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Citadel of the Iron Crown - Burglars in Mirkwood
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<blockquote data-quote="Binder Fred" data-source="post: 4288333" data-attributes="member: 63746"><p>I was thinking of going with the former -- quite obviously, I think. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> Weedle a few more things out of the prisoners, cross-check with Aranel on her part of the interview, examine the grove Aerec remembered in the morning, send somebody more compatible to have a chat with Thalion, examine the broken scroll in great detail (and repair it), etc, etc... Ah well.</p><p></p><p></p><p>A safe bet if there is really no more information to be had. "Evil is coming" and "go to the Lonely mountain" really need something to connect them together in Baran's mind. As it is...</p><p></p><p></p><p>Good plan. Building up on it (suggestions all):</p><p></p><p></p><p>If possible Baran would want to do most if not all of the actions described above. Baran recognizes that there is a hobbit problem and aknowledges that Thalion may be right in that it *could* be greater that it seems. He just strongly disagrees that turning tail and leaving the premises is the right thing to do at the moment.</p><p></p><p></p><p>Scratch that, I think : not needed.... plus I see the camp as more of a business, not a village democracy (next thing you know, they'll be voting not to work! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />. </p><p></p><p>If the rest of the investigating has not given anything and several days have passed without further trouble, Baran would definitively start considering the fate of the hobbits. Frankly, his first instinct would be to render judgement himself (probably a caning followed by 3 months "forced labor", i.e. helping out around the camp).</p><p></p><p> Some object to a dwarf rendering justice in a country not his own though, Granthan and his followers for one, mostly for reasons of his own. No, they insist, human camp, Laketown jurisdiction, the hobbits MUST be judged properly (and gotten rid of). <i.e. same as before for this part, just adding another reason why the hobbits must go></p><p></p><p> The logical thing to do at this point would be to send Ulfang and Aerec to guard the prisoner, with Baran staying in place to supervise the camp... Soooo, I think Baran'll need *something* that needs to be done in Laketown that only he can do. I'm thinking he could have a Fellowship of the Beam contact point somewhere near there, drop off a request for information on the scroll (works perticularly well if he's discovered something new about it in the meantime). Consult a (privately held) text regarding a nagging *something* he's half remembering about the business? Or, more proactively, he knows of a certain something that dogs can track for miles. He's thinking of secreting it on a hobbit/on the scroll and tracking away. As always, the more the mearier (all of the above?).</p><p></p><p>What do you think?</p><p></p><p>Binder Fred, shaper of small things.</p><p></p><p>P.S. <em>Re any player-focus of the game, I really do think that everybody needs to involve themselves of their own accord. i.e. Make your own fun! If you're bored, then your character is likely bored; what would he do about it? Speak up, start a side-conversation, grab a friend and go patrol the perimeter, examine that bloody scroll that everybody seems so interested in. If you're bored and your character is fascinated, think up a scene in future or past and suggest it to the DM. We *could* have roleplayed the investigation of Aerec's grove concurently with players that had time for a second thread for example -- that's one of the neat things about fluid time.</em></p></blockquote><p></p>
[QUOTE="Binder Fred, post: 4288333, member: 63746"] I was thinking of going with the former -- quite obviously, I think. :) Weedle a few more things out of the prisoners, cross-check with Aranel on her part of the interview, examine the grove Aerec remembered in the morning, send somebody more compatible to have a chat with Thalion, examine the broken scroll in great detail (and repair it), etc, etc... Ah well. A safe bet if there is really no more information to be had. "Evil is coming" and "go to the Lonely mountain" really need something to connect them together in Baran's mind. As it is... Good plan. Building up on it (suggestions all): If possible Baran would want to do most if not all of the actions described above. Baran recognizes that there is a hobbit problem and aknowledges that Thalion may be right in that it *could* be greater that it seems. He just strongly disagrees that turning tail and leaving the premises is the right thing to do at the moment. Scratch that, I think : not needed.... plus I see the camp as more of a business, not a village democracy (next thing you know, they'll be voting not to work! :). If the rest of the investigating has not given anything and several days have passed without further trouble, Baran would definitively start considering the fate of the hobbits. Frankly, his first instinct would be to render judgement himself (probably a caning followed by 3 months "forced labor", i.e. helping out around the camp). Some object to a dwarf rendering justice in a country not his own though, Granthan and his followers for one, mostly for reasons of his own. No, they insist, human camp, Laketown jurisdiction, the hobbits MUST be judged properly (and gotten rid of). <i.e. same as before for this part, just adding another reason why the hobbits must go> The logical thing to do at this point would be to send Ulfang and Aerec to guard the prisoner, with Baran staying in place to supervise the camp... Soooo, I think Baran'll need *something* that needs to be done in Laketown that only he can do. I'm thinking he could have a Fellowship of the Beam contact point somewhere near there, drop off a request for information on the scroll (works perticularly well if he's discovered something new about it in the meantime). Consult a (privately held) text regarding a nagging *something* he's half remembering about the business? Or, more proactively, he knows of a certain something that dogs can track for miles. He's thinking of secreting it on a hobbit/on the scroll and tracking away. As always, the more the mearier (all of the above?). What do you think? Binder Fred, shaper of small things. P.S. [I]Re any player-focus of the game, I really do think that everybody needs to involve themselves of their own accord. i.e. Make your own fun! If you're bored, then your character is likely bored; what would he do about it? Speak up, start a side-conversation, grab a friend and go patrol the perimeter, examine that bloody scroll that everybody seems so interested in. If you're bored and your character is fascinated, think up a scene in future or past and suggest it to the DM. We *could* have roleplayed the investigation of Aerec's grove concurently with players that had time for a second thread for example -- that's one of the neat things about fluid time.[/I] [/QUOTE]
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