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<blockquote data-quote="Faolyn" data-source="post: 9053782" data-attributes="member: 6915329"><p>I'd move force smash to a higher level than regular smash. Maybe have regular smash at level 4 or 5 and force smash at 9 or higher (or potentially, regular smash at 9 and force smash at 15. Or whatever). I'd also have their unarmed strikes start lower and then increase in power, eventually going up to that barbaric d12.</p><p></p><p></p><p>I'd switch that to when they're half hp/bloodied. Because it's kind of silly to have them use this against a creature that's down 1 hp.</p><p></p><p></p><p>I don't like this. I like the <em>idea, </em>but not the execution. It makes rogues beholden to items, which they can run out of (and then they're outta luck if they run out) and assumes that the DM wants to use alchemical items in their setting, which not all do.</p><p></p><p></p><p>This, however, is very thematic.</p><p></p><p></p><p>You may want to look at <a href="https://a5e.tools/combat-maneuvers" target="_blank">Level Up's maneuvers</a>, if you haven't already. While you obviously don't need to copy <em>all </em>the maneuvers, you could definitely take some inspiration from the various traditions.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 9053782, member: 6915329"] I'd move force smash to a higher level than regular smash. Maybe have regular smash at level 4 or 5 and force smash at 9 or higher (or potentially, regular smash at 9 and force smash at 15. Or whatever). I'd also have their unarmed strikes start lower and then increase in power, eventually going up to that barbaric d12. [I][/I] I'd switch that to when they're half hp/bloodied. Because it's kind of silly to have them use this against a creature that's down 1 hp. [I][/I] I don't like this. I like the [I]idea, [/I]but not the execution. It makes rogues beholden to items, which they can run out of (and then they're outta luck if they run out) and assumes that the DM wants to use alchemical items in their setting, which not all do. This, however, is very thematic. [I][/I] You may want to look at [URL='https://a5e.tools/combat-maneuvers']Level Up's maneuvers[/URL], if you haven't already. While you obviously don't need to copy [I]all [/I]the maneuvers, you could definitely take some inspiration from the various traditions. [/QUOTE]
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