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Cleric of Gruumsh in a party with an Elf
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<blockquote data-quote="Enkhidu" data-source="post: 7393073" data-attributes="member: 351"><p>I think there’s a two step process here. I would do these in order. </p><p></p><p>1. Talk to the players together, either in person or in an email thread. Find out if they want to wrangle through these problems in play without your help, or if they would like some support to push things along. If you start with making sure everyone sees the same problems (and accept that they might not) you’ll have a good start to fixing them. </p><p></p><p>2. If they want help, then use the historical assumptions Tony V mentioned above for 1e and 2e and assume that everything is “status quo” until the cleric gets 3rd level spells. Then Old One Eye takes notice and starts pushing the PC to do the “right” things - maybe the PC gets visits from other orky clerics, maybe the PC begins to see the the elf as a monster out of one eye, or something equally mild. If the PC rejects the new signs (at least two or three, to make sure its blatant) then give the cleric a different spell prep list one day, hand picked by Gruumsh as a last ditch effort. If the PC caves to the pressure, then the whole thing comes to a head. If the PC rebels, then everything goes back to normal (no signs, no interference, spells are back to player picks. The only things my that’s different? One of Gruumsh’s many godly enemies is the one providing the power now. </p><p></p><p></p><p></p><p>Number 2 is just one approach (and a bit heavy handed at that). The real solution will likely present itself in step 1.</p></blockquote><p></p>
[QUOTE="Enkhidu, post: 7393073, member: 351"] I think there’s a two step process here. I would do these in order. 1. Talk to the players together, either in person or in an email thread. Find out if they want to wrangle through these problems in play without your help, or if they would like some support to push things along. If you start with making sure everyone sees the same problems (and accept that they might not) you’ll have a good start to fixing them. 2. If they want help, then use the historical assumptions Tony V mentioned above for 1e and 2e and assume that everything is “status quo” until the cleric gets 3rd level spells. Then Old One Eye takes notice and starts pushing the PC to do the “right” things - maybe the PC gets visits from other orky clerics, maybe the PC begins to see the the elf as a monster out of one eye, or something equally mild. If the PC rejects the new signs (at least two or three, to make sure its blatant) then give the cleric a different spell prep list one day, hand picked by Gruumsh as a last ditch effort. If the PC caves to the pressure, then the whole thing comes to a head. If the PC rebels, then everything goes back to normal (no signs, no interference, spells are back to player picks. The only things my that’s different? One of Gruumsh’s many godly enemies is the one providing the power now. Number 2 is just one approach (and a bit heavy handed at that). The real solution will likely present itself in step 1. [/QUOTE]
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Cleric of Gruumsh in a party with an Elf
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