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City of Seven Sins - Repository
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<blockquote data-quote="DrZombie" data-source="post: 5609701" data-attributes="member: 15640"><p>Allright, my character is shaping up.</p><p>Since we've got a limited supply of points to spend, the 'we'll fill it in when it comes up' approach doesn't seem to work for me. I've completed the character according to the basic char creation rules.</p><p></p><p>A few questions:</p><p>I've got the psychic power 'burrow' which allows an arcanist, when standing on loose earth, to sink into the ground and to move underground to a certain limit, then come out of the ground, with the possibility of surprising an opponent. (the power can be maintained to go further)</p><p>I'd like to change it so that instead of going underground you can step into a shadow and move to another shadow within range, possibly through the realm of shadow with its inherent dangers whichever that may be.</p><p>I've added some equipment.</p><p></p><p>On my wishing list is a cloak of shadows, of which I do not know what it does besides swirling dramatically.</p><p></p><p>Another thing I want to discuss is having the rate in which my char recovers power points halve when exposed to direct sunlight and double when exposed to moonlight.</p><p></p><p>Last question : have you decided how many advances we start with?</p><p></p><p>Cheers,</p><p></p><p>Dr Z</p></blockquote><p></p>
[QUOTE="DrZombie, post: 5609701, member: 15640"] Allright, my character is shaping up. Since we've got a limited supply of points to spend, the 'we'll fill it in when it comes up' approach doesn't seem to work for me. I've completed the character according to the basic char creation rules. A few questions: I've got the psychic power 'burrow' which allows an arcanist, when standing on loose earth, to sink into the ground and to move underground to a certain limit, then come out of the ground, with the possibility of surprising an opponent. (the power can be maintained to go further) I'd like to change it so that instead of going underground you can step into a shadow and move to another shadow within range, possibly through the realm of shadow with its inherent dangers whichever that may be. I've added some equipment. On my wishing list is a cloak of shadows, of which I do not know what it does besides swirling dramatically. Another thing I want to discuss is having the rate in which my char recovers power points halve when exposed to direct sunlight and double when exposed to moonlight. Last question : have you decided how many advances we start with? Cheers, Dr Z [/QUOTE]
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