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Living 4th Edition
Character Generation - Regional Benefits
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<blockquote data-quote="Halford" data-source="post: 4466696" data-attributes="member: 64844"><p>I'd be reluctant to have the static bonus a perception because I think thats already accounted for within the races that will typically frequent the Isle. I don't envisage the inhabitants of the Isle of the Fey Court being as wary as those of Bacarte. Thus I think +2 nature is more appropriate.</p><p> </p><p>I could live with something like +2 perception in woodland areas of the feywild. Makes sense as they get the bonus in all similar terrain, and does not lead to situations like getting +2 underground in the Fey Wild when the character has never been underground before, etc.</p></blockquote><p></p>
[QUOTE="Halford, post: 4466696, member: 64844"] I'd be reluctant to have the static bonus a perception because I think thats already accounted for within the races that will typically frequent the Isle. I don't envisage the inhabitants of the Isle of the Fey Court being as wary as those of Bacarte. Thus I think +2 nature is more appropriate. I could live with something like +2 perception in woodland areas of the feywild. Makes sense as they get the bonus in all similar terrain, and does not lead to situations like getting +2 underground in the Fey Wild when the character has never been underground before, etc. [/QUOTE]
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