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<blockquote data-quote="Graywolf-ELM" data-source="post: 1487077" data-attributes="member: 16236"><p><strong>Draxiksus - Drax to his friends</strong></p><p></p><p>Draxiksus</p><p>LizardFolk LizardFolk2/Ranger2</p><p>AL: N HT: 6'10" WT: 245 Skin: Light Green Eyes: Yellow</p><p>Deity: </p><p></p><p>STR: 17 (+3)</p><p>DEX: 15 (+2)</p><p>CON: 16 (+3)</p><p>INT: 10 (+0)</p><p>WIS: 13 (+1)</p><p>CHA: 9 (-1)</p><p></p><p>HP: 36(8+6+8+2(+12 con)) AC: 19/12/16</p><p>Saves: FORT: +6 REF: +8 WILL: +1</p><p>Init: +6</p><p></p><p>Bab: 3 (+3 Str)</p><p>Attacks:</p><p>GreatAxe (+7[+3 2-weapon fighting], 1d12+3 damage, Threat 20/x3)</p><p>ShortSpear (+6[+2 2-weapon fighting], 1d6+1 damage, Threat 20/x2)</p><p>MW Composite Longbow (+5, 1d8 damage, Threat 20/x3, Range 110')</p><p>Club (+6, 1d6+3 damage, Threat 20/x2)</p><p><Multiattack></p><p>Natural (+6,+4,+4, 1d4 bite, 1d4 claw, 1d4 claw, Threat 20/x2) </p><p></p><p>Skills: Balance(cc+8/2), Handle Animal(+2/3), Jump(12/5), Knowledge:Monsters(+5/5), Listen(+6/5), Move Silently(+7/5), Search(+3/3), Spot(+6/5), Swim(+12/5), Tumble(cc+2/0 Synergy)</p><p></p><p>Feats: Proficiencies(Light Armor, Shield, Simple Weapon), Wild Empathy, Improved Initiative, Track, Two-Weapon Fighting(-4 primary and -4 secondary weapons), </p><p></p><p>Special:</p><p>Multiattack(-2 secondary natural attacks)</p><p>Hold Breath 4x Constitution = rounds underwater 64</p><p>Natural Weapons - Bite and 2 claws</p><p>Favored Enemy(Fey) - +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival, +2 bonus on damage also</p><p></p><p>Languages: Common, Draconic</p><p></p><p>Equipment:</p><p>2 beltpouches</p><p>Traveller's outfit - LizardFolk Style, harness for weapons, quivers, and sacks</p><p>2 quivers - 20 arrows each</p><p>Longbow, composite</p><p>Sack1</p><p> 3 days trail rations</p><p> straps for harness(10)</p><p> Empty sack</p><p>Sack2</p><p> 4 days trail rations</p><p> whetstone</p><p> Empty sack</p><p> waterskin</p><p>Greataxe +1 (Greenbite), swamp iron. It has a faint greenish hue, and looks slightly corroded. It does an additional 1 point of acid damage on each hit. (3,000gp)</p><p>Club</p><p>Shortspear</p><p>+1 Dragonhide Buckler</p><p>2 potions CLW</p><p>1 potion acid breath (like firebreath)</p><p>25 gp, 18 sp</p><p></p><p>Background:</p><p>Draxiksus's was delivered into this world by druids. Draxiksus grew up in a swampy area. Draxiksus was praised for his skill at Survival, which caused him to be both admired and hated. He is leaving his tribe to repay a debt of life and honor to an adventuring group that saved many lives through the use of healing magic. The day of the Death of the great Black Dragon.</p><p></p><p>Group Tie-Ins/Goals:</p><p>Drax intends to repay the debt of life and honor owed the adventuring group who healed members of his tribe, after they were attacked and harmed by the Black Dragon they worshipped and Kobolds. Beyond that his goals are to be determined after he has repaid his people's debt</p><p></p><p>Appearance, Traits:</p><p>Drax is 6' 10" of muscle and lizardy-ness His Scales are a light green, and his eyes are yellow. He wears a travelling harness with straps that weapons, armor, pouches, and sacks are attached to, quivers are crossed on his back with his bow strapped here as well when not in use, a custom-made club hangs at his side, he has a Dragonhide buckler on his left arm, along with a shortspear in that hand, and a greataxe in his right. Drax is a dutiful and dedicated Lizardfolk, he holds his duty to his tribe's honor and his friends at the top of his thoughts.</p></blockquote><p></p>
