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<blockquote data-quote="The Crimson Binome" data-source="post: 6422153" data-attributes="member: 6775031"><p>When such a thing is not properly established ahead of time, it comes off as more of a Deus Ex Machina than anything else. It cheapens the whole experience to the point of worthlessness. If it is a novel, then it is a poorly-written one, which I would not care to read.</p><p></p><p>You make it sound as though the DM has this planned out ahead of time, with a particular solution that the players are <em>expected</em> to find, such that the would need help if they don't <em>find</em> it.</p><p></p><p>In its natural state, D&D doesn't have a "plot" of any sort. It merely <em>is</em>. The DM describes the world, and the players describe their actions. The DM is free to introduce NPCs who have their own motivations, and whose actions will have impacts on the world, but it's not the DM's place to tell the PCs what to do. They do whatever they want, and if they can't figure out a puzzle which is blocking their way, then they're generally free to go do something else.</p></blockquote><p></p>
[QUOTE="The Crimson Binome, post: 6422153, member: 6775031"] When such a thing is not properly established ahead of time, it comes off as more of a Deus Ex Machina than anything else. It cheapens the whole experience to the point of worthlessness. If it is a novel, then it is a poorly-written one, which I would not care to read. You make it sound as though the DM has this planned out ahead of time, with a particular solution that the players are [I]expected[/I] to find, such that the would need help if they don't [I]find[/I] it. In its natural state, D&D doesn't have a "plot" of any sort. It merely [I]is[/I]. The DM describes the world, and the players describe their actions. The DM is free to introduce NPCs who have their own motivations, and whose actions will have impacts on the world, but it's not the DM's place to tell the PCs what to do. They do whatever they want, and if they can't figure out a puzzle which is blocking their way, then they're generally free to go do something else. [/QUOTE]
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