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Characters for "Shackled City"
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<blockquote data-quote="Manzanita" data-source="post: 1663119" data-attributes="member: 10109"><p><strong>Raven</strong></p><p></p><p>[CODE][B]Name:[/B] Raven</p><p>[B]Class:[/B] Rogue3/Brb1</p><p>[B]Race:[/B] Half Orc</p><p>[B]Size:[/B] Med</p><p>[B]Gender:[/B] Female</p><p>[B]Alignment:[/B] CG</p><p>[B]Deity:[/B] Pelor</p><p></p><p>[B]Str:[/B] 16 +3 (6p.) [B]Level:[/B] 4 [B]XP:[/B] 6000 something</p><p>[B]Dex:[/B] 16 +3 (10p.) [B]BAB:[/B] +2 [B]HP:[/B] 31 (3d6+1d12+8)</p><p>[B]Con:[/B] 14 +1 (5p.+1@4th) [B]Grapple:[/B] +5 [B]Dmg Red:[/B] XX/XXXX</p><p>[B]Int:[/B] 14 +2 (10p.) [B]Speed:[/B] 40' [B]Spell Res:[/B] XX</p><p>[B]Wis:[/B] 8 -1 (0p.) [B]Init:[/B] +3 [B]Spell Save:[/B] +X</p><p>[B]Cha:[/B] 10 +0 (4p.) [B]ACP:[/B] -X [B]Spell Fail:[/B] XX%</p><p></p><p> [B]Base Armor Shld Dex Size Nat Misc Total[/B]</p><p>[B]Armor:[/B] 10 +3 +0 +3 +0 +0 +0 16</p><p>[B]Touch:[/B] 13 [B]Flatfooted:[/B] 12</p><p></p><p> [B]Base Mod Misc Total[/B]</p><p>[B]Fort:[/B] 3 +3 +6</p><p>[B]Ref:[/B] 3 +3 +6</p><p>[B]Will:[/B] 1 -1 -0</p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>MW Greataxe +7 1d12+4 x3</p><p>Heavy Mace +6 1d8+4 x2</p><p>Dagger (melee) +6 1d4+3 19/20 x2 </p><p>light crossbow +6 1d8 19/20 x2 80’</p><p>dagger (thrown) +6 1d4+3 19/20 x2 10’</p><p></p><p></p><p>[B]Languages:[/B] Common, Orc, sign language, halfling</p><p></p><p>[B]Abilities:[/B] Sneak Attack (3d6), Trapfinding, evasion, trap sense +1, fast movement, rage</p><p></p><p>[B]Feats:[/B] Combat Expertise, improved feint</p><p></p><p>[B]Skill Points:[/B] 65 [B]Max Ranks:[/B] 7/3.5</p><p>[B]Skills Ranks Mod Misc Total[/B]</p><p>Balance 0 +3 +2 +5</p><p>Bluff 6 0 0 +6</p><p>Climb 3 3 0 +6</p><p>Disable Devise 5 +2 +2 +9</p><p>Hide 6 +3 0 +9</p><p>Jump 5 +3 +2 +10 (incl tumble synergy)</p><p>Listen 6 -1 0 +5 </p><p>Move Silently 6 +3 0 +9</p><p>Open Locks 5 +3 +2 +10</p><p>Search 6 +2 0 +7</p><p>Sense Motive 4 -1 0 +3</p><p>Spot 5 -1 0 +3</p><p>Tumble 5 +3 +2 +10</p><p>Use Rope 3 +3 0 +6</p><p></p><p></p><p>[B]Equipment: Cost[/B]</p><p>MW Studded Leather armor (15 lbs) 15</p><p>Heavy mace (8 lbs) 12</p><p>MW Greataxe (12 lbs) </p><p>Light crossbow(4 lbs) 35</p><p>20 bolts in quiver (2 lbs) 2</p><p>Dagger (belt)(1 lb) 2</p><p></p><p>Belt pouch (1 lb) holds 1</p><p>[]Masterwork Thieves Tools(1 lb) 100</p><p></p><p>Backpack (2 lb.) holds: 2</p><p>[]Water skin (4 lb.) 1</p><p>[]1 Days of trail rations (1 lb.) .5</p><p>[]Signal whistle (0 lb.) .8</p><p>[]Silk rope [50’] (5 lb.) 10</p><p>[]Grappling hoook (1 lb.) 4</p><p>[]empty sack(.5 lbs) .1</p><p></p><p>[B]Total Weight:[/B]53.5 lb [B]Money:[/B] 22gp 6sp 00cp</p><p></p><p> [B]Lgt Med Hvy Lift Push[/B]</p><p>[B]Max Weight:[/B] 76 153 230 230 1150</p><p></p><p>[B]Age:[/B] 16</p><p>[B]Height:[/B] 5'11"</p><p>[B]Weight:[/B] 