Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Characters for the Tol Haggerun Prophecy
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="James Heard" data-source="post: 2231997" data-attributes="member: 7280"><p><strong>Shuelsai Deng</strong></p><p></p><p><strong>Still Under Construction <span style="font-size: 9px">tweaked as of June 01</span></strong></p><p><strong></strong></p><p><strong>Shuelsai Deng</strong> (SHkOOL-say DAeeNG)</p><p></p><p>Druid 1</p><p>NG Human Male</p><p>Homeland: An Island Somewhere Near Chunabo, Kurst</p><p>Height: 5'2</p><p>Weight: 105 lbs.</p><p>Hair: Deep Black</p><p>Eyes: An incongruous green</p><p>Age: Old looking, but it could just be the salt rime.</p><p></p><p>S 13 +1(5) </p><p>D 13 +1(5)</p><p>C 13 +1(5)</p><p>I 14 +2(6)</p><p>W 14 +2(6)</p><p>Ch 13 +1(5)</p><p></p><p>F +3 Vitality 9</p><p>R +1 Wounds 13</p><p>W +4 Defense Bonus +4</p><p></p><p>AC 15 (10+4DB+1Dex)</p><p>BAB+0</p><p>Melee +1/Ranged +1</p><p>Spear +1 Hit 1d8 DMG 20' Range Piercing</p><p>Sling -1 Hit 1d3 DMG 50' Range Bludgeoning</p><p></p><p>Skills (28+7/lvl) & Feats</p><p>Craft-Shipbuilding 2 (+4)</p><p>Handle Animal 2 (+3)</p><p>Knowledge-Nature 4 (+8)</p><p>Knowledge-Arcana(CC) 2 (+4)</p><p>Listen 2 (+4)</p><p>Profession-Navigator 2 (+4)</p><p>Profession-Sailor 2 (+4)</p><p>Spellcraft 2 (+4)</p><p>Spot 2 (+4)</p><p>Survival 4 (+8)</p><p>Swim 2 (+3)</p><p>Spell Focus (Conjuration)</p><p>Augment Summoning</p><p></p><p>Languages: Kurst, Druidic, Lur, Trade</p><p>Class Abilities: Animal Companion, Nature Sense, Wild Empathy</p><p>Patron: Bharrai</p><p></p><p>Animal Companion</p><p>Moro, A Bluetip Sea Hawk</p><p></p><p>Equipment:</p><p>Spear</p><p>Sling w/20 sling stones (-1 Attack, 1d3 dmg)</p><p>Flint & Steel</p><p>Fishing Net</p><p>Waterskin</p><p>Holly & Mistletoe</p><p>Peasant's Clothing (Shuelsai's clothes are quite clean, he usually wanders around in little more than a loincloth and maybe a turban)</p><p>82 gp unspent</p><p>Shuelsai's Boat (heirloom item, no stats yet)</p><p></p><p>Shuelsai is a sailor, like his father and grandfather before him. Unlike his more mercantile-oriented family though, Shuelsai sees much of the value in his homeland of Kurst as being its untouched wilderness and not the spoils that can be derived from within. Therefore he tutored under wise sea shamans that sailed the coasts of his homeland, learning his craft from them and how to live with the land and not despoil it. </p><p></p><p>Shuelsai is a humble man, given more to singing loudly out-of-key and teaching young children about the rigging of the sails or the names of birds than seeking out fame. He doesn't truly see himself as doing good deeds really, he just tries to do the right thing and somehow keep everyone smiling and laughing. In the end, Shuelsai doesn't necessarily "fight evil" at all - but he protects the people whom evil would diminish or harm. If that's heroic, so be it - Shuelsai would never claim it nor distress you by denying it.</p><p></p><p>Physically Shuelsai radiates a serene sense of brown when he's not smiling, which is isn't often. It's hard to say if the woody color is from birth or simply from years of lounging about decks tending nets. He's not very tall, nor particularly sturdy looking except when you realize that every pale line creased into his flesh is an old scar from a loose line or some sea creature.Shuelsai is missing a significant portion of his left ear and some teeth. He looks old, but not even Shuelsai could tell you how old exactly he is. Nor does he particularly care, though he's quite stoic about the fact that he's outlived three wives. Shuelsai's most startling feature though, are his twinkling green eyes. Not only do they look awfully out of place on the man, they look out of place on anyone from his entire village - or even the islands around Chunabo period. Shuelsai tends to explain this by wild tales about his father getting him on his mother during high tide, or a wild wedding party that ended up on the moon. The truth is that he doesn't know. Shuelsai is a creature of the present, not an artifact of his past.</p></blockquote><p></p>
