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Chronicles of Essenon: Blood on Snow-updated 4/12
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<blockquote data-quote="Tsillanabor" data-source="post: 2891978" data-attributes="member: 40432"><p>Zombie Apocalypse Day 12</p><p></p><p>Dramus stood before the altar in the small chapel. His prayers done, he thought of his mission. He was to find out what was going on in the outer city. He would interview more of the refugees from the outer city, then check the city defenses again. He went to gather Casvel, wondering again at the man’s apparent inability to remember his own past.</p><p></p><p>Back at the temple ruins Girzim is creating holy water, but prays for a Hide from Undead spell to get three people to the wall. Draconis, Eoghan, and Bokin head that way.</p><p></p><p>Dramus and Casvel head up to the wall and talk to the guards. They climb up on the wall and are amazed to see three people walking their way, ignored by the zombies. Watching them from afar they eat peanuts. When both of the groups meet, they analyze and question each other.</p><p></p><p>Bokin, Draconis, and Eoghan look up at the wall, realizing that it is secured. Among the city guard are two unusual people. One has the dark skin and features of a Drow, but with silver wings and scales. The other is a human, wild looking with studded leather armor. What an interesting crew Bokin thought. The men on the wall start to throw peanuts at the group below. A guard asks the group to halt and Bokin responds with a threat. Eoghan tries to smooth things over while Draconis watches the zombies coming toward them, realizing that their protective spell must have worn off. </p><p></p><p>Eoghan shoots at a zombie and hurts it. Draconis and Bokin engage in combat with the zombies. Bokin hurts his zombie while Draconis misses his. Dramus shoots at one of Draconis’ zombies and damages it. Casvel decides to help by shooting Draconis’ other zombie. The guard shoots and accidentally hits Draconis in the back. Eoghan hits his zombie but barely damages it, while Bokin kills his. Dramus shoots at the zombie but hits Draconis, who is getting rather irritated at being shot. Casvel kills one of Draconis’ zombies. </p><p></p><p>Dramus drops a rope and since Bokin is the only one out of combat, they pull him up first. A zombie hits Eoghan, and Draconis is hit and is close to unconsciousness. Dramus kills a zombie, but more are coming. Bokin and Casvel try to pull up Eoghan, but he slips and is hanging. Draconis falls due to the zombies, and they munch on him. Eoghan finally gets pulled up by Casvel. Bokin destroys the zombies and Draconis’ body with his acid breath.</p><p></p><p>Bokin and Eoghan accompany Dramus and Casvel into the city. They go to a restaurant where Bokin and Eoghan eat their first real meal in well over a week. They discover that the King sent Dramus to Frostmoot after his oracle predicted that something bad would happen here. Along the way he encountered Casvel, who has no memory beyond the two weeks. Dramus has been trying to fit together clues to discover what caused the outbreak and how to stop it.</p><p></p><p>The heroes begin working on a plan to rescue the other heroes and the civilians. They make a plan to get firebombs to distract the zombies while the citizens are running to the inner wall. Dramus asks a shopkeeper, but, because he is a Paladin and firebombs are against the inner gate laws, he finds nothing. Eoghan disappears and Bokin messages him to get back to the Inn, their meeting place. The group is making a plan when Eoghan comes back with firebombs. Their plan is to go to the citizens in the temple grounds. Girzim will cover as many people as he can with Hide From Undead, then lead them out. He’ll be followed by Dramus who will glide from building to building to watch their backs. Then Zathas will use his aura to fit four people under his protection. The rest of the group will run as fast as they can to the gate.</p><p></p><p>Before night sets the small group flits from rooftop to rooftop until they make it back to the temple district. They will have to wait until morning for Girzim’s spells.