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<blockquote data-quote="Satin Knights" data-source="post: 6077878" data-attributes="member: 6666968"><p>Reviewing Thuk:</p><p></p><p>The picture has to exist on your harddrive. From there, you upload it to the wikia site by clicking on the "Add Image". Once the image is on the server, you reference it via [ File:name.jpg ] to get the image to show. There are extra modifiers to control size and position in the link process. Just get the pic on the server, and we will help with the rest.</p><p></p><p>a) Half-orcs get +2 to one of their ability stats. You haven't picked that yet.</p><p>b) I added a thrown weapon stat block for the two weapons you can throw. Since throwing uses DEX instead of STR, it makes a big difference in the to-hit for your character.</p><p><span style="color: #ff0000">c)</span> The "Bred for War" is a human trait. Well, you are a half-orc, half-human. But, it is also from a source book we are not using. So, the second disqualifies it. For traits, you can pick from the APG, the ARG (Advanced Race Guide) or the <a href="http://livingpf.wikia.com/wiki/Traits" target="_blank">LPF specific</a> list or the <a href="http://livingpf.wikia.com/wiki/Creating_a_Character#Traits" target="_blank">generals</a>.</p><p><span style="color: #ff0000">d)</span> The "Seafarer" trait is from the Inner Sea Guide. We are not using that book either, so both traits should be replaced.</p><p>e) Some skills cannot be used at all if they are untrained. That is why they start with a blank instead of a 00 in the template. I returned them to blanks if you had not spent a rank in training them.</p><p>f) In Pathfinder, to get the +3 bonus in skills for a class skill, you need to spend at least 1 rank in the skill. So, I changed the untrained ones to *.</p><p><span style="color: #ffff00">g)</span> Since you are going to be picking new Traits, we will revisit the choices on skills later. It is best at first level to spend points in skills that are class skills, so you get the +3 bonuses as quickly as possible.</p><p>h) The background had a lot of span tags woven through it that looked as if the editor choked and screwed up. I stripped them all out so the text would flow properly. It probably needs a little more formatting, but I got a lot cleaned up.</p><p>i) You hadn't marked the ability bonuses in the Abilities section. They were all sitting at +0 except for STR. Fixed.</p><p></p><p>Suggestions: Endurance is a boring feat. It will rarely come into use. Power Attack is the goto feat for a barbarian, but others Combat Reflexes have appeal too. PbP is real slow. It takes 4-6 months to level when your character is in a game. So, you should plan for "what is interesting at low levels." </p><p></p><p>A good start, but the Traits have to be changed to ones available in the APG, ARG or the wiki page. I think that is all the sources we use that have traits in them. The sources we use are the Core Rule Book, APG, UM, UC, UE, Adventurer's Armory and tweaks that are listed on the wiki.</p><p></p><p>-SK</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 6077878, member: 6666968"] Reviewing Thuk: The picture has to exist on your harddrive. From there, you upload it to the wikia site by clicking on the "Add Image". Once the image is on the server, you reference it via [ File:name.jpg ] to get the image to show. There are extra modifiers to control size and position in the link process. Just get the pic on the server, and we will help with the rest. a) Half-orcs get +2 to one of their ability stats. You haven't picked that yet. b) I added a thrown weapon stat block for the two weapons you can throw. Since throwing uses DEX instead of STR, it makes a big difference in the to-hit for your character. [COLOR=#ff0000]c)[/COLOR] The "Bred for War" is a human trait. Well, you are a half-orc, half-human. But, it is also from a source book we are not using. So, the second disqualifies it. For traits, you can pick from the APG, the ARG (Advanced Race Guide) or the [URL="http://livingpf.wikia.com/wiki/Traits"]LPF specific[/URL] list or the [URL="http://livingpf.wikia.com/wiki/Creating_a_Character#Traits"]generals[/URL]. [COLOR=#ff0000]d)[/COLOR] The "Seafarer" trait is from the Inner Sea Guide. We are not using that book either, so both traits should be replaced. e) Some skills cannot be used at all if they are untrained. That is why they start with a blank instead of a 00 in the template. I returned them to blanks if you had not spent a rank in training them. f) In Pathfinder, to get the +3 bonus in skills for a class skill, you need to spend at least 1 rank in the skill. So, I changed the untrained ones to *. [COLOR=#ffff00]g)[/COLOR] Since you are going to be picking new Traits, we will revisit the choices on skills later. It is best at first level to spend points in skills that are class skills, so you get the +3 bonuses as quickly as possible. h) The background had a lot of span tags woven through it that looked as if the editor choked and screwed up. I stripped them all out so the text would flow properly. It probably needs a little more formatting, but I got a lot cleaned up. i) You hadn't marked the ability bonuses in the Abilities section. They were all sitting at +0 except for STR. Fixed. Suggestions: Endurance is a boring feat. It will rarely come into use. Power Attack is the goto feat for a barbarian, but others Combat Reflexes have appeal too. PbP is real slow. It takes 4-6 months to level when your character is in a game. So, you should plan for "what is interesting at low levels." A good start, but the Traits have to be changed to ones available in the APG, ARG or the wiki page. I think that is all the sources we use that have traits in them. The sources we use are the Core Rule Book, APG, UM, UC, UE, Adventurer's Armory and tweaks that are listed on the wiki. -SK [/QUOTE]
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