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city of the spider queen
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<blockquote data-quote="Cbas10" data-source="post: 1287524" data-attributes="member: 6459"><p>I would really suggest that you VERY CAREFULLY read the entire book; KNOW the book, the events, the movers-n-shakers, and why things are happening. Once you have that down, chop up the events and storyline so that you can slowly integrate various pieces into or in between your current campaign. After a certain point, the party is pretty much commited to finishing or dying. However, up until that point, your players will certainly figure out what you are doing. Many of them may have even read the book (it has been out for quite some time, after all), so if you only use a little bit of it here and there....they might easily miss the fact that you are using the book.</p><p></p><p>As with Return to the Temple of Elemental Evil, I have gone for months between certain segments of the mega-adventures.</p><p></p><p><em>player:</em> Oh, wow...City of the Spider Queen, eh? Months and months of gaming underground killing drow and other nasty stuff. This will get old quickly.</p><p></p><p>This is a comment that any DM can hear about any long storyline; make sure you break up the mega-adventure with a few things here and there that deals with other aspects of your gaming world. Otherwise, you might hear:</p><p></p><p><em>player cries out after gnawing on his Players Handbook:</em> Oh, Holy Crap! Kill my character already! I don't know how many more drow, driders, and underground tunnels I can take!!!</p></blockquote><p></p>
[QUOTE="Cbas10, post: 1287524, member: 6459"] I would really suggest that you VERY CAREFULLY read the entire book; KNOW the book, the events, the movers-n-shakers, and why things are happening. Once you have that down, chop up the events and storyline so that you can slowly integrate various pieces into or in between your current campaign. After a certain point, the party is pretty much commited to finishing or dying. However, up until that point, your players will certainly figure out what you are doing. Many of them may have even read the book (it has been out for quite some time, after all), so if you only use a little bit of it here and there....they might easily miss the fact that you are using the book. As with Return to the Temple of Elemental Evil, I have gone for months between certain segments of the mega-adventures. [i]player:[/i] Oh, wow...City of the Spider Queen, eh? Months and months of gaming underground killing drow and other nasty stuff. This will get old quickly. This is a comment that any DM can hear about any long storyline; make sure you break up the mega-adventure with a few things here and there that deals with other aspects of your gaming world. Otherwise, you might hear: [i]player cries out after gnawing on his Players Handbook:[/i] Oh, Holy Crap! Kill my character already! I don't know how many more drow, driders, and underground tunnels I can take!!! [/QUOTE]
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