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<blockquote data-quote="Gradine" data-source="post: 7742176" data-attributes="member: 57112"><p>I'm genuinely curious as to what, specifically, you are asking WotC to provide? An entirely new set of tables and equations? I'm not sure exactly how much design space exists between that and the generic advice to adjust difficulty up or down if you notice a pattern of encounters not lining up with the baseline expectations of the system. There's this piece of advice given by the DMG: "Reduce the difficulty by one step if the characters have a benefit that their enemies don't. Any additional benefit of drawback pushes the encounter one step in the appropriate direction." (p. 85) You could easily argue that Feats qualify as a benefit that their enemies don't (having been designed with the assumption that feats aren't in play), so there's at least that. What other possible guidance could exist? I'm not asking that to glib, I just can't think of any off the top of my head, and I'm genuinely curious what you (or anyone else) would actually propose WotC do to resolve this.</p></blockquote><p></p>
[QUOTE="Gradine, post: 7742176, member: 57112"] I'm genuinely curious as to what, specifically, you are asking WotC to provide? An entirely new set of tables and equations? I'm not sure exactly how much design space exists between that and the generic advice to adjust difficulty up or down if you notice a pattern of encounters not lining up with the baseline expectations of the system. There's this piece of advice given by the DMG: "Reduce the difficulty by one step if the characters have a benefit that their enemies don't. Any additional benefit of drawback pushes the encounter one step in the appropriate direction." (p. 85) You could easily argue that Feats qualify as a benefit that their enemies don't (having been designed with the assumption that feats aren't in play), so there's at least that. What other possible guidance could exist? I'm not asking that to glib, I just can't think of any off the top of my head, and I'm genuinely curious what you (or anyone else) would actually propose WotC do to resolve this. [/QUOTE]
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