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Changing the Shield spell
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<blockquote data-quote="TallIan" data-source="post: 7520329" data-attributes="member: 6853819"><p>I think that it blocks Magic Missile partly as a legacy from older editions. AD&D had the damage scale along with wizard level from his first level spell slot, so mid level wizards could do substantial damage with MM that was guaranteed. MM still is a guaranteed hit, but getting more damage from it requires a higher level spell slot. I think the main reason to have Shield block MM in 5e, is to do with concentration. A to-hit roll and a concentration check has a smaller chance of ending concentration than just straight concentration check every round - something MM could force - albeit at a considerable resource cost.</p><p></p><p></p><p></p><p>I really don't find this to be a problem, your spell slots are a limited resource so having plate mail level armour for a turn isn't any different from misty step, essentially giving a wizard a super Cunning Action (Disengage and Dash as the same bonus action). Its certainly a great spell that probably makes it on to almost every arcane caster's spell list, but if they are relying on Shield to give them a great AC they are going to run out of spell fast <em><strong>fast</strong></em>. It definitely does not need a boost though. Even just to make force damage resisted/immune.</p></blockquote><p></p>
[QUOTE="TallIan, post: 7520329, member: 6853819"] I think that it blocks Magic Missile partly as a legacy from older editions. AD&D had the damage scale along with wizard level from his first level spell slot, so mid level wizards could do substantial damage with MM that was guaranteed. MM still is a guaranteed hit, but getting more damage from it requires a higher level spell slot. I think the main reason to have Shield block MM in 5e, is to do with concentration. A to-hit roll and a concentration check has a smaller chance of ending concentration than just straight concentration check every round - something MM could force - albeit at a considerable resource cost. I really don't find this to be a problem, your spell slots are a limited resource so having plate mail level armour for a turn isn't any different from misty step, essentially giving a wizard a super Cunning Action (Disengage and Dash as the same bonus action). Its certainly a great spell that probably makes it on to almost every arcane caster's spell list, but if they are relying on Shield to give them a great AC they are going to run out of spell fast [I][B]fast[/B][/I]. It definitely does not need a boost though. Even just to make force damage resisted/immune. [/QUOTE]
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