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<blockquote data-quote="CrimsonFlameWielder" data-source="post: 5767067" data-attributes="member: 6684473"><p>[ooc]MID-ROUND UPDATE:</p><p></p><p>Just to make things simple, this update takes into account Dina's turn, and Ignatz' turn (this is reflected on the attached map). Due to the massive confusion, I'm wiping the slate with any other stated actions (ie, Corragan's actions). Feel free to repost (or initially post) your official actions, making sure to properly assign rolls numerically by enemy number if you have already made attack/damage rolls.[/ooc]</p><p></p><p>[sblock=Player Actions]</p><p><span style="color: Magenta">Dina</span> - Uses <span style="color: SeaGreen">Commanding Strike</span> to give <span style="color: Olive">Ignatz</span> an MBA vs KW4, which deals 23 damage. She also uses an <span style="color: Red">AP</span> to use <span style="color: SeaGreen">Magic Weapon</span> and kills KW14. ([MENTION=78756]Son of Meepo[/MENTION]: Please make sure to mark the AP loss in your stat blocks until another has been awarded) At the end of her turn, Dina is adjacent to KW13 and takes <span style="color: Red">2 damage</span> from Gnashing Horde.</p><p></p><p><span style="color: Olive">Ignatz</span> - Uses <span style="color: SeaGreen">Body of the Wolf</span>, then uses <span style="color: SeaGreen">Pressing Strike</span>, shifting to F5, and then kills KW6. He then uses <span style="color: Red">Swift Charge</span> to attack KW1, hitting for 29 damage. At the end of his turn, Ignatz is adjacent to KW1 and KW2, taking a total of <span style="color: Red">4 damage</span> from their Gnashing Horde auras.</p><p>[/sblock]</p><p></p><p>[sblock=HP and Status]</p><p></p><p>[sblock=Players]</p><p><span style="color: SeaGreen">Corragan</span> - Has taken 14 of 38 HP. Status: +5 damage until end of Dina's next turn. </p><p></p><p><span style="color: Olive">Ignatz</span> - Has taken 9 of 42 HP. Status: <span style="color: SeaGreen">Using Body of the Wolf</span>.</p><p></p><p><span style="color: DeepSkyBlue">TCO</span> - Undamaged. Status: +1 to hit and +4 damage from Sha'Kar's Magic Weapon power.</p><p></p><p><span style="color: DarkOrchid">Shakar</span> - Has taken 10 of 40 HP. Status: Normal</p><p></p><p><span style="color: Magenta">Dina</span> - Has taken 6 of 34 HP. Status: Normal</p><p></p><p><span style="color: Gray">Rilissa</span> - Undamaged. Status: +1 to hit and +4 damage from Dina's Magic Weapon power.</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Creatures]</p><p>KW1 - Has taken 29 of 43 HP. Status: <span style="color: Red">Bloodied</span>.</p><p>KW2 - Undamaged. Status: Normal</p><p>KW3 - <span style="color: Red">DEAD</span>.</p><p>KW4 - Has taken 23 of 43 HP. Status: <span style="color: Red">Bloodied</span>.</p><p>KW5 - Undamaged. Status: Normal</p><p>KW6 - <span style="color: Red">DEAD</span>.</p><p>KW7 - <span style="color: Red">DEAD</span>.</p><p>KW8 - Undamaged. Status: Normal</p><p>KW9 - Undamaged. Status: Normal</p><p>KW10 - Undamaged. Status: Normal</p><p>KW11 - Undamaged. Status: Normal</p><p>KW12 - Undamaged. Status: Normal</p><p>KW13 - Undamaged. Status: Normal</p><p>KW14 - <span style="color: Red">DEAD</span>.</p><p>[/sblock]</p><p>[/sblock]</p><p></p><p>[sblock=Creature Defenses]</p><p>While a request was made to list all creature defenses, I find that this influences character choice, so I will make a compromise that fits in better with character knowledge (as opposed to meta-knowledge): </p><p></p><p>*If there are multiple creatures of any given type in a battle, I will list its defenses AFTER one of its kind have been killed. Once an attack/effect of a certain type has come into play in a battle, I will list it under the creature type that has used it.</p><p></p><p>*If a creature is unique in a given battle, I will list a given defense as per the attack(s) that have hit it. For example, if a Kruthik Devourer had an AC of 20, and Ignatz attacks it, rolling a 26, then I will list the Kruthik Devourer's AC as (Hit on 26). If on the next round TCO hits the Kruthik Devourer's AC with a roll of 22, I will update his AC stat to read (Hit on 22). As with duplicate creatures, I will list out the special/mundane attacks/effects that a unique creature makes as they happen.[/sblock]</p></blockquote><p></p>