[QUOTE="James Heard, post: 2231997, member: 7280"] [b]Shuelsai Deng[/b] [B]Still Under Construction [SIZE=1]tweaked as of June 01[/SIZE] [/B] [B]Shuelsai Deng[/B] (SHkOOL-say DAeeNG) Druid 1 NG Human Male Homeland: An Island Somewhere Near Chunabo, Kurst Height: 5'2 Weight: 105 lbs. Hair: Deep Black Eyes: An incongruous green Age: Old looking, but it could just be the salt rime. S 13 +1(5) D 13 +1(5) C 13 +1(5) I 14 +2(6) W 14 +2(6) Ch 13 +1(5) F +3 Vitality 9 R +1 Wounds 13 W +4 Defense Bonus +4 AC 15 (10+4DB+1Dex) BAB+0 Melee +1/Ranged +1 Spear +1 Hit 1d8 DMG 20' Range Piercing Sling -1 Hit 1d3 DMG 50' Range Bludgeoning Skills (28+7/lvl) & Feats Craft-Shipbuilding 2 (+4) Handle Animal 2 (+3) Knowledge-Nature 4 (+8) Knowledge-Arcana(CC) 2 (+4) Listen 2 (+4) Profession-Navigator 2 (+4) Profession-Sailor 2 (+4) Spellcraft 2 (+4) Spot 2 (+4) Survival 4 (+8) Swim 2 (+3) Spell Focus (Conjuration) Augment Summoning Languages: Kurst, Druidic, Lur, Trade Class Abilities: Animal Companion, Nature Sense, Wild Empathy Patron: Bharrai Animal Companion Moro, A Bluetip Sea Hawk Equipment: Spear Sling w/20 sling stones (-1 Attack, 1d3 dmg) Flint & Steel Fishing Net Waterskin Holly & Mistletoe Peasant's Clothing (Shuelsai's clothes are quite clean, he usually wanders around in little more than a loincloth and maybe a turban) 82 gp unspent Shuelsai's Boat (heirloom item, no stats yet) Shuelsai is a sailor, like his father and grandfather before him. Unlike his more mercantile-oriented family though, Shuelsai sees much of the value in his homeland of Kurst as being its untouched wilderness and not the spoils that can be derived from within. Therefore he tutored under wise sea shamans that sailed the coasts of his homeland, learning his craft from them and how to live with the land and not despoil it. Shuelsai is a humble man, given more to singing loudly out-of-key and teaching young children about the rigging of the sails or the names of birds than seeking out fame. He doesn't truly see himself as doing good deeds really, he just tries to do the right thing and somehow keep everyone smiling and laughing. In the end, Shuelsai doesn't necessarily "fight evil" at all - but he protects the people whom evil would diminish or harm. If that's heroic, so be it - Shuelsai would never claim it nor distress you by denying it. Physically Shuelsai radiates a serene sense of brown when he's not smiling, which is isn't often. It's hard to say if the woody color is from birth or simply from years of lounging about decks tending nets. He's not very tall, nor particularly sturdy looking except when you realize that every pale line creased into his flesh is an old scar from a loose line or some sea creature.Shuelsai is missing a significant portion of his left ear and some teeth. He looks old, but not even Shuelsai could tell you how old exactly he is. Nor does he particularly care, though he's quite stoic about the fact that he's outlived three wives. Shuelsai's most startling feature though, are his twinkling green eyes. Not only do they look awfully out of place on the man, they look out of place on anyone from his entire village - or even the islands around Chunabo period. Shuelsai tends to explain this by wild tales about his father getting him on his mother during high tide, or a wild wedding party that ended up on the moon. The truth is that he doesn't know. Shuelsai is a creature of the present, not an artifact of his past. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Characters for the Tol Haggerun Prophecy
Top