Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
Cloverfield - The Immortal's Handbook 4E to 3.5 Conversion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Alzrius" data-source="post: 4756076" data-attributes="member: 8461"><p>Okay, the Hit Dice seems to be pretty clearly between 120-125, so we'll go with 125 since that seems to be the closest fit. The value for Magical Beast Hit Dice hasn't changed in v.6 of U_K's CR system, so that's helpful too (though I prefer to use the CR system at the end of the design process to see where we are, and then make corrections as needed).</p><p></p><p><strong>125 Hit Dice</strong></p><p></p><p>Regarding its skills, beyond Jump the basics for a creature with little intelligence are Listen and Spot. Possibly also swim, since it'll have a racial bonus to that anyway (as it'll have a swim speed). A racial bonus to the Jump skill is doable too, though I'm not sure how much would be appropriate. On that note, there's no reason we can't give it a special power related to jumping, perhaps one that makes it so it doesn't require a running start for jumps, and it's jumps aren't limited by its height.</p><p></p><p>For other feats, there's plenty else we could do: Epic Potency (IH Bestiary), Improved Critical, Improved Natural Attack, Overwhelming Critical, etc.</p><p></p><p>Regarding Cloverfield's natural armor, the monster design parameters in U_K's CR system suggest that for a creature with "scaly skin" should have a base natural armor bonus of +3 or +4, plus 1/2 their Hit Dice. So for Cloverfield it'd be +65 or +66.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 4756076, member: 8461"] Okay, the Hit Dice seems to be pretty clearly between 120-125, so we'll go with 125 since that seems to be the closest fit. The value for Magical Beast Hit Dice hasn't changed in v.6 of U_K's CR system, so that's helpful too (though I prefer to use the CR system at the end of the design process to see where we are, and then make corrections as needed). [b]125 Hit Dice[/b] Regarding its skills, beyond Jump the basics for a creature with little intelligence are Listen and Spot. Possibly also swim, since it'll have a racial bonus to that anyway (as it'll have a swim speed). A racial bonus to the Jump skill is doable too, though I'm not sure how much would be appropriate. On that note, there's no reason we can't give it a special power related to jumping, perhaps one that makes it so it doesn't require a running start for jumps, and it's jumps aren't limited by its height. For other feats, there's plenty else we could do: Epic Potency (IH Bestiary), Improved Critical, Improved Natural Attack, Overwhelming Critical, etc. Regarding Cloverfield's natural armor, the monster design parameters in U_K's CR system suggest that for a creature with "scaly skin" should have a base natural armor bonus of +3 or +4, plus 1/2 their Hit Dice. So for Cloverfield it'd be +65 or +66. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
Cloverfield - The Immortal's Handbook 4E to 3.5 Conversion
Top