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<blockquote data-quote="Satin Knights" data-source="post: 6042203" data-attributes="member: 6666968"><p>Reviewing Amien Thrus:</p><p>1) I did a lot of cleanup and formatting to remove scroll bars. I also removed a lot of leading zeros. </p><p>2) The money total was a bit off. I corrected it. I also reformatted the inventory cost column so one doesn't have to double check against the gp vs sp vs cp when totalling things up.</p><p>3) I marked the class skills that are currently untrained with a *. That way, you don't have to go back to the book when leveling to have an idea which skills provide the bigger bang for the buck, as they say.</p><p>4) Even if you are not trained in a skill, if the skill can be used untrained, you apply the ability modifier to it. So, that affected several skills.</p><p>5) In blocks that don't have the < pre > tags, if you use a leading space on the line, you get most of the effects of a pre tag, ie fixed formatting. But, you also get to use bold, strikeout, underline, etc. I put in a few examples. </p><p><span style="color: Red">6)</span> You haven't chosen a second trait. </p><p></p><p>Suggestions:</p><p>a) Your backstory has you coming from another city. If you are not from Venza, you get to choose a regional human dialect based on the area you came from. See <a href="http://livingpf.wikia.com/wiki/Language" target="_blank">Language</a> for examples. Venza's dialect is Common.</p><p>b) LPF uses a 100% sell back of items. It makes it far easier for judges to do accounting that way. One benefit is that you can spend all your money, decide you don't need a tool, and sell it back before the next adventure, not losing the normal 50% markup. Therefore, it is almost always a good idea to spend all but your last 5 gold pieces. If you don't know what to spend it on, alchemist's fires and cure light wounds potions are always in demand. We seem to have a shortage of clerics and healers lately, so a spare potion may save your life.</p><p>c) Buy a dagger. It is hard to skin a deer or slice up dinner with a glaive. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>Real close. The character design is sound and has a good back story. You simply need to choose a second trait. </p><p><span style="color: Yellow">Not approved yet.</span></p><p></p><p>You are in luck. A new game is forming. You don't have to wait the usual month or two to before getting started. If you are interested in a sea adventure, and want to be the sixth man in the party, you can join <a href="http://www.enworld.org/forum/playing-game/331004-lpf-wreck-ashore.html" target="_blank">Wreck Ashore</a>. You can join in the adventure now. We just have to get your character sheet worked out and approved before you get into your first fight.</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 6042203, member: 6666968"] Reviewing Amien Thrus: 1) I did a lot of cleanup and formatting to remove scroll bars. I also removed a lot of leading zeros. 2) The money total was a bit off. I corrected it. I also reformatted the inventory cost column so one doesn't have to double check against the gp vs sp vs cp when totalling things up. 3) I marked the class skills that are currently untrained with a *. That way, you don't have to go back to the book when leveling to have an idea which skills provide the bigger bang for the buck, as they say. 4) Even if you are not trained in a skill, if the skill can be used untrained, you apply the ability modifier to it. So, that affected several skills. 5) In blocks that don't have the < pre > tags, if you use a leading space on the line, you get most of the effects of a pre tag, ie fixed formatting. But, you also get to use bold, strikeout, underline, etc. I put in a few examples. [COLOR=Red]6)[/COLOR] You haven't chosen a second trait. Suggestions: a) Your backstory has you coming from another city. If you are not from Venza, you get to choose a regional human dialect based on the area you came from. See [URL="http://livingpf.wikia.com/wiki/Language"]Language[/URL] for examples. Venza's dialect is Common. b) LPF uses a 100% sell back of items. It makes it far easier for judges to do accounting that way. One benefit is that you can spend all your money, decide you don't need a tool, and sell it back before the next adventure, not losing the normal 50% markup. Therefore, it is almost always a good idea to spend all but your last 5 gold pieces. If you don't know what to spend it on, alchemist's fires and cure light wounds potions are always in demand. We seem to have a shortage of clerics and healers lately, so a spare potion may save your life. c) Buy a dagger. It is hard to skin a deer or slice up dinner with a glaive. :p Real close. The character design is sound and has a good back story. You simply need to choose a second trait. [COLOR=Yellow]Not approved yet.[/COLOR] You are in luck. A new game is forming. You don't have to wait the usual month or two to before getting started. If you are interested in a sea adventure, and want to be the sixth man in the party, you can join [URL="http://www.enworld.org/forum/playing-game/331004-lpf-wreck-ashore.html"]Wreck Ashore[/URL]. You can join in the adventure now. We just have to get your character sheet worked out and approved before you get into your first fight. [/QUOTE]
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