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Checking Interest - Dark Sun + 4e + Gladiators!
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<blockquote data-quote="DistractingFlare" data-source="post: 5285911" data-attributes="member: 86189"><p>Hey all, I'm considering starting up a PbP Dark Sun game (4th edition).</p><p></p><p><em>The general idea:</em> All the PCs are gladiators, competing for the top prize in a huge gladiatorial spectacle. I think it would be interesting to have a combat-heavy mini-campaign with a lot of emphasis on character interaction in-between matches.</p><p></p><p><em>Combat stuff: </em>The combat would be team-focused at first, with the whole group fighting other groups and packs of pit monsters. Gradually, the survivors would be forced into single combat and team combat, sometimes (stress <em>sometimes</em>) even against each other. It could bring a PvP element into it.</p><p></p><p><em>Plot stuff: </em>The events would unfold over the course of a few days in Balic, where warriors and mages have come from all corners of the desert for a chance at the prize. The champion's grand prize would be an audience with the Sorcerer-King Andropinis, who would be inclined to award any practical gift, such as a moderate noble title, freedom (if the character were a slave), an invitation to the templarhood, etc. Revolutionary characters might simply savor the possibility of meeting the king one-on-one...</p><p></p><p>It would be really cool to explore the characters' backstories and reasons for joining the contest.</p><p></p><p><em>Other crunchy stuff</em>: I'm thinking of having everyone start at level 3. Themes optional and encouraged, pretty much any race is fine. No divine classes, no background benefits. Level-up will occur after every successful in-game day.</p><p></p><p>So, with that said, does this sound good to anybody? Questions, comments, and input welcome.</p><p></p><p>edit: Location changed from Urik to Balic.</p></blockquote><p></p>
[QUOTE="DistractingFlare, post: 5285911, member: 86189"] Hey all, I'm considering starting up a PbP Dark Sun game (4th edition). [I]The general idea:[/I] All the PCs are gladiators, competing for the top prize in a huge gladiatorial spectacle. I think it would be interesting to have a combat-heavy mini-campaign with a lot of emphasis on character interaction in-between matches. [I]Combat stuff: [/I]The combat would be team-focused at first, with the whole group fighting other groups and packs of pit monsters. Gradually, the survivors would be forced into single combat and team combat, sometimes (stress [I]sometimes[/I]) even against each other. It could bring a PvP element into it. [I]Plot stuff: [/I]The events would unfold over the course of a few days in Balic, where warriors and mages have come from all corners of the desert for a chance at the prize. The champion's grand prize would be an audience with the Sorcerer-King Andropinis, who would be inclined to award any practical gift, such as a moderate noble title, freedom (if the character were a slave), an invitation to the templarhood, etc. Revolutionary characters might simply savor the possibility of meeting the king one-on-one... It would be really cool to explore the characters' backstories and reasons for joining the contest. [I]Other crunchy stuff[/I]: I'm thinking of having everyone start at level 3. Themes optional and encouraged, pretty much any race is fine. No divine classes, no background benefits. Level-up will occur after every successful in-game day. So, with that said, does this sound good to anybody? Questions, comments, and input welcome. edit: Location changed from Urik to Balic. [/QUOTE]
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