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<blockquote data-quote="Cleon" data-source="post: 9226489" data-attributes="member: 57383"><p>I was going to suggest something similar in my next post, but didn't have time after finishing post #2.</p><p></p><p>Fifth Edition generally uses the Advantage mechanism instead of +X bonuses, although there are a few exceptions like Proficiency Bonuses, magic weapons bonuses, the various abilities that give "bonus dice" on rolls and so forth.</p><p></p><p>For a fairly close interpretation in 5E terms, I'd go for something like:</p><p></p><p style="margin-left: 20px"><em><strong>Death from Above.</strong></em> If the cliff raptor drops at least 20 feet while moving straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC ## Strength saving throw or be knocked prone. If the target is prone, the raptor can make one talons attack against it as a bonus action.</p><p></p><p>If you prefer the "do more damage" approach as per your original post, that's doable too.</p><p></p><p style="margin-left: 20px"><em><strong>Death from Above #2.</strong></em> If the cliff raptor drops at least 20 feet while moving straight toward a creature and then hits it with a talons attack on the same turn, it deals an additional #d# points of damage and that target must succeed on a DC ## Strength saving throw or be knocked prone.</p><p></p><p>For the Surefooted, I'd have gone for something like:</p><p></p><p style="margin-left: 20px"><em><strong>Surefooted.</strong></em> A cliff raptor has advantage on Dexterity (Acrobatics) checks when moving across rocky terrain.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em><strong>Catfall.</strong></em> If a cliff raptor falls and is able to take reactions, it can land on its feet as a free action and reduce any falling damage it takes by ## [<span style="color: magenta">points of damage? random roll? lower effective fall distance<strong>?</strong></span>].</p><p></p><p>Agree that four attacks is too many. Would go for two as a Multiattack. First thought was:</p><p></p><p style="margin-left: 20px"><em><strong>Multiattack.</strong></em> The cliff raptor makes two attacks: one with its claws and one with its bite or talons.</p><p></p><p>But I would be tempted to give it a more complicated Multiattack that allows for two claw attacks rather than a single claws attack, like so:</p><p></p><p style="margin-left: 20px"><em><strong>Multiattack #2.</strong></em> The cliff raptor makes two attacks: one with a claw or its bite and one with a claw or its talons.</p><p></p><p>Then I would have the Claw attack allow the raptor to grab an opponent and have its <em><strong>Talons</strong></em> attack get Advantage against a target it's grappling.</p><p></p><p>Would also consider tweaking some of the ability scores down a bit, since those tend to be lower in 5E than 3E.</p><p></p><p>For comparison, the two SRD big cats are roughly equivalent to a man-sized dromaeosaurid dinosaur. Unfortunately there isn't a "raptor" dinosaur in the 5E SRD. I believe the best non-SRD model is the Deinonychus in Volo's Guide to Monsters (2016) and Monsters of the Multiverse (2022). Tome of Annihilation.</p><p></p><p>Just for funsies I'll include the two dinosaurs that are in both edition's SRDs:</p><p></p><table style='width: 100%'><tr><th>Animal</th><th>3E</th><th>5E</th></tr><tr><td>Deinonychus</td><td>Str 19, Dex 15, Con 19, Int 2, Wis 12, Cha 10</td><td>Str 15, Dex 15, Con 14, Int 4, Wis 12, Cha 6</td></tr><tr><td>Leopard (Panther)</td><td>Str 16, Dex 19, Con 15, Int 2, Wis 12, Cha 6</td><td>Str 14, Dex 15, Con 10, Int 3, Wis 14, Cha 7</td></tr><tr><td>Lion</td><td>Str 21, Dex 17, Con 15, Int 2, Wis 12, Cha 6</td><td>Str 17, Dex 15, Con 13, Int 3, Wis 12, Cha 8</td></tr><tr><td>Triceratops</td><td>Str 30, Dex 9, Con 25, Int 1, Wis 12, Cha 7</td><td>Str 22, Dex 9, Con 17, Int 2, Wis 11, Cha 5</td></tr><tr><td>Tyrannosaurus</td><td>Str 28, Dex 12, Con 21, Int 2, Wis 15, Cha 10</td><td>Str 25, Dex 10, Con 19, Int 2, Wis 12, Cha 9</td></tr></table><p></p><p>Incidentally, the official 5E Deinonychus has Pounce plus a triple attack Multiattack, as follows:</p><p></p><p style="margin-left: 20px"><em><strong>Pounce.</strong></em> If the deinonychus moves at least 20 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the deinonychus can make one Bite attack against it as a bonus action</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em><strong>Multiattack.</strong></em> The deinonychus makes one bite attack and two claw attacks.</p></blockquote><p></p>
