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Characters for the World of Low'verok
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<blockquote data-quote="Jemal" data-source="post: 996629" data-attributes="member: 9026"><p>Rokelsh</p><p>Human Brb1/Fgtr3</p><p>AL: CG HT: 6'0" WT: 180 Hair: Long, Black Eyes: Green</p><p></p><p>STR: 19 (+4)</p><p>DEX: 18 (+4)</p><p>CON: 10 (+0)</p><p>INT: 13 (+1)</p><p>WIS: 17 (+3)</p><p>CHA: 6 (-2)</p><p></p><p>HP: 34(12+6+8+8) AC: 18 </p><p>Saves: FORT: +5 REF: +5 WILL: +4</p><p>Init: +4</p><p></p><p>Bab: 4</p><p>Attacks: </p><p>MW M.C.L.Bow (+11, 1d8+4 damage, Threat 20/X3, Range 90')</p><p>Bow within 30' (+12, 1d8+5 damage, Threat 20/X3)</p><p>MW Flamberge (+10, 2d6+8 damage, Threat 18-20/X2)</p><p></p><p>Skills(Total/Ranks): Jump(+12/8), Craft:Weapons(+9/8), Craft:Armour(+9/8), Handle Animal(+6/8), Wilderness Lore(+7/4), Listen(+7/4)</p><p></p><p>Feats: W.Focus(L.Bow), W.Focus(Flamberge), Point Blank Shot, Power Attack, Two-Hand Power Strike</p><p></p><p>Special: </p><p>Rage 1/day, Fast Movement, Illiterate</p><p></p><p>Languages: Common, Orcish</p><p></p><p>Equipment: </p><p>On Self:</p><p>MW Flamberge</p><p>MW MTY Comp Long Bow(+4)</p><p>40 MW Arrows w/ Hunters Fletchings</p><p>(Reduces range increment by 20', but all arrows have 75% chance of NOT being destroyed when used)</p><p>MW Chain Shirt</p><p>Backpack</p><p>2 Belt Pouchs</p><p></p><p>On Hvy Horse:</p><p>-Pack Saddle</p><p>-20 days feed </p><p>-Bedroll</p><p>-20 days Rations</p><p>-Waterskin</p><p>-Tent</p><p></p><p>In Backpack:</p><p>5 Whetstones</p><p>Signet Ring</p><p>100' Silk Rope</p><p>10 Sunrods</p><p>10 Potions of Cure Light Wounds</p><p></p><p>Belt Pouch Left: </p><p>60 GP</p><p>Belt Pouch Right: </p><p>50GP, 8 SP</p><p></p><p></p><p>Background: </p><p>Rokelsh spent the majority of his young life living in the desert with his tribe, until the day he decided to leave the tribe and see what it was like outside the desert. For the last year he has been wandering the coastline, travelling from Benshay and leaving home behind him. </p><p>Rokelsh is not scared of magic like some of his people, it's just that he trusts his own skills more than any magic, and uses magic only to accentuate his own skills (IE healing/enhancments). </p><p></p><p>He's not really looking for anything in particular, he's just out to have an adventure, make his fortune, you know.. the usual.</p></blockquote><p></p>
[QUOTE="Jemal, post: 996629, member: 9026"] Rokelsh Human Brb1/Fgtr3 AL: CG HT: 6'0" WT: 180 Hair: Long, Black Eyes: Green STR: 19 (+4) DEX: 18 (+4) CON: 10 (+0) INT: 13 (+1) WIS: 17 (+3) CHA: 6 (-2) HP: 34(12+6+8+8) AC: 18 Saves: FORT: +5 REF: +5 WILL: +4 Init: +4 Bab: 4 Attacks: MW M.C.L.Bow (+11, 1d8+4 damage, Threat 20/X3, Range 90') Bow within 30' (+12, 1d8+5 damage, Threat 20/X3) MW Flamberge (+10, 2d6+8 damage, Threat 18-20/X2) Skills(Total/Ranks): Jump(+12/8), Craft:Weapons(+9/8), Craft:Armour(+9/8), Handle Animal(+6/8), Wilderness Lore(+7/4), Listen(+7/4) Feats: W.Focus(L.Bow), W.Focus(Flamberge), Point Blank Shot, Power Attack, Two-Hand Power Strike Special: Rage 1/day, Fast Movement, Illiterate Languages: Common, Orcish Equipment: On Self: MW Flamberge MW MTY Comp Long Bow(+4) 40 MW Arrows w/ Hunters Fletchings (Reduces range increment by 20', but all arrows have 75% chance of NOT being destroyed when used) MW Chain Shirt Backpack 2 Belt Pouchs On Hvy Horse: -Pack Saddle -20 days feed -Bedroll -20 days Rations -Waterskin -Tent In Backpack: 5 Whetstones Signet Ring 100' Silk Rope 10 Sunrods 10 Potions of Cure Light Wounds Belt Pouch Left: 60 GP Belt Pouch Right: 50GP, 8 SP Background: Rokelsh spent the majority of his young life living in the desert with his tribe, until the day he decided to leave the tribe and see what it was like outside the desert. For the last year he has been wandering the coastline, travelling from Benshay and leaving home behind him. Rokelsh is not scared of magic like some of his people, it's just that he trusts his own skills more than any magic, and uses magic only to accentuate his own skills (IE healing/enhancments). He's not really looking for anything in particular, he's just out to have an adventure, make his fortune, you know.. the usual. [/QUOTE]
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