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[Chaosium] "Ever since I can remember, I’ve wanted my own roleplaying game." - Rivers of London creator Ben Aaronovitch gets his wish
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<blockquote data-quote="Michael O'Brien" data-source="post: 9013164" data-attributes="member: 6807727"><p><img src="https://www.chaosium.com/product_images/uploaded_images/ben-and-lynne.png" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p></p><p><em>-- Ben Aaronovitch with Rivers of London: the Roleplaying Game line editor Lynne Hardy at the game's Berlin launch party on May 1st --</em></p><p></p><p>"Ever since I can remember, I’ve wanted my own roleplaying game", begins <em>Rivers of London</em> creator Ben Aaronovitch's foreword for <a href="https://www.chaosium.com/rivers-of-london-the-roleplaying-game-hardcover/" target="_blank">Rivers of London: the Roleplaying Game</a>, which is out now in hardback. Here's Ben's foreword in full:</p><p></p><p>"Ever since I can remember, I’ve wanted my own roleplaying game. I lie—it’s actually ever since I was given the three original beige <em>Dungeons & Dragons</em> books in a box all the way back in the late seventies. Either way, it’s a long time. Other authors dream of film and television, radio and comic adaptations, and, even more recently, a computer game. But what I wanted was a pen and paper roleplaying game with maps, player handouts, and funny shaped dice. Why? It’s all about the worldbuilding. </p><p></p><p>I was a terrible gamemaster, and, to be fair, I was never particularly brilliant as a player—I was always more interested in the scenarios than the gaming. To this day, I have an insane number of RPG supplements, including a large number of campaign and setting books whose original systems I’ve never even heard of. I read voraciously of intricately thought-out fantasy worlds; Glorantha was a favourite, but I’ve always had a soft spot for <em>City State of the Invincible Overlord</em> (Judges Guild) and <em>Pendragon</em>’s Albion that never was. </p><p></p><p>I wanted to create one of those worlds, to make something so detailed, so credible that people would sit around a table and lose themselves in the experience. But worldbuilding isn’t just confined to secondary world fantasies or the far-flung planets of space opera. You can build a world in the past or present that is just as fantastical as anything in Greyhawk or the Imperium. The impulse to world build can encompass the 17th century France of <em>En Garde</em> (GDW) or the nightmare haunted Jazz Age world of <em>Call of Cthulhu</em>. </p><p></p><p>So, when I started <em>Rivers of London</em>, there was always a seductive voice in the back of my head that said, <em>“One day, this might be an RPG, too.”</em> Then that one day came when <a href="https://www.chaosium.com/lynne-hardy/" target="_blank">Lynne Hardy</a> approached me at Waterstones in Newcastle and said she represented Chaosium, legendary creators of <em>Call of Cthulhu, Pendragon</em>, and <em>Elric</em>, amongst others, and would I like to talk about doing a <em>Rivers of London</em> RPG… And <a href="https://www.chaosium.com/rivers-of-london-the-roleplaying-game-hardcover/" target="_blank">here is that RPG</a>! I hope you enjoy it as much as I do."</p><p></p><p>Explore Ben Aaronovitch's magical version of London today!</p><p></p><p></p><ul> <li data-xf-list-type="ul">Hardback: <a href="https://www.chaosium.com/rivers-of-london-the-roleplaying-game-hardcover/" target="_blank">USD$59.99</a> - price includes PDF</li> <li data-xf-list-type="ul">Special leatherette version: <a href="https://www.chaosium.com/rivers-of-london-the-roleplaying-game-leatherette/" target="_blank">USD$99.00</a> - price includes PDF</li> </ul><p><a href="https://www.chaosium.com/rivers-of-london-the-roleplaying-game-hardcover/" target="_blank"><img src="https://www.chaosium.com/product_images/uploaded_images/rivers-of-london-front-cover.png" alt="Rivers of London the Roleplaying Game" class="fr-fic fr-dii fr-draggable " style="" /></a></p></blockquote><p></p>
[QUOTE="Michael O'Brien, post: 9013164, member: 6807727"] [IMG]https://www.chaosium.com/product_images/uploaded_images/ben-and-lynne.png[/IMG] [I]-- Ben Aaronovitch with Rivers of London: the Roleplaying Game line editor Lynne Hardy at the game's Berlin launch party on May 1st --[/I] "Ever since I can remember, I’ve wanted my own roleplaying game", begins [I]Rivers of London[/I] creator Ben Aaronovitch's foreword for [URL='https://www.chaosium.com/rivers-of-london-the-roleplaying-game-hardcover/']Rivers of London: the Roleplaying Game[/URL], which is out now in hardback. Here's Ben's foreword in full: "Ever since I can remember, I’ve wanted my own roleplaying game. I lie—it’s actually ever since I was given the three original beige [I]Dungeons & Dragons[/I] books in a box all the way back in the late seventies. Either way, it’s a long time. Other authors dream of film and television, radio and comic adaptations, and, even more recently, a computer game. But what I wanted was a pen and paper roleplaying game with maps, player handouts, and funny shaped dice. Why? It’s all about the worldbuilding. I was a terrible gamemaster, and, to be fair, I was never particularly brilliant as a player—I was always more interested in the scenarios than the gaming. To this day, I have an insane number of RPG supplements, including a large number of campaign and setting books whose original systems I’ve never even heard of. I read voraciously of intricately thought-out fantasy worlds; Glorantha was a favourite, but I’ve always had a soft spot for [I]City State of the Invincible Overlord[/I] (Judges Guild) and [I]Pendragon[/I]’s Albion that never was. I wanted to create one of those worlds, to make something so detailed, so credible that people would sit around a table and lose themselves in the experience. But worldbuilding isn’t just confined to secondary world fantasies or the far-flung planets of space opera. You can build a world in the past or present that is just as fantastical as anything in Greyhawk or the Imperium. The impulse to world build can encompass the 17th century France of [I]En Garde[/I] (GDW) or the nightmare haunted Jazz Age world of [I]Call of Cthulhu[/I]. So, when I started [I]Rivers of London[/I], there was always a seductive voice in the back of my head that said, [I]“One day, this might be an RPG, too.”[/I] Then that one day came when [URL='https://www.chaosium.com/lynne-hardy/']Lynne Hardy[/URL] approached me at Waterstones in Newcastle and said she represented Chaosium, legendary creators of [I]Call of Cthulhu, Pendragon[/I], and [I]Elric[/I], amongst others, and would I like to talk about doing a [I]Rivers of London[/I] RPG… And [URL='https://www.chaosium.com/rivers-of-london-the-roleplaying-game-hardcover/']here is that RPG[/URL]! I hope you enjoy it as much as I do." Explore Ben Aaronovitch's magical version of London today! [LIST] [*]Hardback: [URL='https://www.chaosium.com/rivers-of-london-the-roleplaying-game-hardcover/']USD$59.99[/URL] - price includes PDF [*]Special leatherette version: [URL='https://www.chaosium.com/rivers-of-london-the-roleplaying-game-leatherette/']USD$99.00[/URL] - price includes PDF [/LIST] [URL='https://www.chaosium.com/rivers-of-london-the-roleplaying-game-hardcover/'][IMG alt="Rivers of London the Roleplaying Game"]https://www.chaosium.com/product_images/uploaded_images/rivers-of-london-front-cover.png[/IMG][/URL] [/QUOTE]
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[Chaosium] "Ever since I can remember, I’ve wanted my own roleplaying game." - Rivers of London creator Ben Aaronovitch gets his wish
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