Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Ceramic Dm (final judgement posted, New Champion announced!)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sialia" data-source="post: 1630811" data-attributes="member: 1025"><p>I always wrote <em>to</em> my opponent. I work better when it's deeply personal.</p><p></p><p>I wrote to the judges as well, and random members of the audience that I like. </p><p> </p><p>I'd like people reading my stories to hit moments when they recognize some special "Easter Egg" I've left for them. </p><p> </p><p>My stories were long partly because I am always trying to tell three or more stories at once, but also because there were specific things I wanted to say to certain people in the reading pool. If you were the target, you might come to a moment when you realized that you were being specifically spoken to, or about. If you weren't, it was my hope that you would either miss the reference entirely, or be left with a subtle feeling that there was more to this story, if you could just figure out the key. I love stories that itch with barely told secrets and subtexts.</p><p> </p><p>This is the sort of thing that made Piratecat's spoof of the Iconics great, whereas his Snulap Kpog was just ok. The Iconics, in addition to being funny and fast-paced and well-written (as most of Piratecat's writing is), was full of really personal things. Snulap was all pleasant surface, without much going on as a personal agenda underneath. </p><p> </p><p>I can't tell you <em>how</em> I manage to keep track of my story and a subtext at the same time, excpet that picking a particular member of the audience to tell my story to helps me know how to phrase things. Imagine the difference in how I'd tell the story of the three bears to my daughter versus telling it to Mythago. To my daughter, I'd try to keep it funny, simple, and fairly classic. To Mythago, I'd feel the need to twist the story somehow to make it more interesting and surprising--perhaps Goldilocks would be More Than She Seems, or something. When I know who I'm talking to, it changes what version of the tale I'm going to tell.</p><p> </p><p>So <em>who</em> my opponent is mattered very much. Because no one, not even the judges, will read a story more carefully than someone else who has just had to work the same set of pictures, and is waiting around trying to figure out whether my story is better than his.</p><p> </p><p>I like to make sure the waiting is something of an agony.</p><p> </p><p>I enjoy that.</p></blockquote><p></p>
[QUOTE="Sialia, post: 1630811, member: 1025"] I always wrote [i]to[/i] my opponent. I work better when it's deeply personal. I wrote to the judges as well, and random members of the audience that I like. I'd like people reading my stories to hit moments when they recognize some special "Easter Egg" I've left for them. My stories were long partly because I am always trying to tell three or more stories at once, but also because there were specific things I wanted to say to certain people in the reading pool. If you were the target, you might come to a moment when you realized that you were being specifically spoken to, or about. If you weren't, it was my hope that you would either miss the reference entirely, or be left with a subtle feeling that there was more to this story, if you could just figure out the key. I love stories that itch with barely told secrets and subtexts. This is the sort of thing that made Piratecat's spoof of the Iconics great, whereas his Snulap Kpog was just ok. The Iconics, in addition to being funny and fast-paced and well-written (as most of Piratecat's writing is), was full of really personal things. Snulap was all pleasant surface, without much going on as a personal agenda underneath. I can't tell you [i]how[/i] I manage to keep track of my story and a subtext at the same time, excpet that picking a particular member of the audience to tell my story to helps me know how to phrase things. Imagine the difference in how I'd tell the story of the three bears to my daughter versus telling it to Mythago. To my daughter, I'd try to keep it funny, simple, and fairly classic. To Mythago, I'd feel the need to twist the story somehow to make it more interesting and surprising--perhaps Goldilocks would be More Than She Seems, or something. When I know who I'm talking to, it changes what version of the tale I'm going to tell. So [i]who[/i] my opponent is mattered very much. Because no one, not even the judges, will read a story more carefully than someone else who has just had to work the same set of pictures, and is waiting around trying to figure out whether my story is better than his. I like to make sure the waiting is something of an agony. I enjoy that. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ceramic Dm (final judgement posted, New Champion announced!)
Top