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Characters from The Cask of Winter story hour
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<blockquote data-quote="ForceUser" data-source="post: 2545481" data-attributes="member: 2785"><p><span style="font-family: 'Georgia'"><strong>LOUIS THE SATYR</strong></span></p><p><span style="font-family: 'Georgia'">Aelfborn Bard 7 | Medium Humanoid (Fey, Human)</span></p><p><span style="font-family: 'Georgia'"><strong>Init</strong> +1; <strong>Senses</strong> crossroads sensitivity, low-light vision; Listen +5, Spot +0</span></p><p><span style="font-family: 'Georgia'"><strong>Action Points</strong> 8</span></p><p><span style="font-family: 'Georgia'"><strong>Languages</strong> Arbonnesse, Draconic, Dwer, Faerie, Genovan, Giant, Gobbledygook, Sturmmen, Vangal</span></p><p><span style="font-family: 'Georgia'">----------------------------------------------------------------------------------------</span></p><p><span style="font-family: 'Georgia'"><strong>AC</strong> 16, touch 11, flat-footed 15</span></p><p><span style="font-family: 'Georgia'"><strong>hp</strong> 41 (7HD)</span></p><p><span style="font-family: 'Georgia'"><strong>Immune</strong> <em>sleep</em></span></p><p><span style="font-family: 'Georgia'"><strong>Resist</strong> evasion, +2 against enchantments and illusions</span></p><p><span style="font-family: 'Georgia'"><strong>Weakness</strong> cold iron weapons deal 1 extra point of damage</span></p><p><span style="font-family: 'Georgia'"><strong>Fort</strong> +4; <strong>Ref</strong> +7; <strong>Will</strong> +6</span></p><p><span style="font-family: 'Georgia'">----------------------------------------------------------------------------------------</span></p><p><span style="font-family: 'Georgia'"><strong>Spd</strong> 30 ft. (6 squares)</span></p><p><span style="font-family: 'Georgia'"><strong>MELEE</strong> <em>The Coils of Dauntan</em> +7 (1d2+2 subdual) or </span></p><p><span style="font-family: 'Georgia'"><strong>Melee</strong> greataxe +6 (1d12+1/x3) or </span></p><p><span style="font-family: 'Georgia'"><strong>Melee</strong> mwk dagger +7 (1d4+1/19-20) or</span></p><p><span style="font-family: 'Georgia'"><strong>Ranged</strong> mwk dagger +7 (1d4+1/19-20) or </span></p><p><span style="font-family: 'Georgia'"><strong>Ranged</strong> shortbow +6 (1d6/x3)</span></p><p><span style="font-family: 'Georgia'"><strong>Base Atk</strong> +5; <strong>Grp</strong> +6</span></p><p><span style="font-family: 'Georgia'"><strong>Atk Options</strong> spells</span></p><p><span style="font-family: 'Georgia'"><strong>Special Actions</strong> bardic music 11/day (countersong, <em>fascinate</em>, inspire competence +2, inspire courage +1, <em>suggestion</em>)</span></p><p><span style="font-family: 'Georgia'"><strong>Combat Gear</strong> <em>Ummanus, Lyre of Souls</em> (DC 15 Perform check reduces undead turn resistance by 5 within 60 feet), mwk flute (+2 to Perform checks when using countersong), mwk horn (+1 morale bonus to weapon damage and saves against fear while blown and for 1 round afterward), mwk pan pipes (+1 Perform when using <em>fascinate</em> and +1 save DC when using <em>suggestion</em>), <em>potion of cure light wounds</em>, <em>scroll of grease</em></span></p><p><span style="font-family: 'Georgia'"><strong>Spells Known</strong> (CL 7th):</span></p><p><span style="font-family: 'Georgia'">3rd-level (1/day)—<em>charm monster</em> (DC 16), <em>speak with animals</em></span></p><p><span style="font-family: 'Georgia'">2nd-level (3/day)—<em>alter self, cure moderate wounds, glitterdust</em> (DC 15), <em>tongues</em></span></p><p><span style="font-family: 'Georgia'">1st-level (4/day)—<em>grease</em> (DC 14), <em>inspirational boost, magic mouth, master’s touch</em></span></p><p><span style="font-family: 'Georgia'">0-level (3/day)—<em>dancing