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<blockquote data-quote="hewligan" data-source="post: 3935611" data-attributes="member: 19688"><p><strong>Against the Goblins</strong></p><p></p><p><span style="color: DarkRed">The Horror of Glass</span></p><p></p><p>Jokad turns the door handle slowly, pushing the right-most door open an inch. The sight before you is hideous!</p><p></p><p>The glassworking room is a long space that runs away from you, with a heavy, ancient furnace that burns along the southeast wall of this long room. Marble tables sit throughout the chamber, used to work raw glass into usable shapes, with nearby wooden tables cluttered with the spilled and strewn remnants of tools and reagents of the glass-making trade.</p><p></p><p>The buildings furnace rumbles loudly. The main furnace burns at the far end of the room, but as the furnace's stone pipes run through the room towards you they reach smaller and progressively cooler furnaces used to perform various stages of the complex glassworking process.</p><p></p><p>The room is a gruesome display of hideous cruelty, no doubt driven by goblin boredom.</p><p></p><p>There are bodies hanging from the roof, suspended on long chains, heads towards the floor. There are people in various stages of dismemberment lying atop the marble tables. There is a man, his head lying over the edge of one table, a pool of blood below it, with all limbs removed.</p><p></p><p>Within the central alcove of the room is a chair, with the body of an older man propped up in it, his long dead body encased in thick runny sheets of hardened glass.</p><p></p><p>There are perhaps a half dozen dead people, perhaps more, within the room. You think they are dead. Given the hideous deformed state that some of them are in, limbs detached, bodies partially covered in dripped glass, you HOPE that they are dead.</p><p></p><p><span style="color: DarkRed">The Insanity of the Goblins</span></p><p></p><p>You can count 7 or 8 goblins running around. Some are holding tongs of molten glass, two are focused on their current job of sawing the foot of a corpse, one is jumping up on a table and swinging at the dangling body of a man with his dogslicer. Two more seem to be feeding a body part into the furnace, arguing with each other as they try to fit the rigid limb into the small gap.</p><p></p><p>OOC: You have the surprise round. Actions please.</p><p></p><p>Positions: The room is about 80 foot long, 12-20 wide, at various points. Skylight filters in from above, so it is well lit. Three of the goblins are within melee attack range in the surprise round (the two who are trying to push a limb into the furnace, and the one jumping on the table). The sawers are at the middle table (40' away). Others mill around.</p><p></p><p>They are heavily preoccupied in their sadistic acts. Go punish the little bastards!</p></blockquote><p></p>
[QUOTE="hewligan, post: 3935611, member: 19688"] [b]Against the Goblins[/b] [COLOR=DarkRed]The Horror of Glass[/COLOR] Jokad turns the door handle slowly, pushing the right-most door open an inch. The sight before you is hideous! The glassworking room is a long space that runs away from you, with a heavy, ancient furnace that burns along the southeast wall of this long room. Marble tables sit throughout the chamber, used to work raw glass into usable shapes, with nearby wooden tables cluttered with the spilled and strewn remnants of tools and reagents of the glass-making trade. The buildings furnace rumbles loudly. The main furnace burns at the far end of the room, but as the furnace's stone pipes run through the room towards you they reach smaller and progressively cooler furnaces used to perform various stages of the complex glassworking process. The room is a gruesome display of hideous cruelty, no doubt driven by goblin boredom. There are bodies hanging from the roof, suspended on long chains, heads towards the floor. There are people in various stages of dismemberment lying atop the marble tables. There is a man, his head lying over the edge of one table, a pool of blood below it, with all limbs removed. Within the central alcove of the room is a chair, with the body of an older man propped up in it, his long dead body encased in thick runny sheets of hardened glass. There are perhaps a half dozen dead people, perhaps more, within the room. You think they are dead. Given the hideous deformed state that some of them are in, limbs detached, bodies partially covered in dripped glass, you HOPE that they are dead. [COLOR=DarkRed]The Insanity of the Goblins[/COLOR] You can count 7 or 8 goblins running around. Some are holding tongs of molten glass, two are focused on their current job of sawing the foot of a corpse, one is jumping up on a table and swinging at the dangling body of a man with his dogslicer. Two more seem to be feeding a body part into the furnace, arguing with each other as they try to fit the rigid limb into the small gap. OOC: You have the surprise round. Actions please. Positions: The room is about 80 foot long, 12-20 wide, at various points. Skylight filters in from above, so it is well lit. Three of the goblins are within melee attack range in the surprise round (the two who are trying to push a limb into the furnace, and the one jumping on the table). The sawers are at the middle table (40' away). Others mill around. They are heavily preoccupied in their sadistic acts. Go punish the little bastards! [/QUOTE]
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