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<blockquote data-quote="Shiroiken" data-source="post: 7588080" data-attributes="member: 6775477"><p>My preferred method is to design an overall concept first. Then I figure out what class or race might work best to make it happen. Afterwards I usually pick a background that fits, and then begin the mechanical crunching. Afterwards I try to optimize the character as much as I can within the overall concept.</p><p></p><p>Unfortunately I'm DM half the time, so I don't get a chance to try out the cool different options as much as I'd like. Instead, in 5E I've basically looked at a mechanic I want to see used, then build the concept around that. For example, I wanted to see how the Shield Master Feat would work, so I worked out Adamar de Petri, a Noble Human Paladin who's family is in exile from their fallen homeland (variant human, because we started at level 3 and I wanted the feat early). After his death I created Daergal, a Gnome Wizard, because I was interested in the Battle Mage subclass. My current character is built around the Eldritch Knight, most notably the ability to attack as a bonus action after casting a cantrip, so I created Aevarr Kolrson, Craftsman Mountain Dwarf Fighter who's a master mason (high Int to go with the tool proficiency) and cousin to one of the other PCs.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7588080, member: 6775477"] My preferred method is to design an overall concept first. Then I figure out what class or race might work best to make it happen. Afterwards I usually pick a background that fits, and then begin the mechanical crunching. Afterwards I try to optimize the character as much as I can within the overall concept. Unfortunately I'm DM half the time, so I don't get a chance to try out the cool different options as much as I'd like. Instead, in 5E I've basically looked at a mechanic I want to see used, then build the concept around that. For example, I wanted to see how the Shield Master Feat would work, so I worked out Adamar de Petri, a Noble Human Paladin who's family is in exile from their fallen homeland (variant human, because we started at level 3 and I wanted the feat early). After his death I created Daergal, a Gnome Wizard, because I was interested in the Battle Mage subclass. My current character is built around the Eldritch Knight, most notably the ability to attack as a bonus action after casting a cantrip, so I created Aevarr Kolrson, Craftsman Mountain Dwarf Fighter who's a master mason (high Int to go with the tool proficiency) and cousin to one of the other PCs. [/QUOTE]
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