lights, lullaby</em> (DC 13), <em>mage hand, message, prestidigitation, summon instrument</em></span></p><p><span style="font-family: 'Georgia'">----------------------------------------------------------------------------------------</span></p><p><span style="font-family: 'Georgia'"><strong>Abilities</strong> Str 12, Dex 12, Con 12, Int 14, Wis 10, Cha 17</span></p><p><span style="font-family: 'Georgia'"><strong>SQ</strong> aelfborn grace, bardic knowledge +11, faerie friend</span></p><p><span style="font-family: 'Georgia'"><strong>Feats</strong> Extra Bardic Music, Lyric Spell, Skill Focus (perform)</span></p><p><span style="font-family: 'Georgia'"><strong>Skills</strong> Balance +9, Bluff +10, Diplomacy +12 (+14 when dealing with fey), Disguise +5 (+7 act in character), Gather Information +10, Intimidate +5, Knowledge (history) +7, Knowledge (local) +7, Knowledge (nobility and courtesy) +7, Listen +5, Perform (oratory, string instruments, wind instruments) +16, Sense Motive +5, Sneak +7, Tumble +7</span></p><p><span style="font-family: 'Georgia'"><strong>Possessions</strong> combat gear plus <em>The Coils of Dauntan</em> (<em>+1 whip</em>), mwk dagger, greataxe, shortbow plus 20 arrows, Nathaniel’s wineskin, backpack, 9 days trail rations, 10 sheets of parchment, ink and pen, 4 sacks, 2 waterskins, snow shoes, 1pp, 10gp, 28sp, 36cp</span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"><strong>SATYR FORM</strong></span></p><p><span style="font-family: 'Georgia'"><strong>Remove</strong> aelfborn grace, faerie friend, immunity to <em>sleep</em>, +2 against enchantments and illusions, weakness to cold iron</span></p><p><span style="font-family: 'Georgia'"><strong>Senses</strong> Listen +7, Spot +2</span></p><p><span style="font-family: 'Georgia'"><strong>AC</strong> 20, touch 11, flat-footed 19</span></p><p><span style="font-family: 'Georgia'">----------------------------------------------------------------------------------------</span></p><p><span style="font-family: 'Georgia'"><strong>Spd</strong> 40 ft. (8 squares)</span></p><p><span style="font-family: 'Georgia'"><strong>Melee</strong> head butt +6 (1d6+1)</span></p><p><span style="font-family: 'Georgia'">----------------------------------------------------------------------------------------</span></p><p><span style="font-family: 'Georgia'"><strong>Feats</strong> Alertness[sup]B[/sup]</span></p><p><span style="font-family: 'Georgia'">[sup]B[/sup]Racial bonus feat</span></p><p><span style="font-family: 'Georgia'"><strong>Skills</strong> Diplomacy +10, Gather Information +8</span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"><strong>PIXIE FORM</strong></span></p><p><span style="font-family: 'Georgia'"><strong>Remove</strong> aelfborn grace, faerie friend, immunity to <em>sleep</em>, +2 against enchantments and illusions, weakness to cold iron</span></p><p><span style="font-family: 'Georgia'"><strong>AC</strong> 18, touch 12, flat-footed 16; Dodge[sup]B[/sup]</span></p><p><span style="font-family: 'Georgia'">[sup]B[/sup]Racial bonus feat</span></p><p><span style="font-family: 'Georgia'">----------------------------------------------------------------------------------------</span></p><p><span style="font-family: 'Georgia'"><strong>Spd</strong> 20 ft. (4 squares), fly 60 ft. (good)</span></p><p><span style="font-family: 'Georgia'"><strong>MELEE</strong> <em>The Coils of Dauntan</em> +8 (1+2 subdual) or </span></p><p><span style="font-family: 'Georgia'"><strong>Melee</strong> greataxe +7 (1d10+1/x3) or </span></p><p><span style="font-family: 'Georgia'"><strong>Melee</strong> mwk dagger +8 (1d3+1/19-20) or </span></p><p><span style="font-family: 'Georgia'"><strong>Ranged</strong> mwk dagger +8 (1d3+1/19-20) or </span></p><p><span style="font-family: 'Georgia'"><strong>Ranged</strong> shortbow +7 (1d4/x3)</span></p><p><span