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<blockquote data-quote="GlassEye" data-source="post: 5227439" data-attributes="member: 40413"><p>Work in Progress!</p><p>[sblock=Orlando Furioso 'Fury'/Unapproved]</p><p>[sblock=Game Info]</p><p>Race: Human</p><p>Class: Rogue (favored) 1</p><p>Level: 1</p><p>Experience: 0</p><p>Alignment: Chaotic Neutral</p><p>Languages: Common</p><p>Deity:[/sblock]</p><p>[sblock=Abilities]</p><p>STR: 14 +2 (5pts)</p><p>DEX: 18 +4 (10pts) +2 race</p><p>CON: 12 +1 (2pts)</p><p>INT: 13 +1 (3pts)</p><p>WIS: 10 +0 (0pts)</p><p>CHA: 10 +0 (0pts)[/sblock]</p><p>[sblock=Combat]</p><p>HP: 9 = [1d8 + 1] + [X], list all adjustments (Max-2)</p><p>AC: XX = 10 + X (armor) + 4 (Dex)</p><p>AC Touch: XX = 10 + X (armor) + X (shield) + X (size) + X (misc</p><p>AC Flatfooted: XX = 10 + X (armor) + X (shield) + X (size) + X (misc</p><p>INIT: +4 = +4 (DEX) + X (misc)</p><p>BAB: +0 = +0 (rogue)</p><p>CMB: +2 = +2 (STR) + X (misc)</p><p>CMD: 16 = 10 + 0 (BAB) + 2 (Str) + 4 (Dex)</p><p>Fort: +1 = +0 (base) + 1 (Con)</p><p>Reflex: +6 = +2 (base) + 4 (Dex)</p><p>Will: +0 = +0 (base) + 0 (Wis)</p><p>Speed: 30'</p><p>Damage Reduction: 0</p><p>Spell Resistance: 0[/sblock]</p><p>[sblock=Weapon Stats]</p><p>List as follows:</p><p>Weapon(melee or ranged): +XX = +X(BAB) + X (Stat) + X (feat) + X (item) + X (magic) / SPECIAL AND RANGE IF NEEDED[/sblock]</p><p>[sblock=Racial Traits]</p><p>* +2 to one ability score - (Dex)</p><p>* Medium - (no bonuses or penalties based on size)</p><p>* Normal speed - Base speed is 30 feet</p><p>* Bonus feat - chose Toughness</p><p>* Skilled - +1 skill rank at 1st level, and +1 skill rank whenever a level is gained</p><p>* Languages - Common[/sblock]</p><p>[sblock=Class Features]</p><p>If you take a second class list all features for each class together. Thank you. [/sblock]</p><p>[sblock=Feats]</p><p>Please list after each feat how your character has it, please.</p><p>Example:</p><p>Toughness (Level 1)</p><p>Track (bonus Ranger)</p><p>Weapon Focus-longbow (bonus Human) [/sblock]</p><p>[sblock=Skills]</p><p>Skill Points: XX = [X + X] x X + X (misc) + X (points from favored class)</p><p>Max Ranks: XX ACP: -X</p><p>Skill List: examples</p><p>Skill Name: +XX = +X (ranks) + X (modifier) + 3 (class skill) + X (feat/misc) + X (magic) - X (ACP)</p><p>Skill Name: +XX = +X (ranks) + X (modifier) + 3 (class skill) + X (feat/misc) + X (magic) - X (ACP)</p><p>Skill Name: +XX = +X (ranks) + X (modifier) + 3 (class skill) + X (feat/misc) + X (magic) - X (ACP)[/sblock]</p><p>[sblock=Equipment]</p><p>List the items and there cost and weight it may be easier to code this part as it will give you even coulmns. We should try different things to see what works.</p><p> </p><p>After equipment list</p><p>Treasure: XXgp, XXsp, XXcp Gems: list all </p><p>Total weight carried: XXX (list load, light,medium, or heavy)</p><p>Maximum weight possible: XXXlight, XXXmedium, etc.[/sblock]</p><p>[sblock=Details]</p><p>Size:</p><p>Gender:</p><p>Age:</p><p>Height:</p><p>Weight:</p><p>Hair Color:</p><p>Eye Color:</p><p>Skin Color:</p><p>Apperance:</p><p>Deamenaor:</p><p>Background:[/sblock]</p><p>[sblock=Adventure Log] here you will put links to the adventures your character has been on. most adventures will have listed in their first post treaure and experienced gained and this will make for easy reference.</p><p>Example:</p><p>[link=Twist Tree adventure here] recieved 1,400xp and 350 gp masterwork crossbow etc.[/sblock]</p><p>[sblock=Level Ups] Here you can keep track of level ups so a judge can readily check what you have added to your character just do each by level- Example:</p><p>Character Level 2:</p><p>Class: Fighter (favored) 2nd level</p><p>BAB: +1 to +2</p><p>Fort: +1 to +3</p><p>Bonus feat: Improved Initative</p><p>Bravery: +1 to +1</p><p>HP: not sure what we are doing yet will get back to you <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /> + 1 (favored class bonus)</p><p>Skill Points: +3 = +2 (class) +1 (human) + XX (old total) = XX (new total)</p><p> </p><p>and your next Character Level under that one, and so forth.