</p><p></p><p>Zombie Apocalypse Day 13</p><p></p><p>The plan actually works. The group fights a running battle to the walls, where groups of archers armed with flaming arrows cut down the pursuing zombies. The heroes and civilians are placed in quarantine. </p><p></p><p>Zombie Apocalypse Day 14</p><p></p><p>Dramus gets tired of listening to Bokin, who is complaining of boredom and the apparent lack of gratitude for the heroes having saved some citizens. He commands the guard to ask the Magistrate if they could leave quarantine. The other travelers are set free as long as they have a guard with them. Girzim and Dramus go to the temple to pray and rest. Eoghan ditches his guard and disappears again. Bokin thanks Dramus for all his help and checks on the citizens to make sure none of them have turned. All the others are resting and relaxing.</p><p></p><p>Zombie Apocalypse Day 15</p><p>In the morning, everyone shows up for a preplanned meeting. Eoghan appears dramatically and declares that the Wizards Quarters is zombie free. They plan to try to make it there at midday. </p><p></p><p>Before they leave they are called to the temple. The priests gift each of them with a healing potion, and allow Dramus the use of the Sword of Life, a scimitar of great power. They bless each of the heroes.</p><p></p><p>The group rides out the gate at midday. They ride in a cavalry formation, cutting down zombies as they go. They seem to be making excellent time until they run into the intelligent attacks of one of the controller zombies. Bokin and Dramus lose their mounts by the time the fight is one. Bokin and Eoghan cast Expeditious Retreat on themselves and everyone else mounts up. The group rides on to their goal. </p><p></p><p>As the group sets off, snow begins to fall. Shortly after they set off they run into three zombies, which are quickly dispatched. Casvel hears a dull explosive roar from up ahead and mentions it to the group. They ride on, the sounds of battle ahead giving them a sense of urgency. A short time later the Expeditious Retreat spells end and the heroes double up on their horses. </p><p></p><p>As they ride on they come across a courtyard to their north. Through the driving snow they hear screams and ride onto the side road to investigate. The snow is too thick to see through, so they ride blindly into whatever is ahead. The screams sound human so they try to hurry.</p><p></p><p>“We need to save those people.” Cliona says.</p><p></p><p>They come across a small house with three people on the roof, trying desperately to fight off a large group of zombies. The heroes dismount so as not to endanger the horses. Cliona stays with the horses, shooting her crossbow at the zombies. Bokin quickly kills every zombie near them. Stepping back from the combat, he listens for any approaching creatures, hearing only snow.</p><p></p><p>“Go scout, Bokin!” Dramus says.</p><p></p><p>“What?!” Bokin yells, “Hell no!”</p><p></p><p>Eoghan yells, “Don’t split the group!”</p><p></p><p>“See!” Bokin says, “stupid idea!”</p><p></p><p>“We’ll see,” Dramus states grimly.</p><p></p><p>Everyone yells at Bokin to come help them. Being closest to Eoghan, Bokin begins to work his way down the line. Cliona still keeps listening for anything that might be coming. She hears only our fight and the continuing sounds of battle in the distance.</p><p></p><p>Bokin and Dramus attempt to talk the scared people off of the roof. They come back to the group.</p><p></p><p>“Maybe we half-dragons aren’t the people to talk these folk down,” Dramus says. Eoghan goes to do it. Dramus detects evil, seeing none in the people on the roof. He tells the group that they aren’t evil. Eoghan comes back to the group.</p><p></p><p>“We should help these people down from the roof,” he says, “I’m not that strong, so…” </p><p></p><p>“Is there no ladder?” Dramus says, “how did they get on the roof?”</p><p></p><p>“I imagine they climbed,” Eoghan deadpans.</p><p></p><p>“Then they can climb down,” Dramus says callously.</p><p></p><p>“Okay, fine,” Eoghan replies testily, “I’m just trying to give them a hand here, I was just trying to be polite, you want me to tell them to jump?”</p><p></p><p>“Let’s get moving,” Cliona says, “it is getting cold.”</p><p></p><p>Eoghan goes back to the people, “Okay, none of those idiots wants to help you, so jump.” He gives what aid he can, but one of the townspeople slips, twisting her ankle and glaring angrily at the other heroes.</p><p></p><p>“Okay,” Eoghan states, “we need to make riding arrangements and get out of here. We’ve been in one place for WAY too long.”</p><p></p><p>“I agree,” Dramus says.</p><p></p><p>They have three horses and eight people. They decide Casvel is fastest and Bokin toughest, so they’ll walk. The group sets off. The family is introduced as the Smiths-Johan, Janis, and little Johan. They head back to the road.