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D&D Older Editions
Casual DM - 4E made for ME
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<blockquote data-quote="Lonely Tylenol" data-source="post: 3926471" data-attributes="member: 18549"><p>This is the only thing in here I disagree with:</p><p></p><p>Make them play sorcerers and favoured souls instead. Short spell lists, many spells per day, easy to keep track of, and IME easy for new players to grok.</p><p></p><p></p><p>Preach on, brother. I have two kids and a graduate proposal due. I'm not 16 anymore. I can't spend a whole weekend writing an adventure. I'm lucky if I get a couple hours of prep. Usually, I'm winging it with a published adventure I've read through just once. I no longer know what all the feats in my game books do because I don't have time to read them several times to become familiarized with all of them. I just ask my players to run stuff by me before they choose, so I know what I'm going to have to deal with. I want D&D to be "pick up and play," because it's getting harder and harder to make time outside of gaming sessions to do all the auxiliary work required.</p></blockquote><p></p>
[QUOTE="Lonely Tylenol, post: 3926471, member: 18549"] This is the only thing in here I disagree with: Make them play sorcerers and favoured souls instead. Short spell lists, many spells per day, easy to keep track of, and IME easy for new players to grok. Preach on, brother. I have two kids and a graduate proposal due. I'm not 16 anymore. I can't spend a whole weekend writing an adventure. I'm lucky if I get a couple hours of prep. Usually, I'm winging it with a published adventure I've read through just once. I no longer know what all the feats in my game books do because I don't have time to read them several times to become familiarized with all of them. I just ask my players to run stuff by me before they choose, so I know what I'm going to have to deal with. I want D&D to be "pick up and play," because it's getting harder and harder to make time outside of gaming sessions to do all the auxiliary work required. [/QUOTE]
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