170lb</p><p>[B]Eyes:[/B] Black</p><p>[B]Hair:[/B] Black</p><p>[B]Skin:[/B] pale grey[/CODE]</p><p><strong>Appearance:</strong> From the neck down, Raven has a body to die for. She is tall, lean, muscular and voluptuous. But her face reveals telltale traces of her orcen heritage. Most men prefer their women without tusks, grayish skin, and skull-like features. Aware of this, Raven lets her jet-black hair grow past her shoulders. She normally keeps it back in a pony tail, but sometimes lets it flow around her face for additional concealment. </p><p></p><p><strong>Background:</strong> Raven was first called PW16061. Public wards at Pelor’s Cauldron orphanage were first given numbers instead of names. Having been dropped off anonomously, and without a note, Raven got her name simply from the black locks that were already evident as an infant.</p><p></p><p>Raven did well growing up in the orphanage. She was tough, smart, and matured more quickly than most of her peers. Her life took a significant turn one evening when, having snuck off the orphanage grounds, she was kidnapped by members of the local thieves guild. This group was looking for more recruits with darkvision to act as lookouts on their nocturnal endevers. Raven quickly took to this life, enjoying the thrill and wealth. But she could not reconcile thievery and murder with the values she’d been raised with. Realizing wealth and excitement could be found as an adventurer, with fewer moral qualms, she informed the thieves she was no longer interested in their employ. Never a member of the guild, she was under no obligation to them, however, she does fear she’s left hard feelings behind.</p><p></p><p>Level up notes</p><p>4th: take rogue(3)</p><p>add 1 pt to Con</p><p>Take skills: Bluff, disable device(2), open lock(2), spot, listen, move silently, hide, search</p></blockquote><p></p>
[QUOTE="Manzanita, post: 1663119, member: 10109"] [b]Raven[/b] [CODE][B]Name:[/B] Raven [B]Class:[/B] Rogue3/Brb1 [B]Race:[/B] Half Orc [B]Size:[/B] Med [B]Gender:[/B] Female [B]Alignment:[/B] CG [B]Deity:[/B] Pelor [B]Str:[/B] 16 +3 (6p.) [B]Level:[/B] 4 [B]XP:[/B] 6000 something [B]Dex:[/B] 16 +3 (10p.) [B]BAB:[/B] +2 [B]HP:[/B] 31 (3d6+1d12+8) [B]Con:[/B] 14 +1 (5p.+1@4th) [B]Grapple:[/B] +5 [B]Dmg Red:[/B] XX/XXXX [B]Int:[/B] 14 +2 (10p.) [B]Speed:[/B] 40' [B]Spell Res:[/B] XX [B]Wis:[/B] 8 -1 (0p.) [B]Init:[/B] +3 [B]Spell Save:[/B] +X [B]Cha:[/B] 10 +0 (4p.) [B]ACP:[/B] -X [B]Spell Fail:[/B] XX% [B]Base Armor Shld Dex Size Nat Misc Total[/B] [B]Armor:[/B] 10 +3 +0 +3 +0 +0 +0 16 [B]Touch:[/B] 13 [B]Flatfooted:[/B] 12 [B]Base Mod Misc Total[/B] [B]Fort:[/B] 3 +3 +6 [B]Ref:[/B] 3 +3 +6 [B]Will:[/B] 1 -1 -0 [B]Weapon Attack Damage Critical[/B] MW Greataxe +7 1d12+4 x3 Heavy Mace +6 1d8+4 x2 Dagger (melee) +6 1d4+3 19/20 x2 light crossbow +6 1d8 19/20 x2 80’ dagger (thrown) +6 1d4+3 19/20 x2 10’ [B]Languages:[/B] Common, Orc, sign language, halfling [B]Abilities:[/B] Sneak Attack (3d6), Trapfinding, evasion, trap sense +1, fast movement, rage [B]Feats:[/B] Combat Expertise, improved feint [B]Skill Points:[/B] 65 [B]Max Ranks:[/B] 7/3.5 [B]Skills Ranks Mod Misc Total[/B] Balance 0 +3 +2 +5 Bluff 6 0 0 +6 Climb 3 3 0 +6 Disable Devise 5 +2 +2 +9 Hide 6 +3 0 +9 Jump 5 +3 +2 +10 (incl tumble synergy) Listen 6 -1 0 +5 Move Silently 6 +3 0 +9 Open Locks 5 +3 +2 +10 Search 6 +2 0 +7 Sense Motive 4 -1 0 +3 Spot 5 -1 0 +3 Tumble 5 +3 +2 +10 Use Rope 3 +3 0 +6 [B]Equipment: Cost[/B] MW Studded Leather armor (15 lbs) 15 Heavy mace (8 lbs) 12 MW Greataxe (12 lbs) Light crossbow(4 lbs) 35 20 bolts in quiver (2 lbs) 2 Dagger (belt)(1 lb) 2 Belt pouch (1 lb) holds 1 []Masterwork Thieves Tools(1 lb) 100 Backpack (2 lb.) holds: 2 []Water skin (4 lb.) 1 []1 Days of trail rations (1 lb.) .5 []Signal whistle (0 lb.) .8 []Silk rope [50’] (5 lb.) 10 []Grappling hoook (1 lb.) 4 []empty sack(.5 lbs) .1 [B]Total Weight:[/B]53.5 lb [B]Money:[/B] 22gp 6sp 00cp [B]Lgt Med Hvy Lift Push[/B] [B]Max Weight:[/B] 76 153 230 230 1150 [B]Age:[/B] 16 [B]Height:[/B] 5'11" [B]Weight:[/B] 170lb [B]Eyes:[/B] Black [B]Hair:[/B] Black [B]Skin:[/B] pale grey[/CODE] [B]Appearance:[/B] From the neck down, Raven has a body to die for. She is tall, lean, muscular and voluptuous. But her face reveals telltale traces of her orcen heritage. Most men prefer their women without tusks, grayish skin, and skull-like features. Aware of this, Raven lets her jet-black hair grow past her shoulders. She normally keeps it back in a pony tail, but sometimes lets it flow around her face for additional concealment. [B]Background:[/B] Raven was first called PW16061. Public wards at Pelor’s Cauldron orphanage were first given numbers instead of names. Having been dropped off anonomously, and without a note, Raven got her name simply from the black locks that were already evident as an infant. Raven did well growing up in the orphanage. She was tough, smart, and matured more quickly than most of her peers. Her life took a significant turn one evening when, having snuck off the orphanage grounds, she was kidnapped by members of the local thieves guild. This group was looking for more recruits with darkvision to act as lookouts on their nocturnal endevers. Raven quickly took to this life, enjoying the thrill and wealth. But she could not reconcile thievery and murder with the values she’d been raised with. Realizing wealth and excitement could be found as an adventurer, with fewer moral qualms, she informed the thieves she was no longer interested in their employ. Never a member of the guild, she was under no obligation to them, however, she does fear she’s left hard feelings behind. Level up notes 4th: take rogue(3) add 1 pt to Con Take skills: Bluff, disable device(2), open lock(2), spot, listen, move silently, hide, search [/QUOTE]
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