</p><p></p><p>They come up on six zombies heading the same direction down the road. They ride them down, quickly destroying them. After the battle, Eoghan applies his healing potion himself and gives another healing potion to Casvel. Dramus heals Eoghan back to his original health. The group rides on.</p><p></p><p></p><p></p><p>Eoghan says, ”I think we’re getting close to the wall.” </p><p></p><p>Through the snow everyone sees a wall and a gatehouse emerging. Hammering at the gates are typical zombies, two of the controller zombies, and a huge giant zombie. Many charred corpses litter the ground, and the giant is rather charred itself. On top of the wall are a wizard, a warrior, and a gnome. All three are shooting at the zombies.</p><p></p><p>The group stands back and discusses how they will attract the zombies away from the gate. </p><p></p><p>Dramus says to Eoghan, ”detect how soon the door will break down.” </p><p></p><p>“I pick locks, I don’t break the door down,” Eoghan states. </p><p></p><p>Cliona interrupts, “I have some knowledge of architecture.”</p><p></p><p>From the distance, she couldn’t tell when the door was going to give way. Cliona explains to Dramus how effective her fireballs are. The group finally decides on a way to divert the giant’s attention to them. Bokin messages to the gnome, “ We’re going to try something, and we hope it works.” </p><p></p><p>The civilians and horses are ushered into a large house to keep them safe, then the party moves away from the gates. Dramus is on a house shooting at the giant, while the others are protecting Cliona on the ground.</p><p></p><p>After Dramus shoots at the giant, he watches as one of the controller zombies takes the regular zombies and heads in the group’s direction. The other controller zombie and the giant remain at the gate. Cliona shoots her wand of fireballs at the zombies as they approach and the heroes watch as only one zombie and the controller zombie survive. The group shoots at the powerful zombie until Bokin runs up and attacks it with his mighty battleaxe, quickly cutting it down.</p><p></p><p>“That was a powerful fireball,” says the wizard. </p><p></p><p>The warrior says, “Friend or foe?” </p><p></p><p>The gnome stands there and says nothing about the voice he heard.</p><p></p><p>Meanwhile, Dramus watches as the giant zombie is still beating on the wall. Bokin gets the idea that he can message the gnome on the wall and ask some questions. </p><p></p><p>“Gnome, ask the wizard if your wall is fireball proof, and if it is, please nod,” he sends.</p><p></p><p>The gnome pokes the wizard in the knee and explains that he hears voices and they are asking if the gate is fireball proof. The wizard replies, “Of course it is. It is a wizards gate.” The gnome nods and Dramus sees it from his perch atop a house. </p><p></p><p>The group decides to run toward the gate and shoot the nasty beast with a fireball. Bokin messages the gnome once more. “Gnome, when my friend on the rooftop nods, you need to duck. Nod if you understand this.” The gnome nods and tells the wizard what the voices said. Suddenly he sees Dramus nod. This makes him jump off the box he is standing on and duck, as do the other guys on the wall. </p><p></p><p>Cliona shoots the fireball and the regular zombies die. The giant and the controller zombie are still standing. They both turn toward the group and Cliona shoots a fireball again. All that is left is the giant zombie. Bokin suggests that they run behind the houses until they get to the gate to get some help, but with majority vote, the entire party votes for him and Casvel to run up to the giant and start attacking it while the rest of the group peppers it with arrows.</p><p></p><p>Before they attack the giant Eoghan gives Bokin the rest of his healing potion because Bokin will need it. Bokin hits and hurts the giant. The giant hits him and he staggers under the blow. Casvel hits the giant and hurts it some more. The group shoots at the giant and does a bit of damage, but when Bokin tries to attack again he misses. The breath was still knocked out of him. More shooting ensues, and Bokin and Casvel do some more damage to the giant. </p><p></p><p>With not much left in Bokin due to another hit, Eoghan yells, “we need to help them!” </p><p></p><p>“Stick to the plan!” Dramus cries, but Eoghan is already moving.</p><p></p><p>Eoghan jumps off a rooftop and lands behind the giant, attacking it furiously. Dramus decides to help by jumping down and attacking it from the side. Eoghan strikes the giant once more and it finally falls. The group cheers and Dramus tells Bokin to message the gnome to open the gate. </p><p> </p><p>"Gnome, open the gate, we’re coming in,” he sends.</p><p></p><p>The group runs toward the gate and it opens. A man in the robes of a wizard, a heavily armed and armored man, and a gnome with gray hair and purple eyes greet them. The wizard introduces himself as Derek Sathas, the warrior as his brother Torrin, and the gnome as Fraup. They take them into one of the buildings so that they can rest. After the last few hours, the group collapses from exhaustion.</p></blockquote><p></p>