style="font-family: 'Georgia'"><strong>Grp</strong> +2</span></p><p><span style="font-family: 'Georgia'">----------------------------------------------------------------------------------------</span></p><p> <span style="font-family: 'Georgia'"><strong>Skills</strong> Diplomacy +10, Gather Information +8, Listen +7, Search +4, Sneak +11, Spot +2</span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"><strong>POSSESSIONS OF NOTE</strong></span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"><strong> The Coils of Dauntan</strong> <em>+1 whip</em> of unknown origin, made of bumpy dark red leather, Bind Foe 1/day [command-word activated:"Bind him!"; grapple as a free action, +8 grapple bonus, if successful constricts for 2d6 damage for 1d4 rounds, whip goes inert if it leaves wielder's hand])</span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"><strong>The Cloak of Calhoun</strong> (grants +1 resistance bonus to saving throws and a +1 luck bonus to all bardic music effects that require a save)</span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'"><strong> Ummanus, Lyre of Souls</strong></span></p><p><span style="font-family: 'Georgia'">This stringed instrument of the harp family has two curved arms connected at the upper end by a crossbar, and was traditionally used to accompany a singer or reciter of poetry, especially in ancient Thrycia. Ummanus appears to be made of exquisite mahogany, with ivory carvings that resemble a pair of writhing skeletons, one on each arm of the instrument. </span></p><p><span style="font-family: 'Georgia'"></span></p><p><span style="font-family: 'Georgia'">When played, vengeful spirits of those slain by the undead explode from the lyre and swirl around lyrist, bemoaning their fates. When the lyrist makes a successful DC 15 Perform (string instruments) check, all undead within 60 feet lose 5 points of turn resistance for 10 rounds as the souls swarm around them, lamenting their loss and wailing their anger and their grief.</span></p></blockquote><p></p>
[QUOTE="ForceUser, post: 2545481, member: 2785"] [font=Georgia][b]LOUIS THE SATYR[/b] Aelfborn Bard 7 | Medium Humanoid (Fey, Human) [b]Init[/b] +1; [b]Senses[/b] crossroads sensitivity, low-light vision; Listen +5, Spot +0 [b]Action Points[/b] 8 [b]Languages[/b] Arbonnesse, Draconic, Dwer, Faerie, Genovan, Giant, Gobbledygook, Sturmmen, Vangal ---------------------------------------------------------------------------------------- [b]AC[/b] 16, touch 11, flat-footed 15 [b]hp[/b] 41 (7HD) [b]Immune[/b] [i]sleep[/i] [b]Resist[/b] evasion, +2 against enchantments and illusions [b]Weakness[/b] cold iron weapons deal 1 extra point of damage [b]Fort[/b] +4; [b]Ref[/b] +7; [b]Will[/b] +6 ---------------------------------------------------------------------------------------- [b]Spd[/b] 30 ft. (6 squares) [b]MELEE[/b] [i]The Coils of Dauntan[/i] +7 (1d2+2 subdual) or [b]Melee[/b] greataxe +6 (1d12+1/x3) or [b]Melee[/b] mwk dagger +7 (1d4+1/19-20) or [b]Ranged[/b] mwk dagger +7 (1d4+1/19-20) or [b]Ranged[/b] shortbow +6 (1d6/x3) [b]Base Atk[/b] +5; [b]Grp[/b] +6 [b]Atk Options[/b] spells [b]Special Actions[/b] bardic music 11/day (countersong, [i]fascinate[/i], inspire competence +2, inspire courage +1, [i]suggestion[/i]) [b]Combat Gear[/b] [i]Ummanus, Lyre of Souls[/i] (DC 15 Perform check reduces undead turn resistance by 5 within 60 feet), mwk flute (+2 to Perform checks when using countersong), mwk horn (+1 morale bonus to weapon damage and saves against fear while blown and for 1 round afterward), mwk pan pipes (+1 Perform when using [i]fascinate[/i] and +1 save DC when using [i]suggestion[/i]), [i]potion of cure light wounds[/i], [i]scroll of grease[/i] [b]Spells Known[/b] (CL 7th): 3rd-level (1/day)—[i]charm monster[/i] (DC 16), [i]speak with animals[/i] 2nd-level (3/day)—[i]alter