:[/B] 1d8 [/FONT][B]Feats:[/B] Ritual Caster (bonus), Toughness [B]Languages:[/B] Chondothan, Dwarven [B]Class and Racial abilities:[/B] Cast-Iron Stomach - +5 saves vs. poison Dwarven Resilience - Use second wind as a minor action Dwarven Weapon Prof. - Throwing Hammer and Warhammer Encumbered Speed Stand Your Ground - When an effect forces you to move, you move -1 squares, also, can make a save vs. falling prone immediately. :bmelee: [U][B]Warhammer ✦ Weapon[/B][/U] +2 vs AC; 1d10 damage :ranged: [B][U][COLOR=SeaGreen]Thundering Armor (standard; at-will) ✦ Arcane, Implement, Thunder[/COLOR][/U][/B] Range 10 | Ally +1 to AC --> attack 2ndary (target adj. to ally) [I]+2 vs Fort[/I]; 1d6+2 damage and push 2ndary target 1 square away from primary. :ranged: [B][U][COLOR=SeaGreen]Aggravating Force (standard; at-will) ✦ Arcane, Force, Weapon[/COLOR][/U][/B] Range 15/30 | +4 vs AC 1d8+2 force damage and next attack on target by ally gets +2 to attack roll (until end of Thromb's next turn) :ranged:[U][B][COLOR=Red]Shielding Cube (standard; encounter) ✦ Arcane, Artifice, Force, Implement[/COLOR][/B][/U] Range 10 | Artifice appears adjacent to target and +2 vs Ref; [B]Hit: [/B] 1d8+2 damage [B] Artifice:[/B] Thomb and allies within 1 square get +1 to AC -- Artifice has Defenses of 5 | hit points 8 [B]Minor:[/B] Move artifice 3 squares or shift 1 square [U][B][COLOR=White]Caustic Rampart (standard; daily) ✦ Acid, Arcane, Conjuration, Implement[/COLOR][/B][/U] Wall 5 (w/in 10 squares) | [B]Effect:[/B] Walls squares are filled with caustic acid until end of next turn (see also [B]minor [/B]action). Squares count as Difficult terrain, lightly obscured. Creature that starts its turn inside or adjacent to wall takes 1d6+2 [B]Minor:[/B] Sustain [U][B][COLOR=White]Healing Infusion: Restorative Formula (minor; twice per encounter) ✦ Arcane, Healing[/COLOR][/B][/U] :close: Burst 5 | [B]Effect:[/B] Target (Thromb or ally) w/in burst can spend healing surge + gain 1d6 hit points. [B]Special: [/B]Healing Infusion Powers can be used twice per encounter but once per round. [U][B][COLOR=White]Healing Infusion: Curative Admixture (minor; twice per encounter) ✦ Arcane, Healing[/COLOR][/B][/U] :close: Burst 5 | [B]Effect:[/B] All allies w/in burst can spend healing surge to gain 4 temp hit points [B]Special: [/B]Healing Infusion Powers can be used twice per encounter but once per round. [B]Total Weight:[/B]XXXlb [B]Money:[/B] 0gp [/sblock] [sblock=Background]There were a few families that were poorer, or worse off than the Lickspits. And many more who worse off in non-material terms, his family cared for and looked after each other in the fierce unspoken way. This supportive environment gave him an indomitable confidence than he doesn't fully appreciate; his parents scrimped and saved to arrange for his apprenticeship to an old artificer. But Thromb fingered his threadbare clothing, looked around his family's mean dwelling and could see only an affront. His master was a gifted but cantankerous teacher who isolated himself and his student for years in a tiny series of caves at the edge of their community. Thromb loved the hours spent in that compound away from the eyes