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CITY OF BRASS: A New RPG Electronic Tool Suite Is Glimpsed On The Horizon!
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<blockquote data-quote="LucasC" data-source="post: 7655968" data-attributes="member: 6762606"><p>Hello! </p><p></p><p>I can answer some of these questions.</p><p></p><p>Some of our FAQs are live but ask me any questions you have, I’ll answer if I can. The actual FAQs are here: <a href="https://thecityofbrass.com/support/faqs" target="_blank">https://thecityofbrass.com/support/faqs</a></p><p></p><p>The City of Brass is a web-based application. You do not need an app to run it, you just need a web browser. All of the functionality is available on your phone, tablet, or computer. We have about 15 people using the system right now. Most of them use tablets (Apple, Android, and Windows among them), a few use their smartphone, and a few use computers. </p><p></p><p>Our system is a cloud-based, subscription product. To use it, you will need both an active internet connection and an account. We are sensitive to concerns of data loss, however, and are looking for a good option that will allow you to export your data in some fashion. </p><p></p><p><strong><span style="font-size: 15px">On integration and Functionality</span></strong></p><p>I’ve never used Evernote, so if there are any specific questions let me know and I’ll try to answer them. What I can say is that we have built everything to work together as a single unit. </p><p></p><p>For example, most records have “parents” and “children.” This creates a strong relationship between them, that the system is aware of and allows us to program against. We use this to automatically bring information into pages, allowing you to do things like: </p><ul> <li data-xf-list-type="ul">Create a dynamic list of cities that are part of a nation </li> <li data-xf-list-type="ul">Automatically build a page of adventures that are all part of a larger story </li> <li data-xf-list-type="ul">Create stories linked together automatically </li> </ul><p></p><p>A second concept we have built into the City of Brass is tags. You can tag records and then use those tags to bring associate pages. So, while parent/child records have to be the same type, tags can cross record types. This enables thing such as: </p><ul> <li data-xf-list-type="ul">Automatically associating NPCs with a location </li> <li data-xf-list-type="ul">Displaying a subset, rather than complete list, of child records </li> <li data-xf-list-type="ul">Associate deities with a religion </li> </ul><p></p><p>There is a ton of other functionality you get with the system. Some examples: </p><ul> <li data-xf-list-type="ul">Players enter and manage their characters in Entity Builder while the GM creates a campaign in Campaign Manager. The GM can then invite the players, who will add their characters to the campaign. The GM can then see the character sheets (and the other players can too if you have your sheet privacy set to allow it).</li> <li data-xf-list-type="ul">Character sheets are interactive, they are dice-enabled and allow you to track things (such as hit points, fate points, inspiration, etc.) </li> <li data-xf-list-type="ul">You build a library as you use the system. We don’t pre-load any rules, but as you add things like Feats, Spells, or special powers, they get stored with your account and you can re-use them with other characters or monsters. </li> <li data-xf-list-type="ul">Everything is available to you from any device, anytime, you just need to fire up the City of Brass and login. </li> </ul><p></p><p><strong><span style="font-size: 15px">On Character Sheet customization</span></strong></p><p>The character sheet is made up of blocks of information. </p><p></p><p>Without trying to cover every one of them, I’ll discuss a few blocks. </p><p>[ATTACH]65818[/ATTACH]</p><p></p><p>In Entity Builder you’ll have a section to enter Ability Scores. You can enter anything you want in this section. So if you’re playing D&D you might use Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. You don’t have to though, maybe your DM uses a homebrew stat – say Comeliness – because you control what is here, you can add that also. </p><p></p><p>When the City of Brass displays your character, it looks at the entries in Ability Scores for your character and then displays them. Whatever it finds there is what gets displayed, in the order you told it to show them. </p><p></p><p>That concept is repeated throughout each section. We look for what you entered for your character, then display it on the sheet. You dictate things like whether to roll a d20 for a skill check or a d6 (or multiple d6s). You also specify things like bonuses although because most games have ability scores modifying skills, we built functionality that will –<em> if you choose to use it</em> – link your ability scores and skill (or ability scores and damage, hit rolls, saves, etc.). </p><p></p><p>One more important concept is illustrated in the Defense section of this screenshot. In certain areas of the sheet we look for common keywords and display them prominently. In the screenshot below, because I had the term “Armor Class” in as a defense, it was brought up to the top section and displayed more prominently. If this was a W.O.I.N. sheet, the listing would be Defense, and it would be brought up like AC is. </p><p> </p><p>This approach gives you a great deal of flexibility for inputting characters.</p></blockquote><p></p>