[QUOTE="Tsillanabor, post: 2891978, member: 40432"] Zombie Apocalypse Day 12 Dramus stood before the altar in the small chapel. His prayers done, he thought of his mission. He was to find out what was going on in the outer city. He would interview more of the refugees from the outer city, then check the city defenses again. He went to gather Casvel, wondering again at the man’s apparent inability to remember his own past. Back at the temple ruins Girzim is creating holy water, but prays for a Hide from Undead spell to get three people to the wall. Draconis, Eoghan, and Bokin head that way. Dramus and Casvel head up to the wall and talk to the guards. They climb up on the wall and are amazed to see three people walking their way, ignored by the zombies. Watching them from afar they eat peanuts. When both of the groups meet, they analyze and question each other. Bokin, Draconis, and Eoghan look up at the wall, realizing that it is secured. Among the city guard are two unusual people. One has the dark skin and features of a Drow, but with silver wings and scales. The other is a human, wild looking with studded leather armor. What an interesting crew Bokin thought. The men on the wall start to throw peanuts at the group below. A guard asks the group to halt and Bokin responds with a threat. Eoghan tries to smooth things over while Draconis watches the zombies coming toward them, realizing that their protective spell must have worn off. Eoghan shoots at a zombie and hurts it. Draconis and Bokin engage in combat with the zombies. Bokin hurts his zombie while Draconis misses his. Dramus shoots at one of Draconis’ zombies and damages it. Casvel decides to help by shooting Draconis’ other zombie. The guard shoots and accidentally hits Draconis in the back. Eoghan hits his zombie but barely damages it, while Bokin kills his. Dramus shoots at the zombie but hits Draconis, who is getting rather irritated at being shot. Casvel kills one of Draconis’ zombies. Dramus drops a rope and since Bokin is the only one out of combat, they pull him up first. A zombie hits Eoghan, and Draconis is hit and is close to unconsciousness. Dramus kills a zombie, but more are coming. Bokin and Casvel try to pull up Eoghan, but he slips and is hanging. Draconis falls due to the zombies, and they munch on him. Eoghan finally gets pulled up by Casvel. Bokin destroys the zombies and Draconis’ body with his acid breath. Bokin and Eoghan accompany Dramus and Casvel into the city. They go to a restaurant where Bokin and Eoghan eat their first real meal in well over a week. They discover that the King sent Dramus to Frostmoot after his oracle predicted that something bad would happen here. Along the way he encountered Casvel, who has no memory beyond the two weeks. Dramus has been trying to fit together clues to discover what caused the outbreak and how to stop it. The heroes begin working on a plan to rescue the other heroes and the civilians. They make a plan to get firebombs to distract the zombies while the citizens are running to the inner wall. Dramus asks a shopkeeper, but, because he is a Paladin and firebombs are against the inner gate laws, he finds nothing. Eoghan disappears and Bokin messages him to get back to the Inn, their meeting place. The group is making a plan when Eoghan comes back with firebombs. Their plan is to go to the citizens in the temple grounds. Girzim will cover as many people as he can with Hide From Undead, then lead them out. He’ll be followed by Dramus who will glide from building to building to watch their backs. Then Zathas will use his aura to fit four people under his protection. The rest of the group will run as fast as they can to the gate. Before night sets the small group flits from rooftop to rooftop until they make it back to the temple district. They will have to wait until morning for Girzim’s spells. Zombie Apocalypse Day 13 The plan actually works. The group fights a running battle to the walls, where groups of archers armed with flaming arrows cut down the pursuing zombies. The heroes and