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Choosing my first ever character... Help, please.
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<blockquote data-quote="DarkMoon250" data-source="post: 8117958" data-attributes="member: 7026427"><p>In about 2 weeks, I'll be meeting up with a kind group of folks to play my first ever game of DnD. I've been coming up with various character concepts and running them by the DM, and they've shown the most support for these 2 (which is good, cuz these are the 2 I was most pleased with). I took some inspiration from the 4e book 'Heroes of Shadow' to come up with them, and now I'm having a tough time trying to settle on which one I actually want to play:</p><ol> <li data-xf-list-type="ol">A tiefling or half-elf (shadar-kai homebrew variant) Shadow Magic Sorcerer who believes himself to be "evil incarnate" and is destined to be a scourge on the world, but is actually just a friendly dude suffering from a rough and estranged upbringing as a result of his umbral heritage. He sometimes refers to the other party members as his minions, but is quick to back down if they so much as give him an ugly look. Despite this, he's incredibly protective of them and becomes agitated if anyone else treats them poorly. His tainted lineage left him with either the horns of a nightwalker or the fangs of a vampire.</li> <li data-xf-list-type="ol">A shadar-kai, half-elf (again, shadar-kai homebrew variant), or human Grave Domain or Twilight Domain Cleric who takes a more mystical and esoteric approach to the divine than a dogmatic and orthodox one. His faith is in a Great Spirit above all, but he approaches this absolute being through service and reverence to Shadowfell spirits of darkness and death, with a guiding philosophy that "All that has a beginning must have an end. Mortals die, fey die, fiends die, deities may die, and even the multiverse will die; all will return to the shadows, but that which is good in the eyes of the Spirit will have a taste of eternity."</li> </ol><p>Part of me thinks the Cleric would be better as a first timer since I can change my whole spell list, and the themes and features are enjoyable to me as a person of faith, but part of me worries I'll play the character too stereotypically (or, at least, too much like Caduceus Clay). On the other hand, the Sorcerer seems fun and versatile right away in terms of RP, and my DM has already said he'll allow UA variant rules and a homebrewed set of bonus spells to make the class have a better quality-of-life, but the limited metamagics and sorcery points does seem a little off-putting.</p><p></p><p>What do you suggest?</p></blockquote><p></p>
[QUOTE="DarkMoon250, post: 8117958, member: 7026427"] In about 2 weeks, I'll be meeting up with a kind group of folks to play my first ever game of DnD. I've been coming up with various character concepts and running them by the DM, and they've shown the most support for these 2 (which is good, cuz these are the 2 I was most pleased with). I took some inspiration from the 4e book 'Heroes of Shadow' to come up with them, and now I'm having a tough time trying to settle on which one I actually want to play: [LIST=1] [*]A tiefling or half-elf (shadar-kai homebrew variant) Shadow Magic Sorcerer who believes himself to be "evil incarnate" and is destined to be a scourge on the world, but is actually just a friendly dude suffering from a rough and estranged upbringing as a result of his umbral heritage. He sometimes refers to the other party members as his minions, but is quick to back down if they so much as give him an ugly look. Despite this, he's incredibly protective of them and becomes agitated if anyone else treats them poorly. His tainted lineage left him with either the horns of a nightwalker or the fangs of a vampire. [*]A shadar-kai, half-elf (again, shadar-kai homebrew variant), or human Grave Domain or Twilight Domain Cleric who takes a more mystical and esoteric approach to the divine than a dogmatic and orthodox one. His faith is in a Great Spirit above all, but he approaches this absolute being through service and reverence to Shadowfell spirits of darkness and death, with a guiding philosophy that "All that has a beginning must have an end. Mortals die, fey die, fiends die, deities may die, and even the multiverse will die; all will return to the shadows, but that which is good in the eyes of the Spirit will have a taste of eternity." [/LIST] Part of me thinks the Cleric would be better as a first timer since I can change my whole spell list, and the themes and features are enjoyable to me as a person of faith, but part of me worries I'll play the character too stereotypically (or, at least, too much like Caduceus Clay). On the other hand, the Sorcerer seems fun and versatile right away in terms of RP, and my DM has already said he'll allow UA variant rules and a homebrewed set of bonus spells to make the class have a better quality-of-life, but the limited metamagics and sorcery points does seem a little off-putting. What do you suggest? [/QUOTE]
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