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Casters vs Martials: Part 2 - The Mundane Limit
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<blockquote data-quote="Minigiant" data-source="post: 8493934" data-attributes="member: 63508"><p>I disagree. The Magical classes of D&D already scale from Tier 1 to Tier 2 to Tier 3 to Tier 4. The half casters and Rogue scale to T3. And the nonmagical classes except the Rogue scale up to T2 with subclasses scaling to T3.</p><p></p><p>We don't have a "Hawkeye/Batman in the Avengers/Justice League" where all the character of every power are treated as nearly same level of threat and importance in D&D. Some classes hit a cap and get bypassed. Recognizing and building pass that cap is by far the easiest and least damaging solution. However a portion of the community frankly whines when anything they don't use gets any attention.</p><p></p><p>Zero Sum Gaming Thought is a plague on gaming culture as a whole.</p><p></p><p></p><p></p><p>This is a problem already. Post level 12 D&D is a cluster-mess. It is only tolerated because campaigns that start at level 1 rarely get to the Paragon tier.</p><p></p><p>I think you are confused on the reality of what is requested. No one (from what I've seen) is asking for mythic power at lower levels. What is requested is mythic martials at upper mid and high levels so those part of D&D can be played.</p><p></p><p>This is why conversations over <strong>The Mundane/Martial Limit</strong> are important. The question of what to do when martial PCs escape the bounds of reality at level 11 isn't dicussed by the community.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8493934, member: 63508"] I disagree. The Magical classes of D&D already scale from Tier 1 to Tier 2 to Tier 3 to Tier 4. The half casters and Rogue scale to T3. And the nonmagical classes except the Rogue scale up to T2 with subclasses scaling to T3. We don't have a "Hawkeye/Batman in the Avengers/Justice League" where all the character of every power are treated as nearly same level of threat and importance in D&D. Some classes hit a cap and get bypassed. Recognizing and building pass that cap is by far the easiest and least damaging solution. However a portion of the community frankly whines when anything they don't use gets any attention. Zero Sum Gaming Thought is a plague on gaming culture as a whole. This is a problem already. Post level 12 D&D is a cluster-mess. It is only tolerated because campaigns that start at level 1 rarely get to the Paragon tier. I think you are confused on the reality of what is requested. No one (from what I've seen) is asking for mythic power at lower levels. What is requested is mythic martials at upper mid and high levels so those part of D&D can be played. This is why conversations over [B]The Mundane/Martial Limit[/B] are important. The question of what to do when martial PCs escape the bounds of reality at level 11 isn't dicussed by the community. [/QUOTE]
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Casters vs Martials: Part 2 - The Mundane Limit
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