[QUOTE="LucasC, post: 7655968, member: 6762606"] Hello! I can answer some of these questions. Some of our FAQs are live but ask me any questions you have, I’ll answer if I can. The actual FAQs are here: [URL="https://thecityofbrass.com/support/faqs"]https://thecityofbrass.com/support/faqs[/URL] The City of Brass is a web-based application. You do not need an app to run it, you just need a web browser. All of the functionality is available on your phone, tablet, or computer. We have about 15 people using the system right now. Most of them use tablets (Apple, Android, and Windows among them), a few use their smartphone, and a few use computers. Our system is a cloud-based, subscription product. To use it, you will need both an active internet connection and an account. We are sensitive to concerns of data loss, however, and are looking for a good option that will allow you to export your data in some fashion. [B][SIZE=4]On integration and Functionality[/SIZE][/B] I’ve never used Evernote, so if there are any specific questions let me know and I’ll try to answer them. What I can say is that we have built everything to work together as a single unit. For example, most records have “parents” and “children.” This creates a strong relationship between them, that the system is aware of and allows us to program against. We use this to automatically bring information into pages, allowing you to do things like: [LIST] [*]Create a dynamic list of cities that are part of a nation [*]Automatically build a page of adventures that are all part of a larger story [*]Create stories linked together automatically [/LIST] A second concept we have built into the City of Brass is tags. You can tag records and then use those tags to bring associate pages. So, while parent/child records have to be the same type, tags can cross record types. This enables thing such as: [LIST] [*]Automatically associating NPCs with a location [*]Displaying a subset, rather than complete list, of child records [*]Associate deities with a religion [/LIST] There is a ton of other functionality you get with the system. Some examples: [LIST] [*]Players enter and manage their characters in Entity Builder while the GM creates a campaign in Campaign Manager. The GM can then invite the players, who will add their characters to the campaign. The GM can then see the character sheets (and the other players can too if you have your sheet privacy set to allow it). [*]Character sheets are interactive, they are dice-enabled and allow you to track things (such as hit points, fate points, inspiration, etc.) [*]You build a library as you use the system. We don’t pre-load any rules, but as you add things like Feats, Spells, or special powers, they get stored with your account and you can re-use them with other characters or monsters. [*]Everything is available to you from any device, anytime, you just need to fire up the City of Brass and login. [/LIST] [B][SIZE=4]On Character Sheet customization[/SIZE][/B] The character sheet is made up of blocks of information. Without trying to cover every one of them, I’ll discuss a few blocks. [ATTACH=CONFIG]65818[/ATTACH] In Entity Builder you’ll have a section to enter Ability Scores. You can enter anything you want in this section. So if you’re playing D&D you might use Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma. You don’t have to though, maybe your DM uses a homebrew stat – say Comeliness – because you control what is here, you can add that also. When the City of Brass displays your character, it looks at the entries in Ability Scores for your character and then displays them. Whatever it finds there is what gets displayed, in the order you told it to show them. That concept is repeated throughout each section. We look for what you entered for your character, then display it on the sheet. You dictate things like whether to roll a d20 for a skill check or a d6 (or multiple d6s). You also specify things like bonuses although because most games have ability scores modifying skills, we built functionality that will –[I] if you choose to use it[/I] – link your ability scores and skill (or ability scores and damage, hit rolls, saves, etc.). One more important concept is illustrated in the Defense section of this screenshot. In certain areas of the sheet we look for common keywords and display them prominently. In the screenshot below, because I had the term “Armor Class” in as a defense, it was brought up to the top section and displayed more prominently. If this was a W.O.I.N. sheet, the listing would be Defense, and it would be brought up like AC is. This approach gives you a great deal of flexibility for inputting characters. [/QUOTE]
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