[QUOTE="CrimsonFlameWielder, post: 5767067, member: 6684473"] [ooc]MID-ROUND UPDATE: Just to make things simple, this update takes into account Dina's turn, and Ignatz' turn (this is reflected on the attached map). Due to the massive confusion, I'm wiping the slate with any other stated actions (ie, Corragan's actions). Feel free to repost (or initially post) your official actions, making sure to properly assign rolls numerically by enemy number if you have already made attack/damage rolls.[/ooc] [sblock=Player Actions] [COLOR=Magenta]Dina[/COLOR] - Uses [COLOR=SeaGreen]Commanding Strike[/COLOR] to give [COLOR=Olive]Ignatz[/COLOR] an MBA vs KW4, which deals 23 damage. She also uses an [COLOR=Red]AP[/COLOR] to use [COLOR=SeaGreen]Magic Weapon[/COLOR] and kills KW14. ([MENTION=78756]Son of Meepo[/MENTION]: Please make sure to mark the AP loss in your stat blocks until another has been awarded) At the end of her turn, Dina is adjacent to KW13 and takes [COLOR=Red]2 damage[/COLOR] from Gnashing Horde. [COLOR=Olive]Ignatz[/COLOR] - Uses [COLOR=SeaGreen]Body of the Wolf[/COLOR], then uses [COLOR=SeaGreen]Pressing Strike[/COLOR], shifting to F5, and then kills KW6. He then uses [COLOR=Red]Swift Charge[/COLOR] to attack KW1, hitting for 29 damage. At the end of his turn, Ignatz is adjacent to KW1 and KW2, taking a total of [COLOR=Red]4 damage[/COLOR] from their Gnashing Horde auras. [/sblock] [sblock=HP and Status] [sblock=Players] [COLOR=SeaGreen]Corragan[/COLOR] - Has taken 14 of 38 HP. Status: +5 damage until end of Dina's next turn. [COLOR=Olive]Ignatz[/COLOR] - Has taken 9 of 42 HP. Status: [COLOR=SeaGreen]Using Body of the Wolf[/COLOR]. [COLOR=DeepSkyBlue]TCO[/COLOR] - Undamaged. Status: +1 to hit and +4 damage from Sha'Kar's Magic Weapon power. [COLOR=DarkOrchid]Shakar[/COLOR] - Has taken 10 of 40 HP. Status: Normal [COLOR=Magenta]Dina[/COLOR] - Has taken 6 of 34 HP. Status: Normal [COLOR=Gray]Rilissa[/COLOR] - Undamaged. Status: +1 to hit and +4 damage from Dina's Magic Weapon power. [/sblock] [sblock=Creatures] KW1 - Has taken 29 of 43 HP. Status: [COLOR=Red]Bloodied[/COLOR]. KW2 - Undamaged. Status: Normal KW3 - [COLOR=Red]DEAD[/COLOR]. KW4 - Has taken 23 of 43 HP. Status: [COLOR=Red]Bloodied[/COLOR]. KW5 - Undamaged. Status: Normal KW6 - [COLOR=Red]DEAD[/COLOR]. KW7 - [COLOR=Red]DEAD[/COLOR]. KW8 - Undamaged. Status: Normal KW9 - Undamaged. Status: Normal KW10 - Undamaged. Status: Normal KW11 - Undamaged. Status: Normal KW12 - Undamaged. Status: Normal KW13 - Undamaged. Status: Normal KW14 - [COLOR=Red]DEAD[/COLOR]. [/sblock] [/sblock] [sblock=Creature Defenses] While a request was made to list all creature defenses, I find that this influences character choice, so I will make a compromise that fits in better with character knowledge (as opposed to meta-knowledge): *If there are multiple creatures of any given type in a battle, I will list its defenses AFTER one of its kind have been killed. Once an attack/effect of a certain type has come into play in a battle, I will list it under the creature type that has used it. *If a creature is unique in a given battle, I will list a given defense as per the attack(s) that have hit it. For example, if a Kruthik Devourer had an AC of 20, and Ignatz attacks it, rolling a 26, then I will list the Kruthik Devourer's AC as (Hit on 26). If on the next round TCO hits the Kruthik Devourer's AC with a roll of 22, I will update his AC stat to read (Hit on 22). As with duplicate creatures, I will list out the special/mundane attacks/effects that a unique creature makes as they happen.[/sblock] [/QUOTE]
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