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+Cha/+Wis - Kitsune! (Help me build this!)
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<blockquote data-quote="NMcCoy" data-source="post: 4734070" data-attributes="member: 61546"><p>An idea that's been rattling around in my head for a bit, synthesized of a number of things:</p><p>* Races exist for every stat combination (albeit some only in the MM for now) except there's nothing for +Cha/+Wis. </p><p>* I want to add some Japanese mythological flavor to my Feywild. The classical "Realm of the Fey" plus the Japanese "Spirit World" have some tasty synergy in my mind.</p><p>* Fox-people are awesome.</p><p></p><p>So, thinking of a race that would be charismatic, wise, and feylike, the kitsune of Japanese mythology came to mind. The fact that a +Cha/+Wis race would strongly favor the Paladin and Cleric classes resonated with the kitsune of M:tG's Kamigawa block as well, which tended to be devout samurai and clerics.</p><p></p><p>So, here's what I have so far:<p style="margin-left: 20px"><strong> KITSUNE RACIAL TRAITS</strong> </p> <p style="margin-left: 20px"><strong> Average Height:</strong> 5'5"-6'1"</p> <p style="margin-left: 20px"><strong> Average Weight:</strong> 135-190 lb.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong> Ability Scores:</strong> +2 Charisma, +2 Wisdom</p> <p style="margin-left: 20px"><strong> Size: </strong>Medium</p> <p style="margin-left: 20px"><strong> Speed:</strong> 6 squares</p> <p style="margin-left: 20px"><strong> Vision:</strong> Low-light</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong> Languages:</strong> Common, Elven</p> <p style="margin-left: 20px"><strong> Skill Bonuses: </strong>+2 Bluff, +2 Insight</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong> Otherworldly Grace: </strong>You have a +1 racial bonus to Reflex. In addition, you gain a +2 racial bonus to all saving throws when not bloodied.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong> Hoshi no Tama: </strong>You can use an orb as an implement for class powers and paragon path powers, even if that class or paragon path doesn't normally use orbs as implements.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><strong>Fey Origin</strong>: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin.</p> <p style="margin-left: 20px"></p><p>Not much yet - I've got a racial power in the works, some other features I'm thinking about, and of course much more flavor description - but I wanted to get this out there. Thoughts?</p><p></p><p>Edit: Racial Power, take 1</p><p></p><p><strong>Foxfire </strong></p><p></p><p><strong>Encounter</strong> * <strong>Radiant</strong></p><p><strong>Minor Action</strong> <strong>Ranged </strong>5</p><p><strong>Targets</strong>: One creature</p><p><strong>Attack</strong>: Charisma +2 vs. Will, Intelligence +2 vs. Will, or Wisdom +2 vs. Will</p><p>Increase to +4 bonus at 11th level, and +6 bonus at 21st level.</p><p><strong>Hit</strong>: The target sheds dim light that illuminates its square and all squares adjacent to it, and grants combat advantage to you and your allies until the start of your next turn.</p><p><strong>Special</strong>: When you create your character, choose Charisma, Intelligence, or Wisdom as the ability score you use when making attack rolls with this power.</p></blockquote><p></p>
[QUOTE="NMcCoy, post: 4734070, member: 61546"] An idea that's been rattling around in my head for a bit, synthesized of a number of things: * Races exist for every stat combination (albeit some only in the MM for now) except there's nothing for +Cha/+Wis. * I want to add some Japanese mythological flavor to my Feywild. The classical "Realm of the Fey" plus the Japanese "Spirit World" have some tasty synergy in my mind. * Fox-people are awesome. So, thinking of a race that would be charismatic, wise, and feylike, the kitsune of Japanese mythology came to mind. The fact that a +Cha/+Wis race would strongly favor the Paladin and Cleric classes resonated with the kitsune of M:tG's Kamigawa block as well, which tended to be devout samurai and clerics. So, here's what I have so far:[INDENT][B] KITSUNE RACIAL TRAITS[/B] [B] Average Height:[/B] 5'5"-6'1" [B] Average Weight:[/B] 135-190 lb. [B] Ability Scores:[/B] +2 Charisma, +2 Wisdom [B] Size: [/B]Medium [B] Speed:[/B] 6 squares [B] Vision:[/B] Low-light [B] Languages:[/B] Common, Elven [B] Skill Bonuses: [/B]+2 Bluff, +2 Insight [B] Otherworldly Grace: [/B]You have a +1 racial bonus to Reflex. In addition, you gain a +2 racial bonus to all saving throws when not bloodied. [B] Hoshi no Tama: [/B]You can use an orb as an implement for class powers and paragon path powers, even if that class or paragon path doesn't normally use orbs as implements. [B]Fey Origin[/B]: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin. [/INDENT]Not much yet - I've got a racial power in the works, some other features I'm thinking about, and of course much more flavor description - but I wanted to get this out there. Thoughts? Edit: Racial Power, take 1 [B]Foxfire [/B] [B]Encounter[/B] * [B]Radiant[/B] [B]Minor Action[/B] [B]Ranged [/B]5 [B]Targets[/B]: One creature [B]Attack[/B]: Charisma +2 vs. Will, Intelligence +2 vs. Will, or Wisdom +2 vs. Will Increase to +4 bonus at 11th level, and +6 bonus at 21st level. [B]Hit[/B]: The target sheds dim light that illuminates its square and all squares adjacent to it, and grants combat advantage to you and your allies until the start of your next turn. [B]Special[/B]: When you create your character, choose Charisma, Intelligence, or Wisdom as the ability score you use when making attack rolls with this power. [/QUOTE]
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