of others. He loved working on complex projects, mastering the incantations and alchemical combinations necessary to enable the magic of artifice. He had a place of importance in those caves and there was no challenge he couldn't surmount. The old man's death has thrust him back into a world where he is no one. And then those stupid kids pulled off the sack from the cockatrice and got him stuck in this mess. That's fine though. Thromb Lickspit takes whatever the world throws at him, chews it up and spits it back out. He's gonna do big things, just as soon as he gets out of this ridiculous dungeon.[/sblock] [sblock=Appearance]Thromb is extremely tall for a dwarf, skinny and powerfully resilient with a ramrod straight back and an aggressive demeanor. He has a wild eyed look to him, hours bent over strange concoctions have put him in the habit of seeing odd things in his dreams. Though he tries to hide it he comes off as jumpy and assertive. His hair and massive black beard shoot straight out from his head like stiff wire, fiercely resisting his efforts to tame it. He usually binds them wiht simple leather thongs.[/sblock] [B]Age:[/B] 89 [B]Height:[/B] 5'4" [sblock=Personality, Goals and Mindset]Thromb thinks he wants to become rich, powerful. To show all the people who he thinks looked down on his family and their mean state how wrong they were about them. It probably won't make him happy, but Thromb doesn't think he wants to be happy. His drive, more than any physical trait, is what gives him his tremendous resilience. He's tenacious, and can be uncompromising; it's what's gotten him this far. He attempts to cloak his hostility to the world and his desire to stand out behind a mask of typical dwarven reserve. He always tries to speak last, and to appear indifferent, but he often fails to control his passion. His everyone-vs-me mentality means he's stoutly, obsessively protective of people on "his side". He tends to assume the worst, to see threats and challenges that are not there, planning for the inevitable worst so that he can overcome it. In that he's not a fatalist. Everyone else he knows may be doomed to live a lackluster life of meager dreams, but not Thromb Lickspit. He loves his family, but in his adolescent passion he overlooks their positive traits and sees their stout devotion to clan and country as "low goals set by small minds". [/sblock] [sblock=Logs] [B]XP log:[/B] [B]Wealth log[/B]: 100 gp from starting wealth (see below) Sold XXX for Other log: XXXX from [/sblock] [B]Notes:[/B] XXXX [sblock=Creation and Advancement] [FONT=Courier New][B]Starting Attributes [/B] [B] Cost Initial Racial Level Final[/B] [/FONT][FONT=Courier New]Str: 0 10 0 10 Dex: 1 11 0 11 Con: 7 15 +2 0 17 Int: 7 15 [/FONT][FONT=Courier New] 0 15[/FONT] [FONT=Courier New] Wis: 2 12 +2 0 14 Cha: 0 10[/FONT][FONT=Courier New] 0 10 [/FONT] [FONT=Courier New][B]Number of Trained Skills:[/B] Arcana + 4 [B]Skills Trained Attrib Racial Feat [/B][/FONT][FONT=Courier New][B] Total[/B][/FONT][FONT=Courier New] [/FONT][FONT=Courier New]Athletics -- +0 -- -- [B]+0[/B] [/FONT][FONT=Courier New]Arcana +5 +2 -- -- [B]+7[/B] [/FONT][FONT=Courier New]Dungeoneering +5 +2 +2[/FONT][FONT=Courier New] -- [B]+7[/B][/FONT][FONT=Courier New] [/FONT][FONT=Courier New] Endurance[/FONT][FONT=Courier New] -- +3 +2[/FONT][FONT=Courier New] -- [B]+5[/B][/FONT] [FONT=Courier New]History +5 +2 --[/FONT][FONT=Courier New] -- [B]+7[/B][/FONT] [FONT=Courier New]Insight[/FONT][FONT=Courier New] -- +2 --[/FONT][FONT=Courier New] +2* [B]+4[/B][/FONT] [FONT=Courier New]Perception +5 +2 --[/FONT][FONT=Courier New] -- [B]+7[/B][/FONT] [FONT=Courier New]Swim -- +0 --[/FONT][FONT=Courier New] -- [B]+0[/B][/FONT] [FONT=Courier New]Thievery [U] +5 [/U] +0 [/FONT][FONT=Courier New] --[/FONT][FONT=Courier New] -- [B]+5[/B][/FONT] [B]Trained Skills: 5[/B] *=regional benefit [FONT=Courier New][B]Armor Proficiencies: Cloth, Leather Weapon Proficiencies: Simple Melee, Simple Ranged[/B] [/FONT] [FONT=Courier New][B]Saves Attrib Racial Class Feat [/B][/FONT][FONT=Courier New][B] Equip Total[/B][/FONT][FONT=Courier New] [/FONT][FONT=Courier New]Armor Class +2 -- -- -- +2 [B]14[/B] [/FONT][FONT=Courier New]Fortitude +3 -- +1[/FONT][FONT=Courier New] -- [B]-- 14[/B][/FONT][FONT=Courier New] Reflex [/FONT][FONT=Courier New] +2 -- --[/FONT][FONT=Courier New] -- [B]-- 12[/B][/FONT] [FONT=Courier New]Will [/FONT][FONT=Courier New] +2 -- +1[/FONT][FONT=Courier New] -- [B]-- 13[/B][/FONT] [B]Powers:[/B] [FONT=Courier New][B]Number of Powers Known [/B][/FONT]2/1/1/0 At will, Encounter, Daily, utility powers known Powers [FONT=Courier New][B] POWERS [/B][B]Attrib Weapon/Impl Feat [/B][/FONT][FONT=Courier New][B] Total[/B][/FONT][FONT=Courier New][B]-to-hit[/B][/FONT][FONT=Courier New] | Damage[/FONT][U][FONT=Courier New] [/FONT][/U][FONT=Courier New][U]At Will[/U] [/FONT][FONT=Courier New]Aggravating Force +2 [/FONT][FONT=Courier New]+2 -- +2 [/FONT][FONT=Courier New]1W + 2 (int)[/FONT] [FONT=Courier New]Thundering Armor [U] +2 [/U] -- -- +2 1d+6 + 2(int) [/FONT]Subtotal 2 [FONT=Courier New] [/FONT][FONT=Courier New][U]Encounter[/U] [/FONT][FONT=Courier New]Shielding Cube [/FONT][FONT=Courier New][U]+2 [/U] -- -- +[/FONT][FONT=Courier New]1d8 + 2 (int)[/FONT] Subtotal 1 [FONT=Courier New] [U]Daily[/U][/FONT][FONT=Courier New] [/FONT][FONT=Courier New]Caustic Rampart [/FONT][FONT=Courier New][U]+2 [/U] -- -- +2[/FONT][FONT=Courier New] 1d+6 + 2(int)[/FONT] Subtotal 1 [FONT=Courier New] [/FONT][FONT=Courier New][B] Base Effect[/B][B] Attribute Feat [/B][/FONT][FONT=Courier New][B] Total[/B][/FONT][U][FONT=Courier New] [/FONT][/U] [FONT=Courier New][U]Class [/U][/FONT][FONT=Courier New]Restorative Formula Cure:HS +1d6[/FONT][FONT=Courier New] N/A -- HS+1d6[/FONT][FONT=Courier New] Curative Admixture [/FONT][FONT=Courier New] Cure: 3 (con) + 1 thp [/FONT][FONT=Courier New] N/A 4 -- [/FONT][FONT=Courier New] thp[/FONT] [FONT=Courier New][B]Hypothetical Equipment: Cost Weight[/B] Leather Armour 25gp 15lb Warhammer 15gp 05lb Standard Adventurer's Kit 15gp 33lb [/FONT][FONT=Courier New]Crossbow[/FONT][FONT=Courier New] [U] 25gp [/U] 05lb[/FONT] Total 80gp [B]L1 -> CLASS Artificer [/B]HP: 12 (class) + 17 (con) +5 (toughness) Feat: Toughness, Bonus Feat: Ritual Caster Powers Known: Other: OTHER NOTE [/sblock] [/QUOTE]
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