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<blockquote data-quote="Satin Knights" data-source="post: 6069910" data-attributes="member: 6666968"><p>Reviewing Antal Amakiir:</p><p>a) The wiki doesn't like hot linking photos from other sites. So, you would need to upload the image to the wiki first, then you can have it show on your page with a slight modification of the link. Of course, you should have the proper rights/permissions for the pictures.</p><p>b) Elfiris is not one of our deities. You get to chose from <a href="http://livingpf.wikia.com/wiki/Gods" target="_blank">Gods</a>.</p><p>c) In the class abilities section, I did a bit of reformatting. If the line begins with a space character, it is treated like the PRE type block, except some HTML tags also work, like bold. </p><p><span style="color: #ffff00">d)</span> On skills, I labeled the ones that get bonuses. But I don't see a reason you get +2 to Fly. I also labeled the untrained class skills so it doesn't have to be looked up each time you level.</p><p><span style="color: #ff0000">e)</span> Kin cannot take Rend at first level. The summoner has to be sixth level.</p><p><span style="color: #ff0000">f)</span> It looks like you have chosen only three of the four class skills for Kin.</p><p>g) Kin cannot use Slight of Hand untrained. Fixed.</p><p>h) Unless you are going to have Kin carrying your backpack all the time, the medium encumbrance adds some ACP penalties to some skills.</p><p>i) I reformatted the inventory costs, because it is easier to add columns if they are all the same denomination.</p><p><span style="color: #ff0000">j)</span> Kin starts with one feat. You don't have one listed.</p><p></p><p>Suggestions:</p><p>1) You already have telepathy with your eidolon. So, Message is only useful for stealthy talk to your other party members. It is an okay spell, but not as important for a summoner. You also get to chose from <a href="http://livingpf.wikia.com/wiki/Alternative_Cantrips" target="_blank">Alternative Cantrips</a> which have been approved for LPF.</p><p>2) The information from the Advanced Race Guide is available to use too. In particular, for halflings:</p><p><span style="color: #faebd7">"Adaptable Luck: Some halflings have greater control over their innate luck. This ability gives them more options for how they can apply their good fortune from day to day, but also narrows its scope. Three times per day, a halfling can gain a +2 luck bonus on an ability check, attack roll, saving throw, or skill check. If halflings choose to use the ability before they make the roll or check, they gain the full +2 bonus; if they choose to do so afterward, they only gain a +1 bonus. Using adaptive luck in this way is not an action. This racial trait replaces halfling luck"</span>.</p><p>3) Since Use Magic Device is already a class skill for you, spending a trait to get just a +1 to it seems a waste. Using Two-World Magic from <a href="http://livingpf.wikia.com/wiki/Traits" target="_blank">additional traits</a> will allow you to pick up a cantrip or orison you normally don't have access to.</p><p>4) Resistance Cantrip: a trap. Once you buy a get to third level, you are likely to have cloak of resistance. That makes it a spell known slot that will no longer be used. Yes, only the summoner or the eidolon can wear the cloak, but spamming the resistance cantrip seems trivial and trite by that point.</p><p></p><p></p><p>A very good start, but a couple of mistakes along the way that need correcting. The suggestions section is just advice. </p><p><span style="color: #ffff00">NOT YET.</span></p></blockquote><p></p>
[QUOTE="Satin Knights, post: 6069910, member: 6666968"] Reviewing Antal Amakiir: a) The wiki doesn't like hot linking photos from other sites. So, you would need to upload the image to the wiki first, then you can have it show on your page with a slight modification of the link. Of course, you should have the proper rights/permissions for the pictures. b) Elfiris is not one of our deities. You get to chose from [URL="http://livingpf.wikia.com/wiki/Gods"]Gods[/URL]. c) In the class abilities section, I did a bit of reformatting. If the line begins with a space character, it is treated like the PRE type block, except some HTML tags also work, like bold. [COLOR=#ffff00]d)[/COLOR] On skills, I labeled the ones that get bonuses. But I don't see a reason you get +2 to Fly. I also labeled the untrained class skills so it doesn't have to be looked up each time you level. [COLOR=#ff0000]e)[/COLOR] Kin cannot take Rend at first level. The summoner has to be sixth level. [COLOR=#ff0000]f)[/COLOR] It looks like you have chosen only three of the four class skills for Kin. g) Kin cannot use Slight of Hand untrained. Fixed. h) Unless you are going to have Kin carrying your backpack all the time, the medium encumbrance adds some ACP penalties to some skills. i) I reformatted the inventory costs, because it is easier to add columns if they are all the same denomination. [COLOR=#ff0000]j)[/COLOR] Kin starts with one feat. You don't have one listed. Suggestions: 1) You already have telepathy with your eidolon. So, Message is only useful for stealthy talk to your other party members. It is an okay spell, but not as important for a summoner. You also get to chose from [URL="http://livingpf.wikia.com/wiki/Alternative_Cantrips"]Alternative Cantrips[/URL] which have been approved for LPF. 2) The information from the Advanced Race Guide is available to use too. In particular, for halflings: [COLOR=#faebd7]"Adaptable Luck: Some halflings have greater control over their innate luck. This ability gives them more options for how they can apply their good fortune from day to day, but also narrows its scope. Three times per day, a halfling can gain a +2 luck bonus on an ability check, attack roll, saving throw, or skill check. If halflings choose to use the ability before they make the roll or check, they gain the full +2 bonus; if they choose to do so afterward, they only gain a +1 bonus. Using adaptive luck in this way is not an action. This racial trait replaces halfling luck"[/COLOR]. 3) Since Use Magic Device is already a class skill for you, spending a trait to get just a +1 to it seems a waste. Using Two-World Magic from [URL="http://livingpf.wikia.com/wiki/Traits"]additional traits[/URL] will allow you to pick up a cantrip or orison you normally don't have access to. 4) Resistance Cantrip: a trap. Once you buy a get to third level, you are likely to have cloak of resistance. That makes it a spell known slot that will no longer be used. Yes, only the summoner or the eidolon can wear the cloak, but spamming the resistance cantrip seems trivial and trite by that point. A very good start, but a couple of mistakes along the way that need correcting. The suggestions section is just advice. [COLOR=#ffff00]NOT YET.[/COLOR] [/QUOTE]
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