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<blockquote data-quote="Ruined" data-source="post: 9197" data-attributes="member: 113"><p>Spar 22nd [ Day 12 – part one ]</p><p></p><p>Tira begins her next day early, going to meet with the man recommended by Randir. She goes to a moderate-sized warehouse off in the Market Ward near the edge. She is greeted by Orem, a well-muscled man with broad, friendly features. His black hair is long in the front, but the back does not reach beyond his shoulders. As he allows her entry into the warehouse, she inquires about learning the art of the spear. She sees an extensive rack of spears and javelins along one wall and knows that she has come to the right place.</p><p></p><p>Quinn returns to the Armory to speak more with Ely Cromlich about his weapons. He is considerably sore from his night with the marilith. Certain wounds inflicted the night before have yet to heal, an oddity for the hardy minotaur. Ely has already contacted a smith he recommends about the short swords. He pays for the remainder of his account, and talks about his recent gladiatorial matches. Ely mentions the need to spar some more, and suggests matching up against Quinn. Quinn hesitates, but says he will consider it in the next few days. Quinn leaves the Doomguard and heads to the Fortune’s Wheel, on the other side of the Lady’s Ward. Quinn asks a barkeep about Shemeska, the King of the Cross-Trade. The young man looks down and informs him that she usually doesn’t come around until night-time. Nonplussed, Quinn decides that he will return in the nighttime.</p><p></p><p>Killian goes and speaks with Gunther Travestane, the man in charge of the cross-trading (ie Thieving) within the Fiery Blades. Gunther had mentioned a possible job for him, and now has things more lined up. He tells him of a second-story job in a merchant’s house in the Market Ward. Gunther provides him a contact to meet at the Mermaid’s Cups at lunch, so he can get details on the job. He goes to meet the ex-servant at the restaurant. The man, Wilhelm, tells him of his former boss, Jonas Bihle. He wants Killian to break in and retrieve a medallion for him that would have gone to him before he was released from service. He gives Killian a charcoal-sketched map to the house, and they part ways.</p><p></p><p>Training with Orem proves to be very grueling for Tira. His methods are exacting, forcing her to practice the same maneuvers again and again. She does learn the rudiments of the skill, and he shows her ways she can practice on her own. She is allowed a break once during the affair, only when Orem receives visitors. As she lies there sweating, she sees Orem speaking to two men who look like brothers. Their conversation is too quiet for her to hear, so she utilizes the time to rest and recuperate.</p><p></p><p>Killian and Quinn meet up later in the day and head towards the Great Gymnasium in hopes of finding Tira. Quinn harasses the young factioneer at the greeting desk until she locates their friend. By this time, she is already there at the Gymnasium, receiving a massage after the endless workout with Orem. She redresses and meets the others, where the typical antagonistic banter starts. After a bit of discussion, they decide to move back to Fortune’s Wheel and attend to their respective business.</p><p></p><p>As they approach Fortune’s Wheel from the rear, they see the Singing Fountain. Each had heard the discordant noises issuing from this area, but none had actually stopped to watch. They see a graceful woman entertaining the crowd with little effort. She is dressed in long black and blue robes and her hair is festooned with a variety of grey feathers. The fountain itself is a large pool with a ‘tree’ of metallic basins that pour water into one another, each producing a ringing sound. They witness the woman giving a young man a drink from a ladle, and soon afterwards his voice is replaced by an unearthly song. When he stops, she reaches over and whispers in his ear, apparently translating his fortune.</p><p></p><p>Quinn and Tira volunteer to have their fortune’s told. As Tira watches, she dips the ladle into the fountain (which has a number of pigeon feathers floating within) and proffers it to her. After an exchange of coins, Tira drinks and sings the song. The woman, who introduces herself as Black Marian, whispers to Tira.</p><p></p><p>“ You would do well to beware the many who are one, young lady.”</p><p>“ Your dreams will herald the answers you seek.”</p><p></p><p>Tira nods, and then in a Cipher moment, Tira decides to begin something she thought of earlier. She removes an arrow from her quiver, snaps it in two and tosses the halves into the well. Black Marian looks at her quizzically, but says nothing. Quinn takes his turn next, and sings possibly better than he has ever sang before.</p><p></p><p>“ A friend will need your help in the midnight hour, yet you may not know of it.”</p><p>“ Do not get swept up in the cause of many, for while it seems good, it harbors more trouble than you know.”</p><p></p><p>Killian chooses not to participate in the fortune-telling. He recognized Black Marian as a member of the Godsmen, and their preachings of rebirth have always conflicted with the Doomguard’s philosophy of entropy. He idles his time, tossing coins at the basin to try and disrupt the sounds of the basin. He doesn’t raise the ire of Black Marian, which was his true purpose. When the pair are finished singing, the somewhat confused group leaves and heads into Fortune’s Wheel.</p><p></p><p>to be continued...</p></blockquote><p></p>
