Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Clockwork, Steam & Sorcery - Episode 2
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="loxmyth" data-source="post: 1762244" data-attributes="member: 1255"><p><span style="color: DarkOrange">ooc: Cepter & Uriel, Dorian has his hammer and Froud his spanner. As the two non-magic users, I've decided I won't take away your means of combat unless I make it clear beforehand. Also for clarity's sake, I will point out that though it is early evening, darkness hasn't actually fallen yet.</span></p><p></p><p>Buri leads the way into the cemetary, pushing open the massive arched gate. It squeaks loudly in protest, but swings open easily nonetheless. Striding down a lane of graves, the young conjurer makes his way straight for the shack. As he nears, he can hear voices from within.</p><p></p><p>The first voice is that of a young man, clearly frightened. "I've had my fill of this business," he protests. "I want no more to do with you or him."</p><p>The second voice is also male, but this one was deeper and full of confidence. "You'll stay, if you know what's good for you. The hangman's noose doesn't care one whit for your father's wealth - if they discover you were a party, you'll hang all the same."</p><p>At this the other sniffled. "The gods take you, you soulless ghoul, I'll -" But the rest was cut off at the sound of a struggle within.</p><p></p><p><span style="color: DarkOrange">ooc: There is a 3 by 3 foot window cut into the side of the shack, but noone's looking in, for fear of being seen. You could look in anyway, or go around and go through the flimsy door next to it.</span></p></blockquote><p></p>
[QUOTE="loxmyth, post: 1762244, member: 1255"] [COLOR=DarkOrange]ooc: Cepter & Uriel, Dorian has his hammer and Froud his spanner. As the two non-magic users, I've decided I won't take away your means of combat unless I make it clear beforehand. Also for clarity's sake, I will point out that though it is early evening, darkness hasn't actually fallen yet.[/COLOR] Buri leads the way into the cemetary, pushing open the massive arched gate. It squeaks loudly in protest, but swings open easily nonetheless. Striding down a lane of graves, the young conjurer makes his way straight for the shack. As he nears, he can hear voices from within. The first voice is that of a young man, clearly frightened. "I've had my fill of this business," he protests. "I want no more to do with you or him." The second voice is also male, but this one was deeper and full of confidence. "You'll stay, if you know what's good for you. The hangman's noose doesn't care one whit for your father's wealth - if they discover you were a party, you'll hang all the same." At this the other sniffled. "The gods take you, you soulless ghoul, I'll -" But the rest was cut off at the sound of a struggle within. [COLOR=DarkOrange]ooc: There is a 3 by 3 foot window cut into the side of the shack, but noone's looking in, for fear of being seen. You could look in anyway, or go around and go through the flimsy door next to it.[/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Clockwork, Steam & Sorcery - Episode 2
Top