Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
CLOSED Pathfinder: Rise of the Runelords, Burnt Offerings
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hewligan" data-source="post: 4159557" data-attributes="member: 19688"><p><strong>Argh! The Goblin Dogs are Upon Us!</strong></p><p></p><p>You sniff around for a bit, peering into the hole, and inspecting the small clearing you find yourself in. The hole appears to be a natural land slip that has revealed a sea cave below. Or at least you guess it is a sea cave. You can hear the waves below, but the drop is deep and far, and you cannot see the bottom.</p><p></p><p>Eventually you decide to press on, and the right hand tunnel seems as good as any. It twists on for a few feet, opening out again. To the left is a musty, foul smelling chamber hacked into the natural bramble. The chamber floor is covered with matted, wiry fur. Well-gnawed bones lie scattered about the floor, and a dozen wooden stakes have been driven into the ground near the walls. The chamber, unfortunately, is not deserted.</p><p></p><p>There are four Goblin Dogs, their leashes tied to stakes (there are twelves stakes in all, so 8 dogs appear to be missing), straining and growling at you.</p><p></p><p>They are pulling hard on the wooden stakes driven into the ground, straining to reach you, but they are too far to make contact, and the stakes show no sign of failing.</p><p></p><p>Ahead, passing by the goblin dogs if you wish, the passage continues east for a few short feet before splitting north and south.</p><p></p><p>OOC: Actions please. You can avoid them if you want, although they are quite loud and agitated.</p></blockquote><p></p>
[QUOTE="hewligan, post: 4159557, member: 19688"] [b]Argh! The Goblin Dogs are Upon Us![/b] You sniff around for a bit, peering into the hole, and inspecting the small clearing you find yourself in. The hole appears to be a natural land slip that has revealed a sea cave below. Or at least you guess it is a sea cave. You can hear the waves below, but the drop is deep and far, and you cannot see the bottom. Eventually you decide to press on, and the right hand tunnel seems as good as any. It twists on for a few feet, opening out again. To the left is a musty, foul smelling chamber hacked into the natural bramble. The chamber floor is covered with matted, wiry fur. Well-gnawed bones lie scattered about the floor, and a dozen wooden stakes have been driven into the ground near the walls. The chamber, unfortunately, is not deserted. There are four Goblin Dogs, their leashes tied to stakes (there are twelves stakes in all, so 8 dogs appear to be missing), straining and growling at you. They are pulling hard on the wooden stakes driven into the ground, straining to reach you, but they are too far to make contact, and the stakes show no sign of failing. Ahead, passing by the goblin dogs if you wish, the passage continues east for a few short feet before splitting north and south. OOC: Actions please. You can avoid them if you want, although they are quite loud and agitated. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
CLOSED Pathfinder: Rise of the Runelords, Burnt Offerings
Top