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Chainmail Bikini Games & the OGL
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<blockquote data-quote="BSF" data-source="post: 2764507" data-attributes="member: 13098"><p>I know Chainmail Bikini Games apparently closed up shop quite a while back. I know that Goodman Games distributes a hardcopy version of Beyond Monks: The Art of the Fight. I am pretty sure Goodman Games worked out some sort of deal with Chainmail Bikini to do distribution for Beyond Monks. </p><p></p><p>I am curious how all that works with the OGL? The thing is, the other Chainmail Bikini Games PDF was Call of Duty. I liked both PDFs and actually use them in my game. I would love to point players to the PDF when I suggest they purchase it. But there is no PDF left to buy. I'm not keen on blindly passing out the PDF just because the publisher is no longer around to sell it. If for no other reason than it sends the wrong message. I don't condone that sort of thing. </p><p></p><p>I would prefer to point players to both a PDF version and a print version, when available, for products they might be interested in. But in one case, Call of Duty, this isn't possible. In the other, Beyond Monks, I can only point them to the print version even though I have the PDF version. While I would like to see a PDF version of Beyond Monks available again, I won't belabor the point. I presume Goodman games either doesn't want to release one, or can't due to licensing limitations. </p><p></p><p>But suppose I want to use the Prestige Paladin, as well as some of the other material (such as the Righteous weapon property) with modifications in my game. Would I be OK publishing those modifications as a player document with full OGL designations? (Yeah, I don't need to do OGL stuff for my personal game. But I can't assure that players won't spread it around.) Can the OGL be used to keep material alive after a company has apparently departed the market? </p><p></p><p>As a related note, does anybody know how James Garr is doing? According to his profile (Gargoyle), he hasn't been around in a few months.</p></blockquote><p></p>
[QUOTE="BSF, post: 2764507, member: 13098"] I know Chainmail Bikini Games apparently closed up shop quite a while back. I know that Goodman Games distributes a hardcopy version of Beyond Monks: The Art of the Fight. I am pretty sure Goodman Games worked out some sort of deal with Chainmail Bikini to do distribution for Beyond Monks. I am curious how all that works with the OGL? The thing is, the other Chainmail Bikini Games PDF was Call of Duty. I liked both PDFs and actually use them in my game. I would love to point players to the PDF when I suggest they purchase it. But there is no PDF left to buy. I'm not keen on blindly passing out the PDF just because the publisher is no longer around to sell it. If for no other reason than it sends the wrong message. I don't condone that sort of thing. I would prefer to point players to both a PDF version and a print version, when available, for products they might be interested in. But in one case, Call of Duty, this isn't possible. In the other, Beyond Monks, I can only point them to the print version even though I have the PDF version. While I would like to see a PDF version of Beyond Monks available again, I won't belabor the point. I presume Goodman games either doesn't want to release one, or can't due to licensing limitations. But suppose I want to use the Prestige Paladin, as well as some of the other material (such as the Righteous weapon property) with modifications in my game. Would I be OK publishing those modifications as a player document with full OGL designations? (Yeah, I don't need to do OGL stuff for my personal game. But I can't assure that players won't spread it around.) Can the OGL be used to keep material alive after a company has apparently departed the market? As a related note, does anybody know how James Garr is doing? According to his profile (Gargoyle), he hasn't been around in a few months. [/QUOTE]
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