Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Talking the Talk
[Closed for now]Ata's 4e PPvPP Arena
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Atanatotatos" data-source="post: 4718870" data-attributes="member: 46957"><p>Welcome sessadore! I think it's stated that both characters have to "lose" for the team to lose, but maybe I should make it more clear...</p><p>About APs... well, at first I was going to write "you can't use an AP to make an attack..." but then, I thought that there are some powers (mostly zones) that are not necessarily attacks, but can nonetheless inflict damage or conditions; also, movement might trigger some other effects centered on the caster. So since the purpose is to avoid nova effect, I thought, what the hell, let's get rid of that for good! PPs that rely on APs for their features shouldn't be penalized since they can spend a "virtual" AP to gain those effects. </p><p>If the majority wants to be able to use APs for move actions, though, we can reconsider this.</p><p>And yeah, you're probably right that for now, we should stick with 8 people.</p><p>Btw, the first four players, are all of you interested in this second try? I'm counting six players for now...</p><p></p><p>EDIT: cabana, I see. However that rule was made on the principle of not lenghtening the fight (and these can go longer than you'd expect, without action points) with a character mercilessly coup-de-grace-ing another...Also consider that if your mate is still standing, you can continue rolling death saving throws. However I'm willing to hear the others' opinion.</p><p>And, don't worry, you're in. If the original four players want to play, I'll just recruit two more people(if we o with 8).</p></blockquote><p></p>
[QUOTE="Atanatotatos, post: 4718870, member: 46957"] Welcome sessadore! I think it's stated that both characters have to "lose" for the team to lose, but maybe I should make it more clear... About APs... well, at first I was going to write "you can't use an AP to make an attack..." but then, I thought that there are some powers (mostly zones) that are not necessarily attacks, but can nonetheless inflict damage or conditions; also, movement might trigger some other effects centered on the caster. So since the purpose is to avoid nova effect, I thought, what the hell, let's get rid of that for good! PPs that rely on APs for their features shouldn't be penalized since they can spend a "virtual" AP to gain those effects. If the majority wants to be able to use APs for move actions, though, we can reconsider this. And yeah, you're probably right that for now, we should stick with 8 people. Btw, the first four players, are all of you interested in this second try? I'm counting six players for now... EDIT: cabana, I see. However that rule was made on the principle of not lenghtening the fight (and these can go longer than you'd expect, without action points) with a character mercilessly coup-de-grace-ing another...Also consider that if your mate is still standing, you can continue rolling death saving throws. However I'm willing to hear the others' opinion. And, don't worry, you're in. If the original four players want to play, I'll just recruit two more people(if we o with 8). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
[Closed for now]Ata's 4e PPvPP Arena
Top