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<blockquote data-quote="Ruined" data-source="post: 6739" data-attributes="member: 113"><p>Spar 12th – [ Day 2 ] </p><p> </p><p>Killian and Tira meet up at the Exchange, the headquarters for their employers. They both work for an organization known as the Fiery Blades. The Blades are somewhat of a mercenary organization that employs members of various factions to take on jobs ‘out of town’. They go speak to their mutual boss, Felinca. She is a githzerai female, somewhat attractive by human standards (and most likely unattractive by her own race). Felinca sent them on the mission, and she collects the magical spoon that they obtained. After a bit of haggling, she agrees to give them more jink based on their exploits and lets them have free reign for about a week. </p><p> </p><p>In this time, Killian hooks up with the den of thieves operating from the Blades and works at training for his skills. He is being trained and supervised by a man named Gunther Travestane, one of the original members of the Fiery Blades. Tira also spends some time working at her faction headquarters, learning some new skills. </p><p> </p><p> </p><p>Spar 14th – [ Day 4 ] </p><p> </p><p>Felinca introduces Tira to Quinn Blackhorne, a minotaur. She asks Tira to accompany him around the city, and get used to her new traveling companion. Quinn is an interesting sort: he claims to be a bard, although he occasionally dabbles in pit-fighting. The new pair leaves a message for Killian to meet them at Fortune’s Wheel, one of the ritzier bars in Sigil. Killian bides his time before going, pilfering and pickpocketing in the Grand Bazaar. </p><p> </p><p>At Fortune’s Wheel, the characters get to know some of the locals, and get a mind for the general setup of the influential tavern. Tira and Quinn lose extensive sums playing the Wheel itself. They listen to the head of the dragon at the Dragon Bar. Killian investigates the wheeling and dealing going on within the card-playing room. Killian also talks to Estrella, the albino elven singer, but doesn’t get too far. After drinking a decent amount, the characters decide to leave to get some food. </p><p> </p><p>Bad fate takes the characters to a hostile little bar known as the Tenth Pit. Inside, they quickly get an idea of the situation with the tanar’ri on one side and the baatezu on the other. They meet Thal’ralist, the boisterous steam mephit servant, and Cregid, the unfriendly owner. A few insults about mortals are thrown their way and they almost get into a scuffle with some locals, but wisely think against it. After dining on some ‘interesting’ fare, they leave for the night. </p><p> </p><p>All this time, the characters have been paying attention to a new construction that the Xaositects have been working on in the Lower Ward. They are building a tower, something of a spoke to bridge across the inner expanse of Sigil. [For those who don’t know, Sigil is a city comprised on the inside of a torus, an open doughnut shape] Things look shaky but the Xaositects are dedicated to their work and continue unabated. Quinn talks to a few of the workers, fellow factioneers, and gets an idea of what they plan for the project. </p><p> </p><p>After an enjoyable evening, the characters head home for the night.</p></blockquote><p></p>
[QUOTE="Ruined, post: 6739, member: 113"] Spar 12th – [ Day 2 ] Killian and Tira meet up at the Exchange, the headquarters for their employers. They both work for an organization known as the Fiery Blades. The Blades are somewhat of a mercenary organization that employs members of various factions to take on jobs ‘out of town’. They go speak to their mutual boss, Felinca. She is a githzerai female, somewhat attractive by human standards (and most likely unattractive by her own race). Felinca sent them on the mission, and she collects the magical spoon that they obtained. After a bit of haggling, she agrees to give them more jink based on their exploits and lets them have free reign for about a week. In this time, Killian hooks up with the den of thieves operating from the Blades and works at training for his skills. He is being trained and supervised by a man named Gunther Travestane, one of the original members of the Fiery Blades. Tira also spends some time working at her faction headquarters, learning some new skills. Spar 14th – [ Day 4 ] Felinca introduces Tira to Quinn Blackhorne, a minotaur. She asks Tira to accompany him around the city, and get used to her new traveling companion. Quinn is an interesting sort: he claims to be a bard, although he occasionally dabbles in pit-fighting. The new pair leaves a message for Killian to meet them at Fortune’s Wheel, one of the ritzier bars in Sigil. Killian bides his time before going, pilfering and pickpocketing in the Grand Bazaar. At Fortune’s Wheel, the characters get to know some of the locals, and get a mind for the general setup of the influential tavern. Tira and Quinn lose extensive sums playing the Wheel itself. They listen to the head of the dragon at the Dragon Bar. Killian investigates the wheeling and dealing going on within the card-playing room. Killian also talks to Estrella, the albino elven singer, but doesn’t get too far. After drinking a decent amount, the characters decide to leave to get some food. Bad fate takes the characters to a hostile little bar known as the Tenth Pit. Inside, they quickly get an idea of the situation with the tanar’ri on one side and the baatezu on the other. They meet Thal’ralist, the boisterous steam mephit servant, and Cregid, the unfriendly owner. A few insults about mortals are thrown their way and they almost get into a scuffle with some locals, but wisely think against it. After dining on some ‘interesting’ fare, they leave for the night. All this time, the characters have been paying attention to a new construction that the Xaositects have been working on in the Lower Ward. They are building a tower, something of a spoke to bridge across the inner expanse of Sigil. [For those who don’t know, Sigil is a city comprised on the inside of a torus, an open doughnut shape] Things look shaky but the Xaositects are dedicated to their work and continue unabated. Quinn talks to a few of the workers, fellow factioneers, and gets an idea of what they plan for the project. After an enjoyable evening, the characters head home for the night. [/QUOTE]
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