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CITY OF BRASS: A New RPG Electronic Tool Suite Is Glimpsed On The Horizon!
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<blockquote data-quote="DMZ2112" data-source="post: 7656070" data-attributes="member: 78752"><p>I realize I'm drawing this from the Realm Works site and not the City of Brass site, but I feel like this paragraph really sums up why I object to paying a monthly fee for "campaign cloud services:"</p><p></p><p></p><p></p><p>Until the developers of one of these services can /explain/ to me why a premium "database back-end running on their servers" is /preferable/ to a free "file sharing system," and why a file sharing system fails to provide a "consistent version that my players can see with only the updates I've made (and made available)," no one gets my money. </p><p></p><p>Considering that this software is system agnostic, what is going on in that "back end?" What "heavy lifting" is there to do? Presumably I'm responsible even for hand-designing my own character sheets and monster entries. Maybe someone else in the community has put in the legwork before me, but if that's the case why aren't I paying them instead of the software developer?</p><p></p><p>All I need is a robust content search engine and a granular user access management system and I have the most flexible online campaign organization tool there is. And flexibility is /so much more important/ than organization, at least to me. All parent-child relationships and robust tagging say to me is that I'm going to spend more of my time breaking old relationships and retagging docs than I will creating and uploading more content.</p><p></p><p>Forget Dropbox or Google Drive -- any modern OS provides the necessary functionality. I don't need a company to run an "MMORPG" for me to manage my campaign in. I just need you to store my files, hide them from people without access, and tell me what's in them. Everything else is flash.</p></blockquote><p></p>
[QUOTE="DMZ2112, post: 7656070, member: 78752"] I realize I'm drawing this from the Realm Works site and not the City of Brass site, but I feel like this paragraph really sums up why I object to paying a monthly fee for "campaign cloud services:" Until the developers of one of these services can /explain/ to me why a premium "database back-end running on their servers" is /preferable/ to a free "file sharing system," and why a file sharing system fails to provide a "consistent version that my players can see with only the updates I've made (and made available)," no one gets my money. Considering that this software is system agnostic, what is going on in that "back end?" What "heavy lifting" is there to do? Presumably I'm responsible even for hand-designing my own character sheets and monster entries. Maybe someone else in the community has put in the legwork before me, but if that's the case why aren't I paying them instead of the software developer? All I need is a robust content search engine and a granular user access management system and I have the most flexible online campaign organization tool there is. And flexibility is /so much more important/ than organization, at least to me. All parent-child relationships and robust tagging say to me is that I'm going to spend more of my time breaking old relationships and retagging docs than I will creating and uploading more content. Forget Dropbox or Google Drive -- any modern OS provides the necessary functionality. I don't need a company to run an "MMORPG" for me to manage my campaign in. I just need you to store my files, hide them from people without access, and tell me what's in them. Everything else is flash. [/QUOTE]
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CITY OF BRASS: A New RPG Electronic Tool Suite Is Glimpsed On The Horizon!
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