civilians are placed in quarantine. Zombie Apocalypse Day 14 Dramus gets tired of listening to Bokin, who is complaining of boredom and the apparent lack of gratitude for the heroes having saved some citizens. He commands the guard to ask the Magistrate if they could leave quarantine. The other travelers are set free as long as they have a guard with them. Girzim and Dramus go to the temple to pray and rest. Eoghan ditches his guard and disappears again. Bokin thanks Dramus for all his help and checks on the citizens to make sure none of them have turned. All the others are resting and relaxing. Zombie Apocalypse Day 15 In the morning, everyone shows up for a preplanned meeting. Eoghan appears dramatically and declares that the Wizards Quarters is zombie free. They plan to try to make it there at midday. Before they leave they are called to the temple. The priests gift each of them with a healing potion, and allow Dramus the use of the Sword of Life, a scimitar of great power. They bless each of the heroes. The group rides out the gate at midday. They ride in a cavalry formation, cutting down zombies as they go. They seem to be making excellent time until they run into the intelligent attacks of one of the controller zombies. Bokin and Dramus lose their mounts by the time the fight is one. Bokin and Eoghan cast Expeditious Retreat on themselves and everyone else mounts up. The group rides on to their goal. As the group sets off, snow begins to fall. Shortly after they set off they run into three zombies, which are quickly dispatched. Casvel hears a dull explosive roar from up ahead and mentions it to the group. They ride on, the sounds of battle ahead giving them a sense of urgency. A short time later the Expeditious Retreat spells end and the heroes double up on their horses. As they ride on they come across a courtyard to their north. Through the driving snow they hear screams and ride onto the side road to investigate. The snow is too thick to see through, so they ride blindly into whatever is ahead. The screams sound human so they try to hurry. “We need to save those people.” Cliona says. They come across a small house with three people on the roof, trying desperately to fight off a large group of zombies. The heroes dismount so as not to endanger the horses. Cliona stays with the horses, shooting her crossbow at the zombies. Bokin quickly kills every zombie near them. Stepping back from the combat, he listens for any approaching creatures, hearing only snow. “Go scout, Bokin!” Dramus says. “What?!” Bokin yells, “Hell no!” Eoghan yells, “Don’t split the group!” “See!” Bokin says, “stupid idea!” “We’ll see,” Dramus states grimly. Everyone yells at Bokin to come help them. Being closest to Eoghan, Bokin begins to work his way down the line. Cliona still keeps listening for anything that might be coming. She hears only our fight and the continuing sounds of battle in the distance. Bokin and Dramus attempt to talk the scared people off of the roof. They come back to the group. “Maybe we half-dragons aren’t the people to talk these folk down,” Dramus says. Eoghan goes to do it. Dramus detects evil, seeing none in the people on the roof. He tells the group that they aren’t evil. Eoghan comes back to the group. “We should help these people down from the roof,” he says, “I’m not that strong, so…” “Is there no ladder?” Dramus says, “how did they get on the roof?” “I imagine they climbed,” Eoghan deadpans. “Then they can climb down,” Dramus says callously. “Okay, fine,” Eoghan replies testily, “I’m just trying to give them a hand here, I was just trying to be polite, you want me to tell them to jump?” “Let’s get moving,” Cliona says, “it is getting cold.” Eoghan goes back to the people, “Okay, none of those idiots wants to help you, so jump.” He gives what aid he can, but one of the townspeople slips, twisting her ankle and glaring angrily at the other heroes. “Okay,” Eoghan states, “we need to make riding arrangements and get out of here. We’ve been in one place for WAY too long.” “I agree,” Dramus says. They have three horses and eight people. They decide Casvel is fastest and Bokin toughest, so they’ll walk. The group sets off. The family is introduced as the Smiths-Johan, Janis, and little Johan. They head back to the road. They come up on six zombies heading the same direction down the road. They ride them down, quickly destroying them. After the battle, Eoghan applies his healing potion himself and gives another healing potion to Casvel. Dramus heals Eoghan back to his original health. The group rides