[QUOTE="Ruined, post: 9197, member: 113"] Spar 22nd [ Day 12 – part one ] Tira begins her next day early, going to meet with the man recommended by Randir. She goes to a moderate-sized warehouse off in the Market Ward near the edge. She is greeted by Orem, a well-muscled man with broad, friendly features. His black hair is long in the front, but the back does not reach beyond his shoulders. As he allows her entry into the warehouse, she inquires about learning the art of the spear. She sees an extensive rack of spears and javelins along one wall and knows that she has come to the right place. Quinn returns to the Armory to speak more with Ely Cromlich about his weapons. He is considerably sore from his night with the marilith. Certain wounds inflicted the night before have yet to heal, an oddity for the hardy minotaur. Ely has already contacted a smith he recommends about the short swords. He pays for the remainder of his account, and talks about his recent gladiatorial matches. Ely mentions the need to spar some more, and suggests matching up against Quinn. Quinn hesitates, but says he will consider it in the next few days. Quinn leaves the Doomguard and heads to the Fortune’s Wheel, on the other side of the Lady’s Ward. Quinn asks a barkeep about Shemeska, the King of the Cross-Trade. The young man looks down and informs him that she usually doesn’t come around until night-time. Nonplussed, Quinn decides that he will return in the nighttime. Killian goes and speaks with Gunther Travestane, the man in charge of the cross-trading (ie Thieving) within the Fiery Blades. Gunther had mentioned a possible job for him, and now has things more lined up. He tells him of a second-story job in a merchant’s house in the Market Ward. Gunther provides him a contact to meet at the Mermaid’s Cups at lunch, so he can get details on the job. He goes to meet the ex-servant at the restaurant. The man, Wilhelm, tells him of his former boss, Jonas Bihle. He wants Killian to break in and retrieve a medallion for him that would have gone to him before he was released from service. He gives Killian a charcoal-sketched map to the house, and they part ways. Training with Orem proves to be very grueling for Tira. His methods are exacting, forcing her to practice the same maneuvers again and again. She does learn the rudiments of the skill, and he shows her ways she can practice on her own. She is allowed a break once during the affair, only when Orem receives visitors. As she lies there sweating, she sees Orem speaking to two men who look like brothers. Their conversation is too quiet for her to hear, so she utilizes the time to rest and recuperate. Killian and Quinn meet up later in the day and head towards the Great Gymnasium in hopes of finding Tira. Quinn harasses the young factioneer at the greeting desk until she locates their friend. By this time, she is already there at the Gymnasium, receiving a massage after the endless workout with Orem. She redresses and meets the others, where the typical antagonistic banter starts. After a bit of discussion, they decide to move back to Fortune’s Wheel and attend to their respective business. As they approach Fortune’s Wheel from the rear, they see the Singing Fountain. Each had heard the discordant noises issuing from this area, but none had actually stopped to watch. They see a graceful woman entertaining the crowd with little effort. She is dressed in long black and blue robes and her hair is festooned with a variety of grey feathers. The fountain itself is a large pool with a ‘tree’ of metallic basins that pour water into one another, each producing a ringing sound. They witness the woman giving a young man a drink from a ladle, and soon afterwards his voice is replaced by an unearthly song. When he stops, she reaches over and whispers in his ear, apparently translating his fortune. Quinn and Tira volunteer to have their fortune’s told. As Tira watches, she dips the ladle into the fountain (which has a number of pigeon feathers floating within) and proffers it to her. After an exchange of coins, Tira drinks and sings the song. The woman, who introduces herself as Black Marian, whispers to Tira. “ You would do well to beware the many who are one, young lady.” “ Your dreams will herald the answers you seek.” Tira nods, and then in a Cipher moment, Tira decides to begin something she thought of earlier. She removes an arrow from her quiver, snaps it in two and tosses the halves into the well. Black Marian looks at her quizzically, but says nothing. Quinn takes his turn next, and sings possibly better than he has ever sang before. “ A friend will need your help in the midnight hour, yet you may not know of it.” “ Do not get swept up in the cause of many, for while it seems good, it harbors more trouble than you know.” Killian chooses not to participate in the fortune-telling. He recognized Black Marian as a member of the Godsmen, and their preachings of rebirth have always conflicted with the Doomguard’s philosophy of entropy. He idles his time, tossing coins at the basin to try and disrupt the sounds of the basin. He doesn’t raise the ire of Black Marian, which was his true purpose. When the pair are finished singing, the somewhat confused group leaves and heads into Fortune’s Wheel. to be continued... [/QUOTE]
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