self, cure moderate wounds, glitterdust[/i] (DC 15), [i]tongues[/i] 1st-level (4/day)—[i]grease[/i] (DC 14), [i]inspirational boost, magic mouth, master’s touch[/i] 0-level (3/day)—[i]dancing lights, lullaby[/i] (DC 13), [i]mage hand, message, prestidigitation, summon instrument[/i] ---------------------------------------------------------------------------------------- [b]Abilities[/b] Str 12, Dex 12, Con 12, Int 14, Wis 10, Cha 17 [b]SQ[/b] aelfborn grace, bardic knowledge +11, faerie friend [b]Feats[/b] Extra Bardic Music, Lyric Spell, Skill Focus (perform) [b]Skills[/b] Balance +9, Bluff +10, Diplomacy +12 (+14 when dealing with fey), Disguise +5 (+7 act in character), Gather Information +10, Intimidate +5, Knowledge (history) +7, Knowledge (local) +7, Knowledge (nobility and courtesy) +7, Listen +5, Perform (oratory, string instruments, wind instruments) +16, Sense Motive +5, Sneak +7, Tumble +7 [b]Possessions[/b] combat gear plus [i]The Coils of Dauntan[/i] ([i]+1 whip[/i]), mwk dagger, greataxe, shortbow plus 20 arrows, Nathaniel’s wineskin, backpack, 9 days trail rations, 10 sheets of parchment, ink and pen, 4 sacks, 2 waterskins, snow shoes, 1pp, 10gp, 28sp, 36cp [b]SATYR FORM[/b] [b]Remove[/b] aelfborn grace, faerie friend, immunity to [i]sleep[/i], +2 against enchantments and illusions, weakness to cold iron [b]Senses[/b] Listen +7, Spot +2 [b]AC[/b] 20, touch 11, flat-footed 19 ---------------------------------------------------------------------------------------- [b]Spd[/b] 40 ft. (8 squares) [b]Melee[/b] head butt +6 (1d6+1) ---------------------------------------------------------------------------------------- [b]Feats[/b] Alertness[sup]B[/sup] [sup]B[/sup]Racial bonus feat [b]Skills[/b] Diplomacy +10, Gather Information +8 [b]PIXIE FORM[/b] [b]Remove[/b] aelfborn grace, faerie friend, immunity to [i]sleep[/i], +2 against enchantments and illusions, weakness to cold iron [b]AC[/b] 18, touch 12, flat-footed 16; Dodge[sup]B[/sup] [sup]B[/sup]Racial bonus feat ---------------------------------------------------------------------------------------- [b]Spd[/b] 20 ft. (4 squares), fly 60 ft. (good) [b]MELEE[/b] [i]The Coils of Dauntan[/i] +8 (1+2 subdual) or [b]Melee[/b] greataxe +7 (1d10+1/x3) or [b]Melee[/b] mwk dagger +8 (1d3+1/19-20) or [b]Ranged[/b] mwk dagger +8 (1d3+1/19-20) or [b]Ranged[/b] shortbow +7 (1d4/x3) [b]Grp[/b] +2 ---------------------------------------------------------------------------------------- [b]Skills[/b] Diplomacy +10, Gather Information +8, Listen +7, Search +4, Sneak +11, Spot +2 [b]POSSESSIONS OF NOTE[/b] [b] The Coils of Dauntan[/b] [i]+1 whip[/i] of unknown origin, made of bumpy dark red leather, Bind Foe 1/day [command-word activated:"Bind him!"; grapple as a free action, +8 grapple bonus, if successful constricts for 2d6 damage for 1d4 rounds, whip goes inert if it leaves wielder's hand]) [b]The Cloak of Calhoun[/b] (grants +1 resistance bonus to saving throws and a +1 luck bonus to all bardic music effects that require a save) [b] Ummanus, Lyre of Souls[/b] This stringed instrument of the harp family has two curved arms connected at the upper end by a crossbar, and was traditionally used to accompany a singer or reciter of poetry, especially in ancient Thrycia. Ummanus appears to be made of exquisite mahogany, with ivory carvings that resemble a pair of writhing skeletons, one on each arm of the instrument. When played, vengeful spirits of those slain by the undead explode from the lyre and swirl around lyrist, bemoaning their fates. When the lyrist makes a successful DC 15 Perform (string instruments) check, all undead within 60 feet lose 5 points of turn resistance for 10 rounds as the souls swarm around them, lamenting their loss and wailing their anger and their grief.[/font] [/QUOTE]
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