[/sblock] </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="GlassEye, post: 5227439, member: 40413"] Work in Progress! [sblock=Orlando Furioso 'Fury'/Unapproved] [sblock=Game Info] Race: Human Class: Rogue (favored) 1 Level: 1 Experience: 0 Alignment: Chaotic Neutral Languages: Common Deity:[/sblock] [sblock=Abilities] STR: 14 +2 (5pts) DEX: 18 +4 (10pts) +2 race CON: 12 +1 (2pts) INT: 13 +1 (3pts) WIS: 10 +0 (0pts) CHA: 10 +0 (0pts)[/sblock] [sblock=Combat] HP: 9 = [1d8 + 1] + [X], list all adjustments (Max-2) AC: XX = 10 + X (armor) + 4 (Dex) AC Touch: XX = 10 + X (armor) + X (shield) + X (size) + X (misc AC Flatfooted: XX = 10 + X (armor) + X (shield) + X (size) + X (misc INIT: +4 = +4 (DEX) + X (misc) BAB: +0 = +0 (rogue) CMB: +2 = +2 (STR) + X (misc) CMD: 16 = 10 + 0 (BAB) + 2 (Str) + 4 (Dex) Fort: +1 = +0 (base) + 1 (Con) Reflex: +6 = +2 (base) + 4 (Dex) Will: +0 = +0 (base) + 0 (Wis) Speed: 30' Damage Reduction: 0 Spell Resistance: 0[/sblock] [sblock=Weapon Stats] List as follows: Weapon(melee or ranged): +XX = +X(BAB) + X (Stat) + X (feat) + X (item) + X (magic) / SPECIAL AND RANGE IF NEEDED[/sblock] [sblock=Racial Traits] * +2 to one ability score - (Dex) * Medium - (no bonuses or penalties based on size) * Normal speed - Base speed is 30 feet * Bonus feat - chose Toughness * Skilled - +1 skill rank at 1st level, and +1 skill rank whenever a level is gained * Languages - Common[/sblock] [sblock=Class Features] If you take a second class list all features for each class together. Thank you. [/sblock] [sblock=Feats] Please list after each feat how your character has it, please. Example: Toughness (Level 1) Track (bonus Ranger) Weapon Focus-longbow (bonus Human) [/sblock] [sblock=Skills] Skill Points: XX = [X + X] x X + X (misc) + X (points from favored class) Max Ranks: XX ACP: -X Skill List: examples Skill Name: +XX = +X (ranks) + X (modifier) + 3 (class skill) + X (feat/misc) + X (magic) - X (ACP) Skill Name: +XX = +X (ranks) + X (modifier) + 3 (class skill) + X (feat/misc) + X (magic) - X (ACP) Skill Name: +XX = +X (ranks) + X (modifier) + 3 (class skill) + X (feat/misc) + X (magic) - X (ACP)[/sblock] [sblock=Equipment] List the items and there cost and weight it may be easier to code this part as it will give you even coulmns. We should try different things to see what works. After equipment list Treasure: XXgp, XXsp, XXcp Gems: list all Total weight carried: XXX (list load, light,medium, or heavy) Maximum weight possible: XXXlight, XXXmedium, etc.[/sblock] [sblock=Details] Size: Gender: Age: Height: Weight: Hair Color: Eye Color: Skin Color: Apperance: Deamenaor: Background:[/sblock] [sblock=Adventure Log] here you will put links to the adventures your character has been on. most adventures will have listed in their first post treaure and experienced gained and this will make for easy reference. Example: [link=Twist Tree adventure here] recieved 1,400xp and 350 gp masterwork crossbow etc.[/sblock] [sblock=Level Ups] Here you can keep track of level ups so a judge can readily check what you have added to your character just do each by level- Example: Character Level 2: Class: Fighter (favored) 2nd level BAB: +1 to +2 Fort: +1 to +3 Bonus feat: Improved Initative Bravery: +1 to +1 HP: not sure what we are doing yet will get back to you ;) + 1 (favored class bonus) Skill Points: +3 = +2 (class) +1 (human) + XX (old total) = XX (new total) and your next Character Level under that one, and so forth.[/sblock] [/sblock] [/QUOTE]
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