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<blockquote data-quote="darkbard" data-source="post: 9275823" data-attributes="member: 1282"><p><em><strong>Escape to Juniper House</strong> <strong>L2, C1 Skill Challenge successfully completed.</strong></em></p><p></p><p><strong>Rewards:</strong></p><p><strong></strong></p><p><strong>XP: </strong>125/4 PCs= 31.25 = 30 XP/PC.</p><p></p><p><strong>Loot: </strong>delicate venated birch leaf pendant rendered in gold (60 gp), a gift of Berylis</p><p></p><p><em>The dawn journey back to Juniper House is comparatively easy. The raised alarm seems confined to Ravenswood--for now. </em></p><p><em></em></p><p><em>Juniper is already at work in her garden, harvesting the last autumn herbs in the frosty morning. "You must be chilled to the bone! Come in. There's warmth by the fire." She has a special smile for Nemo, the younger friend of her youngest child, and welcomes Berylis with a returned bow at his greeting oath. "Here you will have safety, honesty, and nourishment."</em></p><p><em></em></p><p><em>The fire is, indeed, warm, and Juniper prepares a quick meal of tea and goat-buttered boiled potatoes, making generous use of those fresh herbs. The visiting Elf devours his food like a starving animal.</em></p><p><em></em></p><p><em>Berylis tells his tale in clipped sentences, occasionally lapsing into an elven word or phrase when the common tongue otherwise fails him. His people have hunted the Great Pine Expanse for millenia, ever since they drove out a great evil from that place. Then, a few years ago, Humans and Halforcs from Ravenswood began to dispute that claim. Their logging grew ever closer to the old hunting grounds even though there are so many trees in the forest, more than any people could use in a thousand lifetimes, trees that are much closer and more convenient to the town.</em></p><p><em></em></p><p><em>The situation escalated in the past year, when gangs of armed loggers began to burn down Elven camps, take prisoners back to Ravenswood for "justice" (usually the removal of the "offender's" ears; on some occasions, a hanging).</em></p><p><em></em></p><p><em>Two weeks ago, Berylis witnessed something strange: the loggers were accompanied by great metal engines that walked on hind legs, were fueled by magic, and could do in an hour the work of a dozen loggers over the course of a day. Loggerjacks, he thinks they were called. Berylis was surprised from behind before he could tell anyone about this, knocked unconscious, and awoke imprisoned in Ravenswood as you found him. </em></p><p><em></em></p><p><em>He can lead you back easily enough to where he was taken. And from there depart to rejoin his people.</em></p><p><em></em></p><p><em>In gratitude for your aid, Berylis gifts Jendi (the closest to his own people by blood) a gold pendant in the form of a venated birch leaf, a sign of friendship to his people, the Resilient Birch Elves.</em></p><p></p><p>In your follow up post, indicate how you would like to proceed. If you wish Berylis to lead you back to the place of his abduction, we can frame right into that as your choice of (a) combat encounter (L+2, 700 XP) or (b) Skill Challenge (L5 C3, 600 XP). That might be the best way of heading off completion of the logging road. But that will also tick off your next milestone, registering two moves from me amidst your pending Dangers (I will check off two Grim Portents).</p><p></p><p>Or perhaps you have something else in mind?</p><p></p><p>Please also include details about whether Mylistra retains her disguise (as a Human) in Berylis's presence, and what you think the relationship between Elves and Dusk Elves (Drow) is in our world (regardless of how Mylistra appears to Berylis). Could be the same Corellon-Sehanine-Lolth lore of standard fare; could be something else.</p><p></p><p>Does the Raven Queen visit Jendi in a vision or dream to guide her servant in some way?</p><p></p><p>I presume you will take some rest at Juniper House, fictionally speaking. You have the option of taking a mechanical Extended Rest here, but doing so will come at the cost of an extra Grim Portent (ie, I will check one at the end of the Extended Rest + two at the next Milestone).</p></blockquote><p></p>
[QUOTE="darkbard, post: 9275823, member: 1282"] [I][B]Escape to Juniper House[/B] [B]L2, C1 Skill Challenge successfully completed.[/B][/I] [B]Rewards: XP: [/B]125/4 PCs= 31.25 = 30 XP/PC. [B]Loot: [/B]delicate venated birch leaf pendant rendered in gold (60 gp), a gift of Berylis [I]The dawn journey back to Juniper House is comparatively easy. The raised alarm seems confined to Ravenswood--for now. Juniper is already at work in her garden, harvesting the last autumn herbs in the frosty morning. "You must be chilled to the bone! Come in. There's warmth by the fire." She has a special smile for Nemo, the younger friend of her youngest child, and welcomes Berylis with a returned bow at his greeting oath. "Here you will have safety, honesty, and nourishment." The fire is, indeed, warm, and Juniper prepares a quick meal of tea and goat-buttered boiled potatoes, making generous use of those fresh herbs. The visiting Elf devours his food like a starving animal. Berylis tells his tale in clipped sentences, occasionally lapsing into an elven word or phrase when the common tongue otherwise fails him. His people have hunted the Great Pine Expanse for millenia, ever since they drove out a great evil from that place. Then, a few years ago, Humans and Halforcs from Ravenswood began to dispute that claim. Their logging grew ever closer to the old hunting grounds even though there are so many trees in the forest, more than any people could use in a thousand lifetimes, trees that are much closer and more convenient to the town. The situation escalated in the past year, when gangs of armed loggers began to burn down Elven camps, take prisoners back to Ravenswood for "justice" (usually the removal of the "offender's" ears; on some occasions, a hanging). Two weeks ago, Berylis witnessed something strange: the loggers were accompanied by great metal engines that walked on hind legs, were fueled by magic, and could do in an hour the work of a dozen loggers over the course of a day. Loggerjacks, he thinks they were called. Berylis was surprised from behind before he could tell anyone about this, knocked unconscious, and awoke imprisoned in Ravenswood as you found him. He can lead you back easily enough to where he was taken. And from there depart to rejoin his people. In gratitude for your aid, Berylis gifts Jendi (the closest to his own people by blood) a gold pendant in the form of a venated birch leaf, a sign of friendship to his people, the Resilient Birch Elves.[/I] In your follow up post, indicate how you would like to proceed. If you wish Berylis to lead you back to the place of his abduction, we can frame right into that as your choice of (a) combat encounter (L+2, 700 XP) or (b) Skill Challenge (L5 C3, 600 XP). That might be the best way of heading off completion of the logging road. But that will also tick off your next milestone, registering two moves from me amidst your pending Dangers (I will check off two Grim Portents). Or perhaps you have something else in mind? Please also include details about whether Mylistra retains her disguise (as a Human) in Berylis's presence, and what you think the relationship between Elves and Dusk Elves (Drow) is in our world (regardless of how Mylistra appears to Berylis). Could be the same Corellon-Sehanine-Lolth lore of standard fare; could be something else. Does the Raven Queen visit Jendi in a vision or dream to guide her servant in some way? I presume you will take some rest at Juniper House, fictionally speaking. You have the option of taking a mechanical Extended Rest here, but doing so will come at the cost of an extra Grim Portent (ie, I will check one at the end of the Extended Rest + two at the next Milestone). [/QUOTE]
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