[QUOTE="Cleon, post: 9226489, member: 57383"] I was going to suggest something similar in my next post, but didn't have time after finishing post #2. Fifth Edition generally uses the Advantage mechanism instead of +X bonuses, although there are a few exceptions like Proficiency Bonuses, magic weapons bonuses, the various abilities that give "bonus dice" on rolls and so forth. For a fairly close interpretation in 5E terms, I'd go for something like: [INDENT][I][B]Death from Above.[/B][/I] If the cliff raptor drops at least 20 feet while moving straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC ## Strength saving throw or be knocked prone. If the target is prone, the raptor can make one talons attack against it as a bonus action.[/INDENT] If you prefer the "do more damage" approach as per your original post, that's doable too. [INDENT][I][B]Death from Above #2.[/B][/I] If the cliff raptor drops at least 20 feet while moving straight toward a creature and then hits it with a talons attack on the same turn, it deals an additional #d# points of damage and that target must succeed on a DC ## Strength saving throw or be knocked prone.[/INDENT] For the Surefooted, I'd have gone for something like: [INDENT][I][B]Surefooted.[/B][/I] A cliff raptor has advantage on Dexterity (Acrobatics) checks when moving across rocky terrain.[/INDENT] [INDENT][/INDENT] [INDENT][I][B]Catfall.[/B][/I] If a cliff raptor falls and is able to take reactions, it can land on its feet as a free action and reduce any falling damage it takes by ## [[COLOR=magenta]points of damage? random roll? lower effective fall distance[B]?[/B][/COLOR]].[/INDENT] Agree that four attacks is too many. Would go for two as a Multiattack. First thought was: [INDENT][I][B]Multiattack.[/B][/I] The cliff raptor makes two attacks: one with its claws and one with its bite or talons.[/INDENT] But I would be tempted to give it a more complicated Multiattack that allows for two claw attacks rather than a single claws attack, like so: [INDENT][I][B]Multiattack #2.[/B][/I] The cliff raptor makes two attacks: one with a claw or its bite and one with a claw or its talons.[/INDENT] Then I would have the Claw attack allow the raptor to grab an opponent and have its [I][B]Talons[/B][/I] attack get Advantage against a target it's grappling. Would also consider tweaking some of the ability scores down a bit, since those tend to be lower in 5E than 3E. For comparison, the two SRD big cats are roughly equivalent to a man-sized dromaeosaurid dinosaur. Unfortunately there isn't a "raptor" dinosaur in the 5E SRD. I believe the best non-SRD model is the Deinonychus in Volo's Guide to Monsters (2016) and Monsters of the Multiverse (2022). Tome of Annihilation. Just for funsies I'll include the two dinosaurs that are in both edition's SRDs: [TABLE] [TR] [TH]Animal[/TH] [TH]3E[/TH] [TH]5E[/TH] [/TR] [TR] [TD]Deinonychus[/TD] [TD]Str 19, Dex 15, Con 19, Int 2, Wis 12, Cha 10[/TD] [TD]Str 15, Dex 15, Con 14, Int 4, Wis 12, Cha 6[/TD] [/TR] [TR] [TD]Leopard (Panther)[/TD] [TD]Str 16, Dex 19, Con 15, Int 2, Wis 12, Cha 6[/TD] [TD]Str 14, Dex 15, Con 10, Int 3, Wis 14, Cha 7[/TD] [/TR] [TR] [TD]Lion[/TD] [TD]Str 21, Dex 17, Con 15, Int 2, Wis 12, Cha 6[/TD] [TD]Str 17, Dex 15, Con 13, Int 3, Wis 12, Cha 8[/TD] [/TR] [TR] [TD]Triceratops[/TD] [TD]Str 30, Dex 9, Con 25, Int 1, Wis 12, Cha 7[/TD] [TD]Str 22, Dex 9, Con 17, Int 2, Wis 11, Cha 5[/TD] [/TR] [TR] [TD]Tyrannosaurus[/TD] [TD]Str 28, Dex 12, Con 21, Int 2, Wis 15, Cha 10[/TD] [TD]Str 25, Dex 10, Con 19, Int 2, Wis 12, Cha 9[/TD] [/TR] [/TABLE] Incidentally, the official 5E Deinonychus has Pounce plus a triple attack Multiattack, as follows: [indent][I][B]Pounce.[/B][/I] If the deinonychus moves at least 20 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 12 Strength saving throw or be knocked prone. If the target is prone, the deinonychus can make one Bite attack against it as a bonus action [I][B]Multiattack.[/B][/I] The deinonychus makes one bite attack and two claw attacks.[/indent] [/QUOTE]
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