[QUOTE="Graywolf-ELM, post: 1487077, member: 16236"] [b]Draxiksus - Drax to his friends[/b] Draxiksus LizardFolk LizardFolk2/Ranger2 AL: N HT: 6'10" WT: 245 Skin: Light Green Eyes: Yellow Deity: STR: 17 (+3) DEX: 15 (+2) CON: 16 (+3) INT: 10 (+0) WIS: 13 (+1) CHA: 9 (-1) HP: 36(8+6+8+2(+12 con)) AC: 19/12/16 Saves: FORT: +6 REF: +8 WILL: +1 Init: +6 Bab: 3 (+3 Str) Attacks: GreatAxe (+7[+3 2-weapon fighting], 1d12+3 damage, Threat 20/x3) ShortSpear (+6[+2 2-weapon fighting], 1d6+1 damage, Threat 20/x2) MW Composite Longbow (+5, 1d8 damage, Threat 20/x3, Range 110') Club (+6, 1d6+3 damage, Threat 20/x2) <Multiattack> Natural (+6,+4,+4, 1d4 bite, 1d4 claw, 1d4 claw, Threat 20/x2) Skills: Balance(cc+8/2), Handle Animal(+2/3), Jump(12/5), Knowledge:Monsters(+5/5), Listen(+6/5), Move Silently(+7/5), Search(+3/3), Spot(+6/5), Swim(+12/5), Tumble(cc+2/0 Synergy) Feats: Proficiencies(Light Armor, Shield, Simple Weapon), Wild Empathy, Improved Initiative, Track, Two-Weapon Fighting(-4 primary and -4 secondary weapons), Special: Multiattack(-2 secondary natural attacks) Hold Breath 4x Constitution = rounds underwater 64 Natural Weapons - Bite and 2 claws Favored Enemy(Fey) - +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival, +2 bonus on damage also Languages: Common, Draconic Equipment: 2 beltpouches Traveller's outfit - LizardFolk Style, harness for weapons, quivers, and sacks 2 quivers - 20 arrows each Longbow, composite Sack1 3 days trail rations straps for harness(10) Empty sack Sack2 4 days trail rations whetstone Empty sack waterskin Greataxe +1 (Greenbite), swamp iron. It has a faint greenish hue, and looks slightly corroded. It does an additional 1 point of acid damage on each hit. (3,000gp) Club Shortspear +1 Dragonhide Buckler 2 potions CLW 1 potion acid breath (like firebreath) 25 gp, 18 sp Background: Draxiksus's was delivered into this world by druids. Draxiksus grew up in a swampy area. Draxiksus was praised for his skill at Survival, which caused him to be both admired and hated. He is leaving his tribe to repay a debt of life and honor to an adventuring group that saved many lives through the use of healing magic. The day of the Death of the great Black Dragon. Group Tie-Ins/Goals: Drax intends to repay the debt of life and honor owed the adventuring group who healed members of his tribe, after they were attacked and harmed by the Black Dragon they worshipped and Kobolds. Beyond that his goals are to be determined after he has repaid his people's debt Appearance, Traits: Drax is 6' 10" of muscle and lizardy-ness His Scales are a light green, and his eyes are yellow. He wears a travelling harness with straps that weapons, armor, pouches, and sacks are attached to, quivers are crossed on his back with his bow strapped here as well when not in use, a custom-made club hangs at his side, he has a Dragonhide buckler on his left arm, along with a shortspear in that hand, and a greataxe in his right. Drax is a dutiful and dedicated Lizardfolk, he holds his duty to his tribe's honor and his friends at the top of his thoughts. [/QUOTE]
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