on. Eoghan says, ”I think we’re getting close to the wall.” Through the snow everyone sees a wall and a gatehouse emerging. Hammering at the gates are typical zombies, two of the controller zombies, and a huge giant zombie. Many charred corpses litter the ground, and the giant is rather charred itself. On top of the wall are a wizard, a warrior, and a gnome. All three are shooting at the zombies. The group stands back and discusses how they will attract the zombies away from the gate. Dramus says to Eoghan, ”detect how soon the door will break down.” “I pick locks, I don’t break the door down,” Eoghan states. Cliona interrupts, “I have some knowledge of architecture.” From the distance, she couldn’t tell when the door was going to give way. Cliona explains to Dramus how effective her fireballs are. The group finally decides on a way to divert the giant’s attention to them. Bokin messages to the gnome, “ We’re going to try something, and we hope it works.” The civilians and horses are ushered into a large house to keep them safe, then the party moves away from the gates. Dramus is on a house shooting at the giant, while the others are protecting Cliona on the ground. After Dramus shoots at the giant, he watches as one of the controller zombies takes the regular zombies and heads in the group’s direction. The other controller zombie and the giant remain at the gate. Cliona shoots her wand of fireballs at the zombies as they approach and the heroes watch as only one zombie and the controller zombie survive. The group shoots at the powerful zombie until Bokin runs up and attacks it with his mighty battleaxe, quickly cutting it down. “That was a powerful fireball,” says the wizard. The warrior says, “Friend or foe?” The gnome stands there and says nothing about the voice he heard. Meanwhile, Dramus watches as the giant zombie is still beating on the wall. Bokin gets the idea that he can message the gnome on the wall and ask some questions. “Gnome, ask the wizard if your wall is fireball proof, and if it is, please nod,” he sends. The gnome pokes the wizard in the knee and explains that he hears voices and they are asking if the gate is fireball proof. The wizard replies, “Of course it is. It is a wizards gate.” The gnome nods and Dramus sees it from his perch atop a house. The group decides to run toward the gate and shoot the nasty beast with a fireball. Bokin messages the gnome once more. “Gnome, when my friend on the rooftop nods, you need to duck. Nod if you understand this.” The gnome nods and tells the wizard what the voices said. Suddenly he sees Dramus nod. This makes him jump off the box he is standing on and duck, as do the other guys on the wall. Cliona shoots the fireball and the regular zombies die. The giant and the controller zombie are still standing. They both turn toward the group and Cliona shoots a fireball again. All that is left is the giant zombie. Bokin suggests that they run behind the houses until they get to the gate to get some help, but with majority vote, the entire party votes for him and Casvel to run up to the giant and start attacking it while the rest of the group peppers it with arrows. Before they attack the giant Eoghan gives Bokin the rest of his healing potion because Bokin will need it. Bokin hits and hurts the giant. The giant hits him and he staggers under the blow. Casvel hits the giant and hurts it some more. The group shoots at the giant and does a bit of damage, but when Bokin tries to attack again he misses. The breath was still knocked out of him. More shooting ensues, and Bokin and Casvel do some more damage to the giant. With not much left in Bokin due to another hit, Eoghan yells, “we need to help them!” “Stick to the plan!” Dramus cries, but Eoghan is already moving. Eoghan jumps off a rooftop and lands behind the giant, attacking it furiously. Dramus decides to help by jumping down and attacking it from the side. Eoghan strikes the giant once more and it finally falls. The group cheers and Dramus tells Bokin to message the gnome to open the gate. "Gnome, open the gate, we’re coming in,” he sends. The group runs toward the gate and it opens. A man in the robes of a wizard, a heavily armed and armored man, and a gnome with gray hair and purple eyes greet them. The wizard introduces himself as Derek Sathas, the warrior as his brother Torrin, and the gnome as Fraup. They take them into one of the buildings so that they can rest. After the last few hours, the group collapses from exhaustion. [/QUOTE]
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