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<blockquote data-quote="CapnZapp" data-source="post: 7742076" data-attributes="member: 12731"><p>One fundamental houserule I've made a long time ago is that any time a MM stat block says "3 legendary actions" it means "[number of players - 1] legendary actions".</p><p></p><p>With six PCs, five legendary actions is a bare minimum to sustain any form of danger, IMHO.</p><p></p><p>PS. I don't know what to say to "at the end of round"... unless you mean "just before its next turn"? The end of a round from <em>its</em> vantage point, that is.</p><p></p><p>The end of the round (the point where you cycle back from lowest initiative to highest) - and indeed the round itself - carry almost no significance in a cyclic initiative system. To me it's obvious the BBEG can keep using legendary actions after the turns of heroes with higher initiative - if the RAI meant anything else, they damn well had to say that outright.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7742076, member: 12731"] One fundamental houserule I've made a long time ago is that any time a MM stat block says "3 legendary actions" it means "[number of players - 1] legendary actions". With six PCs, five legendary actions is a bare minimum to sustain any form of danger, IMHO. PS. I don't know what to say to "at the end of round"... unless you mean "just before its next turn"? The end of a round from [I]its[/I] vantage point, that is. The end of the round (the point where you cycle back from lowest initiative to highest) - and indeed the round itself - carry almost no significance in a cyclic initiative system. To me it's obvious the BBEG can keep using legendary actions after the turns of heroes with higher initiative - if the RAI meant anything else, they damn well had to say that outright. [/QUOTE]
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