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<blockquote data-quote="irdeggman" data-source="post: 4534320" data-attributes="member: 16285"><p>The meat in question from the RAW is edible and prepared for eating - it is located under that area of the equipment section afterall.</p><p></p><p>What skill would you use to ensure that you have gotten salvagible meat and skin from a dead animal?</p><p></p><p>That is the one to use.</p><p></p><p>The meat must be prepared for consumption in order to fetch that price.</p><p></p><p>In general a profession check is what you would use. Profession (hunter) is the most likely one to use IMO in this case.</p><p></p><p></p><p>The other listed profession skills rely on having raw materials present to "process".</p><p></p><p>The underlying need is for the party to have a means of healing after combat. Because they have no clerics (or equivalent) in their midst puts more impetus on the DM to arrange for something - that is unless he wishes for situations like the one being talked about to become the norm.</p><p></p><p>Idle adventurers are the Devil's handiwork.</p></blockquote><p></p>
[QUOTE="irdeggman, post: 4534320, member: 16285"] The meat in question from the RAW is edible and prepared for eating - it is located under that area of the equipment section afterall. What skill would you use to ensure that you have gotten salvagible meat and skin from a dead animal? That is the one to use. The meat must be prepared for consumption in order to fetch that price. In general a profession check is what you would use. Profession (hunter) is the most likely one to use IMO in this case. The other listed profession skills rely on having raw materials present to "process". The underlying need is for the party to have a means of healing after combat. Because they have no clerics (or equivalent) in their midst puts more impetus on the DM to arrange for something - that is unless he wishes for situations like the one being talked about to become the norm. Idle adventurers are the Devil's handiwork. [/QUOTE]
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