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Castles in a D&D/Fantasy setting
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<blockquote data-quote="Derren" data-source="post: 7457797" data-attributes="member: 2518"><p>Shooting arrows on a windy day is equally inaccurate.</p><p>And some years ago there was a promotion on the Nasca lines where people build and flew a balloon made with native american technology which is far below what medieval societies could achieve, and it flew suprisingly well. And especially when you have access to chemical weapons like the, in D&D readily available, alchemist fire you do not need a lot of payload. And even if not and you could only drop a few kg of stones, arrows, etc. with each pass as the enemy can't retaliate it doesn't matter. Normally sieges could take months if not years. So needing weeks of bombing is still a improvement.</p><p></p><p>And gues what, a gun behind cover has a very narrow firing arc. So you have an artillery duel of who can first destroy the supergun of the other. After that the battle is decided. Either the besieger can then leisurly kill off anyone who shows his face or the defender can kill off any attacker long before they come into range. </p><p>Field battles also look very differently as everyone would try to field this gun because of its huge advantage over everyone else.</p></blockquote><p></p>
[QUOTE="Derren, post: 7457797, member: 2518"] Shooting arrows on a windy day is equally inaccurate. And some years ago there was a promotion on the Nasca lines where people build and flew a balloon made with native american technology which is far below what medieval societies could achieve, and it flew suprisingly well. And especially when you have access to chemical weapons like the, in D&D readily available, alchemist fire you do not need a lot of payload. And even if not and you could only drop a few kg of stones, arrows, etc. with each pass as the enemy can't retaliate it doesn't matter. Normally sieges could take months if not years. So needing weeks of bombing is still a improvement. And gues what, a gun behind cover has a very narrow firing arc. So you have an artillery duel of who can first destroy the supergun of the other. After that the battle is decided. Either the besieger can then leisurly kill off anyone who shows his face or the defender can kill off any attacker long before they come into range. Field battles also look very differently as everyone would try to field this gun because of its huge advantage over everyone else. [/QUOTE]
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