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General Tabletop Discussion
D&D Older Editions
Changes to 2e from other editions?
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<blockquote data-quote="Igwilly" data-source="post: 7156853" data-attributes="member: 6801225"><p>Just finishing my previous thoughts:</p><p>Ok, I stand corrected about level limits.</p><p>It’s not that I actually like level limits. They enforce the “worse now, better later/better now, worse later” dichotomy that I don’t like. However, the system runs on that (although not as strongly as some people may think), and I don’t really see a reason to change that without changing the rest of the system with it. And they are also important in forming each race’s aptitudes and allow the "neutral humans" I mentioned.</p><p>My point: they probably left a bad taste in many players’ mouths, but they make sense in this specific context, and I wouldn’t change this without an overall system revision.</p><p>Limits of classes by races is something I like (despite not being mandatory to me), but level limits are clumsy.</p><p></p><p>About POs:</p><p>Well, of course, I'll certainly use something of them, that's for sure. I'm just disappointed because I thought they would be central to my campaign; and turns out, I'll be a lot more selective.</p><p>I plan to buy many books. My friends and I are getting money for the pdfs, so, once I play with the system a little bit, we'll start buying more books. Then I'll choose what I want.</p><p>Moreover, I plan to make some/many of my specialty priests, or at least modify some for my campaign. Like, buffing up the weak ones, nerfing the overpowered ones, standard DM's work.</p></blockquote><p></p>
[QUOTE="Igwilly, post: 7156853, member: 6801225"] Just finishing my previous thoughts: Ok, I stand corrected about level limits. It’s not that I actually like level limits. They enforce the “worse now, better later/better now, worse later” dichotomy that I don’t like. However, the system runs on that (although not as strongly as some people may think), and I don’t really see a reason to change that without changing the rest of the system with it. And they are also important in forming each race’s aptitudes and allow the "neutral humans" I mentioned. My point: they probably left a bad taste in many players’ mouths, but they make sense in this specific context, and I wouldn’t change this without an overall system revision. Limits of classes by races is something I like (despite not being mandatory to me), but level limits are clumsy. About POs: Well, of course, I'll certainly use something of them, that's for sure. I'm just disappointed because I thought they would be central to my campaign; and turns out, I'll be a lot more selective. I plan to buy many books. My friends and I are getting money for the pdfs, so, once I play with the system a little bit, we'll start buying more books. Then I'll choose what I want. Moreover, I plan to make some/many of my specialty priests, or at least modify some for my campaign. Like, buffing up the weak ones, nerfing the overpowered ones, standard DM's work. [/QUOTE]
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