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<blockquote data-quote="TwoSix" data-source="post: 6769276" data-attributes="member: 205"><p>Moon druid. Once you get past the low-level "OMG overpowered" quirk (and yes, they are too strong at level 2-3, no question), they quickly become a fascinating puzzle to play. Between wild shape and the strong druid spell list, you can do almost anything, but the opportunity cost is extremely high, and you have to make a lot of impactful decisions in play. </p><p></p><p>Do you expend a wild shape to scout? If you do, do you fight in your scouting form, which is probably not a great damage dealer? Or do you drop it and lose 1 of your 2 chances to be a hit point sponge? At what point is it better to leave your form and deploy a concentration spell (druids have some great ones, like <em>faerie fire</em>) or healing word? Can you risk your probably weak caster form for more than a round? Are you willing to expend a wild shape at this point of the battle when you've already spent a round or two debuffing?</p><p></p><p>In general, I really like moon druid if you feel 5e combats can get a little same-y.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 6769276, member: 205"] Moon druid. Once you get past the low-level "OMG overpowered" quirk (and yes, they are too strong at level 2-3, no question), they quickly become a fascinating puzzle to play. Between wild shape and the strong druid spell list, you can do almost anything, but the opportunity cost is extremely high, and you have to make a lot of impactful decisions in play. Do you expend a wild shape to scout? If you do, do you fight in your scouting form, which is probably not a great damage dealer? Or do you drop it and lose 1 of your 2 chances to be a hit point sponge? At what point is it better to leave your form and deploy a concentration spell (druids have some great ones, like [I]faerie fire[/I]) or healing word? Can you risk your probably weak caster form for more than a round? Are you willing to expend a wild shape at this point of the battle when you've already spent a round or two debuffing? In general, I really like moon druid if you feel 5e combats can get a little same-y. [/QUOTE]
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