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City of Heroes - finally, a GOOD MMORPG?
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<blockquote data-quote="javapadawan" data-source="post: 1499262" data-attributes="member: 1444"><p>One of the things I was pleasantly surprised about is that every archetype seems to be solo-viable; you don't have to group in order to have fun or progress your character. There were a few occasions where I went on a mission and found the baddies too tough to handle alone, but in those cases I simply went on another mission or stopped random crimes on the streets until I gained a level, and then went back to the original mission. The one exception to this that I've seen was in one particular zone (Perez Park) where the baddies tend to spawn in large groups of six or more. </p><p></p><p>Even though I generally tend to play solo, I'd have to say that I spent more time grouped in CoH during the 2 or 3 weeks I was in beta than I've spent grouped in the entire 10 or 11 months I've been playing SWG. Grouping in CoH is easy and painless. There's no arguing over who gets what loot; the game hands out the rewards round-robin style so everyone gets their turn.</p><p></p><p>As far as the big Rikti Invasion went last night, I couldn't say. They never showed up in the instance of King's Row I was playing in. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /></p><p></p><p>At any rate, I'm already jonesin' for Sunday, when the pre-order headstart kicks in. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="javapadawan, post: 1499262, member: 1444"] One of the things I was pleasantly surprised about is that every archetype seems to be solo-viable; you don't have to group in order to have fun or progress your character. There were a few occasions where I went on a mission and found the baddies too tough to handle alone, but in those cases I simply went on another mission or stopped random crimes on the streets until I gained a level, and then went back to the original mission. The one exception to this that I've seen was in one particular zone (Perez Park) where the baddies tend to spawn in large groups of six or more. Even though I generally tend to play solo, I'd have to say that I spent more time grouped in CoH during the 2 or 3 weeks I was in beta than I've spent grouped in the entire 10 or 11 months I've been playing SWG. Grouping in CoH is easy and painless. There's no arguing over who gets what loot; the game hands out the rewards round-robin style so everyone gets their turn. As far as the big Rikti Invasion went last night, I couldn't say. They never showed up in the instance of King's Row I was playing in. :( At any rate, I'm already jonesin' for Sunday, when the pre-order headstart kicks in. :) [/QUOTE]
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