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<blockquote data-quote="Satin Knights" data-source="post: 5744651" data-attributes="member: 6666968"><p>I hate double stat dump characters as a personal pet peeve. It seems rather obvious that a cat or dog would ignore a dumb, cruel master unless the master is the only source of good food or the master has beaten it in the last hour. If Maui was a barbarian, I would expect those stats. But, a druid has to be able to sweet talk his animal friend. So, I would suggest going with the plan to mellow the stats out. Right now you have to roll a 4 to get it to do the tricks it does know, and 19 to follow other orders.</p><p></p><p>It is possible to stay with your current stats. Taking Skill Focus (Handle Animal) instead of Toughness would give you a +9 or automatic success for DC 10 to perform trained tricks. It would only be other orders that Taniwha would belligerently ignore you about. But then, a cat normally would ignore you.</p><p></p><p>Optimization wise, putting Taniwha's +2 in Dex, and keeping him small at 4th level is more useful than Int or Str. Stack Precise Strike and an +0 amulet of mighty fists of shock and he starts to hit <strong><em>very</em></strong> often with ok damage. When Taniwha reaches 4th level, you can raise his Int then. You will have access to the second level Share Language spell then. At that time, you can speak to him with him fully understanding you. And that spell is a 24 hour buff to Taniwha's vocabulary. </p><p></p><p>Reviewing other pieces: </p><p>A) Nature sense gives a +2 to survival which you had on perception. Moved and fixed. </p><p></p><p>Maui is <span style="color: Wheat">WAITING</span> on design decisions</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 5744651, member: 6666968"] I hate double stat dump characters as a personal pet peeve. It seems rather obvious that a cat or dog would ignore a dumb, cruel master unless the master is the only source of good food or the master has beaten it in the last hour. If Maui was a barbarian, I would expect those stats. But, a druid has to be able to sweet talk his animal friend. So, I would suggest going with the plan to mellow the stats out. Right now you have to roll a 4 to get it to do the tricks it does know, and 19 to follow other orders. It is possible to stay with your current stats. Taking Skill Focus (Handle Animal) instead of Toughness would give you a +9 or automatic success for DC 10 to perform trained tricks. It would only be other orders that Taniwha would belligerently ignore you about. But then, a cat normally would ignore you. Optimization wise, putting Taniwha's +2 in Dex, and keeping him small at 4th level is more useful than Int or Str. Stack Precise Strike and an +0 amulet of mighty fists of shock and he starts to hit [B][I]very[/I][/B] often with ok damage. When Taniwha reaches 4th level, you can raise his Int then. You will have access to the second level Share Language spell then. At that time, you can speak to him with him fully understanding you. And that spell is a 24 hour buff to Taniwha's vocabulary. Reviewing other pieces: A) Nature sense gives a +2 to survival which you had on perception. Moved and fixed. Maui is [COLOR=Wheat]WAITING[/COLOR] on design decisions [/QUOTE]
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