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Chronicles of Eberron Is Keith Baker's New D&D Book, out now!
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<blockquote data-quote="DEFCON 1" data-source="post: 8839109" data-attributes="member: 7006"><p>That was exactly my thought as well.</p><p></p><p>My other main edit would be to find a better race to take Vadalis. Always seemed weird to me that the Humans got perhaps the most nature-based mark. Granted, I'm sure Keith et. al. wanted to play against type and not give Elves the "animal handling" mark that everyone probably thought they would get... but I do think if we want to cut down on the Human marks... Vadalis makes the most sense to transfer somewhere.</p><p></p><p>To me... Cannith is the most obvious one to me to stay with Humanity as it is the "Industrial" mark, which speaks of human ingenuity... and also especially with the House being divided currently into thirds because none of the human relatives can stand working with each other and they all want to be in charge, LOL. Some might think that the "tinker gnomes" would make sense for the Mark of Making, but I think just like Vadalis, pigeonholding gnomes in that way does them no favors. Orien? Can stay with Humans, I'm fine with that... but all told I would make Tharashk just orc, Deneith for goblinoids, Vadalis I'd give to Elves because I personally really like the idea of the urban dragonmarked elves in competition with their Tairendal sibilings over who makes the best horses. And as I personally am not a huge fan of "half-races" myself... I would probably move Lyrandar to the gnomes (as that way of getting the "tinker" bit of gnome lore into the game as they built the airships) and Medani to the dwarves to go hand-in-hand with their banking bretheren. One House makes the Banks, the other secures them.</p><p></p><p>I have no idea if/when I'll run another Eberron game, but if I do... something like this will be a change I might aim for.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8839109, member: 7006"] That was exactly my thought as well. My other main edit would be to find a better race to take Vadalis. Always seemed weird to me that the Humans got perhaps the most nature-based mark. Granted, I'm sure Keith et. al. wanted to play against type and not give Elves the "animal handling" mark that everyone probably thought they would get... but I do think if we want to cut down on the Human marks... Vadalis makes the most sense to transfer somewhere. To me... Cannith is the most obvious one to me to stay with Humanity as it is the "Industrial" mark, which speaks of human ingenuity... and also especially with the House being divided currently into thirds because none of the human relatives can stand working with each other and they all want to be in charge, LOL. Some might think that the "tinker gnomes" would make sense for the Mark of Making, but I think just like Vadalis, pigeonholding gnomes in that way does them no favors. Orien? Can stay with Humans, I'm fine with that... but all told I would make Tharashk just orc, Deneith for goblinoids, Vadalis I'd give to Elves because I personally really like the idea of the urban dragonmarked elves in competition with their Tairendal sibilings over who makes the best horses. And as I personally am not a huge fan of "half-races" myself... I would probably move Lyrandar to the gnomes (as that way of getting the "tinker" bit of gnome lore into the game as they built the airships) and Medani to the dwarves to go hand-in-hand with their banking bretheren. One House makes the Banks, the other secures them. I have no idea if/when I'll run another Eberron game, but if I do... something like this will be a change I might aim for. [/QUOTE]
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