Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Classic Traveller Target Number for rolls
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ed_Laprade" data-source="post: 5969899" data-attributes="member: 40172"><p>Yes, you should be basing everything around the roll of 8+. The difficulty of the task should (theoretically) not have anything to do with how good the characters are. Especially as they rarely get any better once they've mustered out. If something is slightly easier or harder you can give a +1/-1 modifier. Slightly moreso, and go to +/-2, etc. What you give modifiers for can vary greatly. I believe, although I no longer have my original books, that the tech level of equipment could give some mods. (But higher TL wasn't always better. Your super-duper electronic lockpicking gizmo wouldn't help worth beans against a simple physical key lock! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />)</p><p> </p><p>Also of note, which I'm no longer sure was in the original, is the rule in the Mongoose version that someone with no skill can still try at a -3 penalty. That may not sound like much, but on a 2D6 roll it is. And be aware that a competently skilled person has a mod of 0. So small increments to mods, not used too often, is the way to go. A +/-4 modifier is actually pretty huge.</p></blockquote><p></p>
[QUOTE="Ed_Laprade, post: 5969899, member: 40172"] Yes, you should be basing everything around the roll of 8+. The difficulty of the task should (theoretically) not have anything to do with how good the characters are. Especially as they rarely get any better once they've mustered out. If something is slightly easier or harder you can give a +1/-1 modifier. Slightly moreso, and go to +/-2, etc. What you give modifiers for can vary greatly. I believe, although I no longer have my original books, that the tech level of equipment could give some mods. (But higher TL wasn't always better. Your super-duper electronic lockpicking gizmo wouldn't help worth beans against a simple physical key lock! ;)) Also of note, which I'm no longer sure was in the original, is the rule in the Mongoose version that someone with no skill can still try at a -3 penalty. That may not sound like much, but on a 2D6 roll it is. And be aware that a competently skilled person has a mod of 0. So small increments to mods, not used too often, is the way to go. A +/-4 modifier is actually pretty huge. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Classic Traveller Target Number for rolls
Top